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Star Ocean 5 announced for PS4, PS3

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PlayStation 3, Top, PlayStation 4
Star Ocean 5 announced for PS4, PS3
Published 11 hours ago. 1,364 comments.

tri-Ace developing newly announced sequel.


SO5-Ann-Top-New_04-14-15.jpg


Star Ocean 5 is in development for PlayStation 4 and PlayStation 3, the latest issue of Famitsu reveals.
A release date is still unannounced, but the game is developed by tri-Ace and published by Square Enix.
Thanks, Hachima Kikou.
Update 6:08 a.m.: More details have leaked via Famitsu. The game’s full title is Star Ocean 5: Integrity and Faithlessness. It is set on the uncivilized planet of Feycreed, which is 6,000 light years away from Earth.
Currently revealed characters include:

  • Fedel Camus (voiced by Kaito Ishikawa) – The protagonist. He specializes at fencing, and protects the order of his village.
  • Miki Sorvesta (voiced by Nao Toyama) – The heroine. She is the protagonist’s childhood friend, and loves him like an older brother.
  • Lilia (voice actor unknown) – A girl who lost both her memories and emotions.
The magazine also has screenshots of a blonde swordsman and blue-haired witch participating in battle.
Battles are seamless and in real-time. Depending on the distance between you and the enemy, the way you attack changes, and pushing buttons consecutively will trigger combos.
In addition to traditional event scenes, there will also be “seamless events” such as those where enemies attack you. If the enemy apprehends your allies during these events, there will be branching outcomes.
Here’s the game’s staff:

  • Developer: tri-Ace
  • Character Designer: Akira “Akiman” Yasuda
  • Producer: Shuichi Kobayashi
  • Director: Hiroshi Ogawa
  • Lead Programmer: Yoshiharu Gotanda
Thanks, Hachima Kikou.
Update 7:15 a.m.: First scans and more details have come out of Famitsu. The magazine features an interview with producer Kobayashi, director Ogawa, and programmer Gotanda.
“[Having previously been in marketing] I decided to change positions and become a producer out of the belief that Star Ocean is worth staking my life and legacy on,” Kobayashi said. “For Star Ocean 5, I wanted the game to overtly take cues from Star Ocean 3 and draw its essence from that game.”


Some interview excerpts:
Subtitle
Gotanda: “There are multiple meanings behind the subtitle for this game. It’ll make sense by the end once you play the game, I think.”
Kobayashi: “Star Ocean 5 is about bringing a sense of reassurance back to longtime fans, which is why the game’s logo is reminiscent of Star Ocean 3‘s.”
Battles
Ogawa: “Basic battles are the same as previous entries, where the player controlled character takes on the enemy in one-on-one battles. On the other hand, boss battles see the whole party squaring off against bosses, which lends those fights a different feel that players can enjoy.”
The Future of the Series
Kobayashi: “I’d like to be able to keep putting these games out. By the end, when it’s all finished, we hope we have a game that draws in series fans and new players alike.”
Here’s the game’s prologue, via Kotaku:
Do the depths of space forbid peace for mankind—
Centuries after leaving Earth, after a multitude of trials, with the creation and spread of the ‘Galactic Federation,’ humanity was on the verge of unified order and peace.
But the embers of conflict have begun to burn again.
Over 6,000 light years from Earth, on the unsettled planet, ‘Feycreed.’
Just as so many times before, the waves of history begin from a remote planet.
Star Ocean 5 is being developed with the PlayStation 3 version as its base, and ported to PlayStation 4. Square Enix are also considering things to do with PlayStation 4’s Share functionality.
According to the producer, they’re not thinking about story downloadable content or a “full version” to be released later. “I sincerely don’t want to do anything with this game that’ll upset people even a little bit,” Kobayashi said.
The game is currently 30 percent complete.
Thanks, Hachima Kikou and Kotaku.
 
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Update 8:30 a.m.: Here are a few more details, via Sokuho@Hokanko:
The game is set in the year 537 on the space calendar, so it’s between Star Ocean 2 and 3. The “Gravity Warp” has been developed on Earth.
A few more character details:

  • Fidel – He inherited his sword skills from his father, who is the Leslia Kingdom’s most prominent swordsman. He is calm and mindful of his companions.
  • Miki – She has a healing ability. She is a cute, lovely, and gluttonous character. She is the one characters the development team did test design work on, while all of the other characters were left up to Akiman.
A few more battle details:

  • Events directly proceed to battles.
  • Players can switch between characters.
  • Attack patterns and skills have seen a large-scale increase.
  • Skills have different effects depending on the distance at which you use them, and can also be incorporated into combos.
Update 9:10 a.m.: Some more scans, via Kotaku:






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PlayStation 3, PlayStation 4, Top, Famitsu, Game Announce, RPG, Scans, Square Enix, Star Ocean 5: Integrity and Faithlessness, tri-Ace
source: Gematsu
 

PlayStation 3, PlayStation 4
Star Ocean 5 first screenshots, series trailer
Published 4 hours ago. 193 comments.


First look at the PS4 and PS3 action RPG sequel.


SO5-First-Two-Screens.jpg


Square Enix has opened the teaser website and released the first two screenshots for its newly announced Star Ocean 5: Integrity and Faithlessness for PlayStation 4 and PlayStation 3.
The website contains a series trailer that runs through the previously released Star Ocean games by space date.
Watch the video below. View the screenshots at the gallery. (The screenshots are from the PlayStation 4 version of the game.)
visit gallery »



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PlayStation 3, PlayStation 4, Clips, RPG, Screenshots, Square Enix, Star Ocean 5: Integrity and Faithlessness, Trailers, tri-Ace
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Square Enix Unveil Star Ocean 5 With A Look Back At The Series. April 14, 2015 . 10:48pm

Star Ocean 5 features a protagonist by the name Fidel Camus, alongside his childhood friend Miki Sorvesta, and a young girl named Lilia who lost her feelings and memories.



Last night, Sqaure Enix announced in the latest issue of Famitsu magazine that they’re working with tri-Ace on the latest installment of their sci-fi RPG series with Star Ocean 5. The game’s been officially revealed on their website, with a video looking back at the series.


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The video starts out with a quote talking about humanity’s next page in history that began with a step into the forever expanding ocean of stars. It then shares a chronological order of the series, starting with Star Ocean 4 which takes place in Space Date 10.

Next, they jump to Space Date 346, where the story of the first Star Ocean unfolds. Following is Star Ocean 2 that takes place shortly after in Space Date 366 andshows some memorable clips with Claude Kenni and Rena Lanford.

Space Date 772 is where the events of Star Ocean 3 takes place, and it marks the beginning of the “end of time”. Finally, they show Space Date 537, which will tell the story of encounters and farewells, a story about the fate of a new planet—Star Ocean 5: Integrity and Faithlessness.





While we still don’t know much else about the story for the upcoming game, it features a protagonist by the name Fidel Camus, alongside his childhood friend Miki Sorvesta, and a young girl named Lilia who lost her feelings and memories. You can read more about it in our earlier report.





Star Ocean 5 is in development for PlayStation 4 and PlayStation 3. The developers also talked about how the game will have more of a Star Ocean 3 vibe to it, than anything.

Read more stories about PlayStation 3 & PlayStation 4 & Star Ocean 5 on Siliconera.
source: Gematsu& Siliconera
 

PlayStation 3, Top, PlayStation 4
Star Ocean 5 first details, Famitsu screenshots
Published 7 hours ago. 237 comments.


Introducing the characters, world, and battle system.


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Famitsu has gone up with its debut online preview of Star Ocean 5: Integrity and Faithlessness, providing our first onslaught of direct-feed (albeit Famitsu-quality) screenshots.
Get the information and images below.
■ Staff

  • Character Designer: Akira “Akiman” Yasuda
  • Producer: Shuichi Kobayashi (Square Enix)
  • Director: Hiroshi Ogawa (tri-Ace)
  • Lead Programmer: Yoshiharu Gotanda (tri-Ace)
■ Prologue
Do the depths of space forbid peace for mankind—
Centuries after leaving Earth, after a multitude of trials, with the creation and spread of the ‘Galactic Federation,’ humanity was on the verge of unified order and peace.
But the embers of conflict have begun to burn again.
Over 6,000 light years from Earth, on the unsettled planet, ‘Feycreed.’
Just as so many times before, the waves of history begin from a remote planet.
■ Characters



Fidel Camus (voiced by Kaito Ishikawa)


SO5_Fami-shot_04-17-15_001.jpg


“I don’t care if you fail. I’ll always be there to support you. So trust me back and stand up!”
A 23 year-old man who inherited his sword skills from his father, the Leslia Kingdom’s most prominent swordsman. As the kingdom’s unstable situation persists, he uses his sword skills to protect the village’s public order.


Miki Sorvesta (voiced by Nao Toyama)


SO5_Fami-shot_04-17-15_002.jpg


“I can be of use, too! I helped Fidel just yesterday!”
A girl who grew up with Fidel and loves him like an older brother. She always depends on Fidel, but is reliable at heart. In her village of Stahr, she is a mage with a rare healing ability.


Lilia (voice actor unknown)


SO5_Fami-shot_04-17-15_003.jpg


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“I wanna know more about myself. I wanna remember more.”
A young girl who lost her memories and emotions. Fidel and company run into her during their adventure. Unable to leave her alone, the group chooses to protect her. Regardless, Miki grows attached to her, and Lilia loves her like a mother.
■ Areas
Leslia Kingdom
Resides on the planet’s largest continent, Vestir, which has half of the entirety of the human population. The kingdom itself enjoyed piece and prosperity for over 300 years, thanks to the royal family. The kingdom has fallen into hard times in recent years, however, in a period known as the “Dark 7 Years.”
Stahr Village
Sits on the southern edge of Leslia and home to Fidel and Miki. Even the village isn’t spared from the effects of the Dark 7 Years. Technology-wise, though the world in general is roughly at the equivalent of the 1400s or 1500s on Earth, but with the help of special magic incantations, every city and village is able to progress on their own terms. Stahr Village specifically depends on wind energy by way of large windmills and its proximity to the ocean makes it a major fishing hub.
■ Seamless Real-Time Battles
Real-time battles have become seamless. Events will sometimes switch directly to battles, making the scenarios more engaging. Additionally, you’ll battle against a number of enemies at once, so the nature of battles is more strategic. Cooperation with your allies is the key to victory. Players can also freely switch between characters.
Each character’s attack method varies depending on their distance from the enemy, and combos can be triggered by consecutively pressing buttons. Various skills will have different effects depending on whether they’re triggered at short or long distances, and you can use them in combination with standard attacks. This is all that’s been announced about the battle system so far, however it’s clear there are a variety of battle styles, such as cooperating with allies, consecutively striking single enemies, and attacking multiple enemies at once.
In an interview with Weekly Famitsu No. 1376, producer Shuichi Kobayashi said: “Allied party members run on an AI and attack automatically. The core combat is still the same, with the player-controlled character and their targeted enemy squaring off 1-on-1. But for boss fights, it’ll be the whole party against the boss, lending those a different flavor from normal encounters.”
■ Event Scenes
During the story, players will be able to enjoy a variety of situations through events. Player reactions in specific situations, such as party members being captured in an ambush, can cause branching paths, with different actions taken therefore potentially leading to different ways a given event can end.
■ Staff Comments from Weekly Famitsu No. 1376
From Lead Programmer Yoshiaru Gotanda
Regarding the fact that this is the first new Star Ocean in six years: “We’d talked before about making another Star Ocean game on multiple occasions, but things never progressed to actual development until fall of 2013 when [producer Shuichi] Kobayashi said we should go out and actually make it happen, at which point work began in earnest.”
Regarding the subtitle: “There are multiple meanings behind the subtitle for this game. It’ll make sense by the end once you play the game, I think.”
From Producer Shuichi Kobayashi
Regarding what makes Star Ocean 5 a Star Ocean game: “The Star Ocean games are a series that I feel should be about enabling the players to enjoy what’s going on comfortably. Over the years, the games have always had action game elements in their combat systems, but they’re otherwise definitely not action games in the truest sense. For Star Ocean 5 as well, we’re making a game that’s not so dependent purely on player skill to be enjoyed so that our audience can focus on taking on the world and characters that we’ve created here.”
Regarding protagonist Fidel’s age: “It’s worth pointing out that Fidel, the protagonist, is 23 years old. Star Ocean fans are becoming adults and the type of people who own PS3s and PS4s are going to skew a little older, so we made Fidel as old as he is to better enable those players to more readily project themselves into him. There are other reasons why his age is what it is, but you’ll have to play the game to find out.”
Regarding the Star Ocean 3-esque logo: “Star Ocean 5 is about bringing a sense of reassurance back to longtime fans, which is why the game’s logo is reminiscent of Star Ocean 3‘s.”
Regarding the future of the Star Ocean series: ““I’d like to be able to keep putting these games out. By the end, when it’s all finished, we hope we have a game that draws in series fans and new players alike.”
From Director Hiroshi Ogawa
Regarding the return of other popular Star Ocean series mechanics: “The rules for how they work will change, but popular gameplay systems like Private Actions and item creations are set to return.”


Find our previous coverage of Star Ocean 5 here and here.

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PlayStation 3, PlayStation 4, Top, Fami-shots, RPG, Square Enix, Star Ocean 5: Integrity and Faithlessness, tri-Ace








Star Ocean 5: Details On The Story And Setting. April 17, 2015 . 3:35am

Famitsu shares more details on the story and setting of Star Ocean 5, starting with the prologue.




Square Enix recently announced Star Ocean 5: Integrity and Faithlessness, an upcoming title that is being developed by tri-Ace, and will have more of a Star Ocean 3 vibe to it. Famitsu shares more details on the story and setting, starting with the prologue of the title. The deep abyss of space doesn’t allow for peace of mankind— It’s been several centuries since leaving behind Earth, and the humans that surpassed countless struggles have created the “Galactic Federation,” with the hope of obtaining unified order and peace. However, flames of new war have begun to ignite anew. “Feycreed,” the unsettled planet located more than 6,000 light-years from Earth. As we’ve seen in many cases before it, the waves of history reaches the shores of one planet. Here’s another look at the key characters:
Fidel Camus:


His father is the most well-known swordsman throughout all of Reslia Kingdom, and that’s where Fidel inherited his talents from. As the unstable situation continues, Fidel uses his excellent swordsmanship to defend his town.

Miki Sorvesta:


Miki grew up together with Fidel as his childhood friend, and loves him like an older brother. While she may be cute and childish around Fidel, she conducts herself in the proper manner when it matters. She’s known for having healing abilities, which is a rare sight in Starl Village. The planet’s biggest continent called “Vesteel” is where half its entire population resides. The people of Reslia Kingdom have been enjoying peace and prosperity under the rule of the royal family for over 300 years; however, the past few years have been unstable, and called the “Seven Years of Darkness”.
 
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Starl Village is where Fidel and Miki live. It’s a small village located on the southern end of Reslia Kingdom. This “Seven Years of Darkness” has also affected Starl. While Feycreed’s culture and technology is close to that of the 15th and 16th century on Earth, but they have special magic that is also used in the development of all the cities and villages.




Starl is a simple village that uses wind energy for its power source and is mostly a little fisherman’s village. You can also see Fidel and Miki together. Miki has nothing but affection for Fidel, and considers him her older brother.



While we still don’t know too much about Star Ocean 5’s battle system, you can see a glimpse of what appears to be Symobology magic. Famitsu says that cooperating with your party will be the key to victory.







Fidel is shown teaming up with a blonde-haired swordsman, in what appears to be a dangerous situation for the two. The image on the right shows an event in Starl Village, where Fidel and Miki are defending the villagers while fighting off bandits.

Star Ocean 5: Integrity and Faithlessness is in development for PlayStation 4 and PlayStation 3.

Read more stories about PlayStation 3 & PlayStation 4 & Star Ocean 5 on Siliconera.
source: Gematsu& Siliconera



even more images in the articles some are what baneful put some are bit different
 
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Interesting that the protagonists are "aliens" on a primitive planet.
 
Xeno Blade chronicles X is doing the same thing. I think there a number series that have don e this but star ocean is one of them that's overly known for it
 
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I've played Star Ocean 1~4, though only about 10 hours of 4. 4 was boring outside of the battles (which didn't quite feel as good as 3) and the characters were horrendous and so I just stopped playing.

5 has a lot of work to do to make me care again.
 


Star Ocean 5 Shows Its Heroes Getting A First Look Inside A Space Ship. April 20, 2015 . 1:35am

Star Ocean 5 will start out on a planet that has technology close to that of 15th and 16th century of Earth, so Fidel and his friends are probably in for a huge surprise once they get to see a “Celestial Ship” for the first time.




Square Enix revealed some of the latest details on Star Ocean 5: Integrity and Faithlessness, and the official website also updated with a look at the previous screenshots in higher resolution, along with a few new ones.

In addition to the top image depicting the protagonist Fidel Camus, heroine Miki Sorvesta, and the others in what appears to be their first time stepping into a space ship, the above image shows a little bit more of its interior.

As previously reported, Star Ocean 5 will start out on a planet that has technology close to that of 15th and 16th century of Earth, so Fidel and his friends are probably in for a huge surprise once they get to see a “Celestial Ship” for the first time.






Fidel and Miki are both from Starl Village, located on the southern end of Reslia Kingdom. Starl is a quite little place, but it, too, has been affected by the “Sven Years of Darkness” that has been plaguing the lands in recent history.




Planet Feycreed doesn’t have much to show for when it comes to technology, but it’s home to a mysterious source of magic that is used in everyday life. Starl is more of a simple fisherman’s village, that thrives off its port activities and wind mills.
 
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Finally, here’s a look at some action shots featuring Fidel, along with a green-haired witch mage girl and a blonde swordsman:
















Star Ocean 5: Integrity and Faithlessness
is in development for PlayStation 4 and PlayStation 3. You can read more about its story and setting in our earlier report.

Read more stories about PlayStation 3 & PlayStation 4 & Star Ocean 5 on Siliconera.
source: Siliconera


There are more images but they're in the article some have been posted already so I skipped them
 

PlayStation 3, PlayStation 4
Star Ocean 5 staff talks platform choices, development concept
Published 2 mins ago. 0 comments.

"All of the screenshots we released so far are real-time."


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Famitsu this week has a new interview with Star Ocean: Integrity & Faithlessness producer Shuichi Kobayashi and director Hiroshi Ogawa, who discuss the game’s platform choice, development concept, downloadable content, and seamless focus.
Get the quotes below.
Why were PS4 and PS3 chosen as the hardware?
Kobayashi: “We thought about what hardware older Star Ocean fans played the most, and decided on PlayStation. Our choice of PlayStation 4 and PS3 specifically had less to do with wanting to stick to home consoles, per se, as much as just wanting this game to have as wide a reach as possible among those longtime fans.”
What’s the development concept of Star Ocean 5?
Ogawa: “The basis is ‘virtuousness’ and ‘a return to our origins.’ I want to complete the game so that people who like RPGs will be pleased with it.”
Kobayashi: “Specifically, our goal is ‘to make a Star Ocean game that lives up to contemporary standards and can win over RPG fans.'”
What about DLC?
Kobayashi: “We’re not thinking about story downloadable content or a complete version. Of course, if users ask for it, the potential is there. Personally, I’m of the opinion that if we have time to make such DLC, it’d ultimately be better spent just working on our next game, as that’ll make people most happy.”
What parts are you putting most your efforts into?
Kobayashi: “I’m fixated on the seamless aspect. When you’re attacked on the field, the camera will move to a position where the player can fight without discomfort.”
Ogawa: “However, there is still room to adjust the camera, I think. We’re going to be touching it up until the very end.”
Kobayashi: “All of the screenshots we released so far are real-time. You’ll move between events and battles seamlessly.”
If you missed it, catch our summary on everything we know so far about the PlayStation 4 and PS3 sequel here.
Thanks, Hachima Kikou.

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PlayStation 3, PlayStation 4, Famitsu, RPG, Square Enix, Star Ocean 5: Integrity and Faithlessness, tri-Ace
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Star Ocean 5 Is Being Made For Fans Of Older Star Ocean Games. April 21, 2015 . 7:57am

Star Ocean 5′s recent screenshots were all realtime, say the game’s developers.




Square Enix recently shared the latest look and details on Star Ocean 5, and producer Shuichi Kobayashi and director Hiroshi Ogawa talked more about the game in an interview in this week’s issue of Dengeki PlayStation. [Thanks, Hachima]

First, Dengeki asks why Star Ocean 5 is being developed for PlayStation 4 and PlayStation 3.

“After thinking about which console older fans of Star Ocean would likely play the game on, we decided on PlayStation,” says Kobayashi. “Rather than focusing on making it for a home console, we focused more on which consoles are owned by more people [among this audience].”

Next, Dengeki asks about the concept behind the development of Star Ocean 5.

“‘Righteousness’ and ‘returning to our roots’ would be the foundation,” explains Ogawa. “I’d like to make something that can be enjoyed by those who like the RPG genre.”

Kobayashi adds, “Fundamentally, our goal is to make something that can be accepted by RPG fans, and a Star Ocean that fits in today’s era.”

Dengeki also asks about DLC, which was mentioned in an earlier interview.

“We’re not thinking about DLC that supplements the story,” Kobayashi says once again. “Of course, if the fans want it, then there is the possibility. Personally speaking, I believe fans would think that if we have time to be working on that, they’d much rather have us work on the next title, instead.”

Finally, Dengeki asks the developers to share a little on the parts of the game they’re putting most effort into.

“We’re focused on the seamless aspect of it,” says Kobayashi. “While surrounded by enemies on the field, the camera will be positioned in a way that will make it easier to fight and have no discomfort.”

“However, I feel that there are still some parts of the camera that need adjustment,” Ogawa chimes in. “I’d like to keep working on it until we’re finally done.”

“The screenshots we recently revealed were done in real-time. It’s what it’ll look like to seamlessly move between events and battles,” Kobayashi says.

Star Ocean 5 is in development for PlayStation 4 and PlayStation 3.

Read more stories about PlayStation 3 & PlayStation 4 & Star Ocean 5 on Siliconera.
source: Gematsu& Siliconera
 
Star Ocean 5 Developers On The Protagonist’s Age And Possible Love Interest. April 24, 2015 . 2:25am

“Fidel is 23-years-old, and that is indeed a little on the older age setting in comparison to the norm,” says producer Shuichi Kobayashi. “However, there’s in fact a reason for it.”


Star Ocean 5 brings back several elements of the series, such as intergalactic spaceships and a magical 15th to 16th century-based planet; however, the upcoming title may be a little different when it comes to the main character and his relationship with the heroine. Key developers recently shared a few details in an interview with Dengeki.

Dengeki points out that Star Ocean 5 protagonist Fidel Camus is 23 years old, which is a little bit on the older side when compared to other RPGs. They ask if there’s any kind of reason for this.

“Fidel is 23, and that is indeed a little older in comparison to the norm,” says producer Shuichi Kobayashi. “That said, there’s in fact a reason behind this.”

“Yes. The 23-year-old Fidel isn’t quite a youngster with no knowledge of the world, but at the same time, he isn’t an adult that has experienced the taste of the sweet and bitter things [in life],” adds lead programmer Yoshiharu Gotonda. “He’s beginning to establish himself, but he’s still in a growing process.”

“He’ll mature to a degree, and the Fidel with his own thoughts and feelings at the start will experience various encounters and farewells in the story of Star Ocean 5, as he grows. This will be one of the highlights of the game’s story,” Kobayashi says.

Dengeki also mentions that as Fidel grows, he’ll be supported by the heroine named Miki. They say that it’s very Star Ocean-esque to have two childhood friends together as part of the setting.

“It really is,” responds Kobayashi. “Star Ocean 1 had Roddick and Millie, Star Ocean 3 had Fayt and Sophia, and in Star Ocean 4 we had Edge and Reimi as childhood friends. However, we still don’t know whether Fidel and Miki’s relationship will be the same as these characters’ in Star Ocean titles up until now.”

Dengeki asks if he could share a little more on that front.

“Please do ask Gotonda-san about that, since I don’t know,” Kobayashi responds with a laugh.

Gotonda replies, “Wait! That’s not right! Kobayashi-san, you’ve already inspected all of the story!”

Unfortunately, neither of the two developers go beyond that, but Dengeki points out that judging by what we’ve seen from the pictures, it looks like they’ll either share a sibling-like relationship, but that they wouldn’t rule out the possibility of pairing the two as a couple, either.

Star Ocean 5: Integrity and Faithlessness is in development for PlayStation 4 and PlayStation 3.

Read more stories about PlayStation 3 & PlayStation 4 & Star Ocean 5 on Siliconera.
source: Siliconera
 
^^Here's the VOD of the extended test chamber live stream, Their look back with past installments this particular one had a anime series made of it for us in North America too. it was doe well too. here it is .




source: GI
 
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PlayStation 3, PlayStation 4
Star Ocean 5 character designer suggests E3 appearance
Published 6 mins ago. 27 comments.
Akiman preparing images for the expo.



SO5-E3-Hint-Akiman.jpg

Star Ocean 5: Integrity and Faithlessness will be at E3, if tweets from character designer Akira “Akiman” Yasuda are any indication.
“This year is really busy as we’re turning towards the game show,” Yasuda said in a tweet. “It’s busy, but it’s been terribly long [since we were last at a game show].”
In a second tweet, he added, “By the way, we are preparing images for use at E3.”
Square Enix has yet to announce Star Ocean 5 for western markets. The publisher is hosting its own E3 press conference this year, however. If it’s at the expo, we’ll likely hear about the localization there.
Thanks, Dodoitsu.

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PlayStation 3, PlayStation 4, E3 2015, RPG, Square Enix, Star Ocean 5: Integrity and Faithlessness, tri-Ace

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PlayStation 3, PlayStation 4
Star Ocean 5 subtitle ‘Integrity and Faithlessness’ trademarked in Europe
Published 1 hour ago. 10 comments.

Another hint at an E3 localization announcement.


Integrity-Faithlessness-TM-EU.jpg


Square Enix has trademarked “Integrity and Faithlessness” in Europe, the subtitle to its upcoming Star Ocean 5: Integrity and Faithlessness for PlayStation 4 and PS3, currently only announced in Japan.
The trademark was filed today. On May 21, Square Enix also refiled its “Star Ocean” trademark in the region.
The news comes following hint from the game’s character designer today that the game will appear at next month’s E3.
Thanks, Cloudberry.

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PlayStation 3, PlayStation 4, Europe, RPG, Square Enix, Star Ocean 5: Integrity and Faithlessness, Trademarks, tri-Ace



source: Gematsu
 
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Star Ocean 5 Is Coming Westward On PlayStation 4 [Update: Trailer]. June 16, 2015 . 11:02am

Star Ocean 5 is headed to the West, Square Enix revealed at their E3 2015 press conference this morning.

Star Ocean 5 is headed to the West, Square Enix revealed at their E3 2015 press conference this morning. The game will be released for PlayStation 4 only, and is titled Star Ocean: Integrity and Faithlessness.
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Star Ocean: Integrity and Faithlessness will be released in 2016 in North America and Europe.

Read more stories about E3 2015 & PlayStation 4 & Star Ocean 5 & Star Ocean: Integrity and Faithlessness on Siliconera.
this stated from




PlayStation 4
Star Ocean 5 coming west for PS4 in 2016
Published 56 mins ago. 46 comments.

SO5-Coming-West-2016.jpg


Star Ocean: Integrity and Faithlessness will launch for PlayStation 4 and PlayStation 3 in Japan in winter 2015, and for PlayStation 4 in North America and Europe in 2016, Square Enix announced.
The keyword in developing Star Ocean 5 was seamlessness, according to Square Enix. Battles and event scenes will occur seamlessly. Of course, in addition to these seamless dynamic event scenes, there will also be traditional cutscenes.
Here’s Square Enix’s official description:
Star Ocean: Integrity and Faithlessness is an epic adventure that introduces seamless transitions between gameplay and dynamic cut scenes, adding a new layer of depth and immersion to storytelling in the series. The popular real-time action battle system from previous titles has been overhauled with improved game mechanics and action sequences for a truly uninterrupted in-game narrative.
Set between the events of Star Ocean: The Second Story and Star Ocean: Till the End of Time, Star Ocean: Integrity and Faithlessness takes place centuries after humans have left Earth for the stars. On a planet in the distant Faykreed star system, the swordsman Fidel Camuze and his childhood friend Miki Sauvester set out to protect their village from being swallowed in the tides of civil unrest.



(Square Enix notes that the footage is still early and only runs at 30 frames per second, but the full game is aiming for 60 frames per second.)
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PlayStation 4, Clips, RPG, Square Enix, Star Ocean 5: Integrity and Faithlessness, Trailers
source: Siliconera & Gematsu
 
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PlayStation 4
Star Ocean 5 producer teases new characters at E3
Published 6 hours ago. 64 comments.

The full Square Enix Presents Day Two discussion.

SO5-SE-Presents_06-17-15_Top.jpg


Star Ocean: Integrity and Faithlessness producer Shuichi Kobayashi sat down with Square Enix Presents at E3 today to discuss the newly announced localization for the sequel.
Get the full interview transcription below.
What inspired you to make a new Star Ocean game?
Kobayashi: “Star Ocean is a very unique brand in that, unlike other games where you see successive releases, all of our releases exist within the same universe. They’re set in different time periods, different planets, and on top of that, it takes place in space, so there’s a great amount of possibilites, so we thought it’d be great to further expand on the story, and we can’t just let it end with the previous installment. So we thought there was a lot of capability there.
“But to be completely honest, I really love this series, and I really wanted to work on it and come out with Star Ocean 5, so I took the opportunity to further expand this universe.”
The series has been around for a while and you’ve been involved in it for quite some tim. Which would you consider your favorite?
“As far as the series goes, the first one I was really involved in was Star Ocean: Blue Sphere, which was for Gameboy Color, which was unfortunately only released in Japan. But the first one I really was involved in was Star Ocean 3: Till the End of Time, so that is technically really my personal favorite. I have a lot memories on that project. As a gamer myself, I actually played Star Ocean 2 a lot, so I have a lot of fond memories with that, too.”
Unlike Final Fantasy, the Star Ocean series is all linked together by a single timeline. Can you tell me a bit about how they’re linked together?




“For our viewers here, we have the timeline on screen. It started with Star Ocean: The Last Hope, which takes place in spacedate 10, which is a new era we created for this franchise. The games take place in order from Star Ocean 4, First Departure, Second Evolution, and then Star Ocean 5: Integrity and Faithlessness, which takes place in spacedate 537—and for each of our titles, we actually include when the game takes place on the spacedate, so our long-term fans can look and see where each game takes place in the series’ history.”
Can you tell us what the subtitle Integrity and Faithlessness hints at?
“It is a bit of a spoiler if we go into complete details, but in terms of the subtitle, the concept design we’ve had throughout the entire series, the CEO of tri-Ace, Mr. Gotanda, was very specific about using these terms. He looked through a dictionary—not a Japanese dictionary, an English dictionary—and obviously there are a lot of syllables and synonyms for these words, but he was adamant on using these terms, specifically. So our goal is, hopefully, once everybody goes out and plays the game, that they’ll get a better understanding of why we used these terms. If we can do that, then we’ve met our goal.”
Let’s say I’m playing Star Ocean 5 as my first game in the series. What are some things new players can enjoy?
“I touched on this at our press conference yesterday, and in several interviews I”ve had with media, but the battle system is definitely one of the main tenants of this franchise. It’s always been speedy, action-based battles, and we’ve tried to maintain that with this title. For those who aren’t great at action games, you can just sort of button mash and press those buttons to easily fight. But once you get accustomed to that experience, you can also get into combos and it gets very technical and strategic. So that was something we focused on. In the video that we’ve shown, you see a party of six players, and that is another thing that’s new to the game—you have your allies backing you up.”
What do you have in store for long-time fans?
“We really focused on the fan-favorite feature of replayability. That has always been a big thing for our fans. And it’s sort of standard fare for the Star Ocean franchise, but it’s something that we really wanted to focus on. So there’s going to be features that will make you want to replay the game over and over again. As far as the party members, you have, as we’ve said, six characters. But when they join your party, they’re all going to be there, so you don’t really have to do that party management sort of thing—they’re just going to join you in the battlefield. So once they join, you’re going to see them with you adventuring.
“In that trailer we just showed, you saw the party walking in a straight line. But that’s mostly because we’re still working on it—it’s still in development. But when you’re actually adventuring, you’ll see them going off on their own and walking around, so there’s going to be more interesting and fun exploration.”
There’s been many years between Star Ocean titles. What kind of new characters will we be seeing?
“Since each game takes place during a different era within the same universe, you won’t see previous characters appearing, as this takes place in spacedate 537, but for the characters, we’ve decided to work with Akiman. You might know him from Street Fighter II fame. He’s pretty popular and a lot of people like his awesome designs—very unique character designs. And for the party, we’re obviously going to have a larger party taking place in battle, so we’re trying to make it easier to see the uniqueness of each character and make it easier to control, as well.”
What kind of direction was provided to Akiman when these designs were requested?
“For tri-Ace, typically what we did was the development team would come up with the concept for characters, and we also did story-boarding and would flesh out the story. Then, once we had the 2D art created, we would create 3D CG models. The problem with that was that the CG and 2D models would have some kind of a difference in the design, because we typically outsource the actual CG work. But for this one we said, ‘we shouldn’t do that, let’s try to increase the quality more,’ so we wanted to have an external character designer, and then try and realize that as close to the original design as possible. We actually approached Akiman and said, ‘we would like you to design the characters,’ and he actually turned us down once. But he eventually agreed and we’re working internally to make it as close to the original 2D designs as possible.
“Early on, we generally just gave Akiman general ideas and concepts for characters. Things like gender, what kind of attack patterns they would use, what kind of weapons they would use, and then he would go off and do his design. And from there we’d give him feedback, saying, ‘could you make changes here? this way?’ and what not. And based on that, he’d do a lot of changes. And at first we were a little worried that the characters would be a little too different from typical Star Ocean characters, but fortunately, Akiman did a lot research for us and spent a lot of time making sure it stayed within the Star Ocean universe design. So we were very fortunate for that. So going from the 2D concept into the CG design was actually a pretty good process.”
The protagonist Fidel looks a bit cooler than previous protagonists in the series. Was this intentional?
“At first I was planning to just go about using the new trailer that we showed and not really reveal anything. But then [marketing lead] Nishio-san here was insistent on showing some characters, so we actually have some character panels to share. And we’ve received Nishio-san’s approval to show this. So it’d be great if everyone can comment on the great job Nisho-san did here to make this great reveal possible.





“This is still concept art, so if you’re here at the booth, you can probably tell that the lines are still very rough, they haven’t been fleshed out and cleaned up. We’re using this to create the CG models. And going forward you’re going to see better and better quality.
“So you were asking about Fidel’s personality, saying that he appeared cool to you. He’s not actually cool [in the traditional sense]–the reason being he’s actually 23 years old. That’s the idea for the design, whereas the previous protagonist in the Star Ocean franchises were typically younger, sort of teenage boys, who you sort of saw growing up and having their own problems. But he’s 23, so he’s a little more mature, so that might be the reason why you think he looks cool. But I can’t really go into the reasons why he’s not cool and more on his personality.
“In Star Ocean 4, the main character was Edge, and you really saw him go through his problems and thinking about the problems he was facing. But with Fidel, he’s completely different. He thinks about the situation he’s in, thinks about his problems, and comes to a resolution to keep moving forward. But he will have some challenges to overcome, and so for players, when they try out the game, it might be easier to connect with him because he is older and you are going to see him mature as an adult and coming into his own.”

Fidel’s friend Miki was also revealed. What can you tell me about her?




“For Miki here, we’ve typically always had a female character—typically a childhood friend of the main hero—and she is Fidel’s childhood friend. For this one, she’s more like a younger sister. So you’ll see that dynamic and they’re very close—in the Japanese version, she pretty much calls Fidel ‘onii-chan,’ or ‘big brother.’ In the western release, we’ll probably change that nuance a little bit, obviously for cultural reasons. But that’s sort of their dynamic, their relationship. We are using dynamic cut-scenes, and with that we’re using AI to have the characters move around the field. You’ll see her on the field, while in the party with Fidel, she’s always the closest by him, so whenever you’re moving around, you’ll see her right next to him. I think it’s cute, don’t you?”


Let’s move on to Relia…




“We were just talking about how we wanted to show off her back design because it’s very unique—it’s distinct—but we showed off the front and side design for the panel. So I have to apologize. But if you’re interested, please look at the trailer, because you can see the back of her dress and her head, and it’s very unique. She has a backpack on, and if you look carefully at the design and the design of Miki’s weapon, fans of the series may realize something. So that’s in terms of her design. As far as the story around her, I can’t say anything more.”

 
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Can you touch upon the other characters we saw in the trailer?
“In the trailer, you saw a party of six taking part in battle. We’ve already revealed three of the main characters—Fidel, Miki, and Relia. But we’re actually going to show off two more. This is actually a world premiere for these two characters.



“We have notes with his actual name, and I’m afraid I might read it off and be very much in trouble… So for this character, he’s obviously a blonde character, and he’s a swordsman and sort of the ‘attractive, good-looking’ character. He has a very unique design on his shoulder that we want to show off, and that sort of is one of his unique and identifying traits. But if you look at the trailer, you’ll see he has a very unique fighting style, even though he’s a swordsman. It’s completely different from your typical swordsman.”
And the last character…





“Ever since the announcement, we’ve gotten a lot of comments on this character. It’s the green-haired mage. [Her outfit] is a little sexy. We showed off a screenshot of her character design earlier and ever since then, we’ve been inundated with comments and users making up their own designs and art. Akiman and myself have been very, very surprised, and we are very happy that the fans have taken to her.
“Unfortunately, we didn’t really show off too much of her in the trailer. You might have seen a little magic here and there, but in terms of her normal attacks, I hope you keep watching these and stay tuned for updates on this project as we reveal more information.
“The parts that aren’t black are actually her skin. The outfit, as you can tell, is very revealing. It’s a very unique design. I was talking with Akiman and various other staff members to make sure that was okay. And once we got the okay, we really pushed for this because we think it’s a great design. I’m glad we can incorporate it into the game.
“In the trailer, there was actually another character we had premiered. It was a female fighter, but we want to hold off on revealing more on her until a later date. So hopefully we can make that announcement soon.”
Moving along, can you tell us about the battle system, how combat works, and how it’s different from previous games?
“We touched on this earlier, but the key word on the battle system for us was ‘seamless.’ We wanted seamless transitions, seamless battles, so we’ve implemented a real-time action battle system that’s sort of been present in the previous games, but we really want to take it up a notch with the reality, the action, and the fast-paced battles. And now you see these parties of six characters, and it can be fun to even just sit back and watch someone play. In the trailer, we actually hid all the gauges, because we can’t reveal all the gauges and the new systems we’re implementing for this title just yet. We’ll make that announcement at a later date.
“In terms of the event scenes, which we touched upon earlier, we’re also doing seamless cut-scenes. We’re calling them dynamic event scenes. Part of the reason is, with traditional JRPGs, you’d have battles and story progression, then a CG movie where you’d sit back, and then go back into gameplay. So it’s sort of a semi-playable movie in a sense. We do have what we call static cut-scenes, which are the ones where you just sit back and watch. But we really wanted to implement these dynamic cut-scenes where you actually take part and have control over the characters. So for story progression, we’re trying to focus on implementing those in order to keep players immersed in the game and and enjoy the story.
“I’ve been using the word seamless here and there, and I just want to clarify so people don’t misunderstand, but Star Ocean 5 is not an open-world game. Star Ocean is a very story-driven RPG, so we really want to maintain that trade and get better at story progression and telling these interesting tales.”
What are you most excited about with the game?
“For me, I’m also a fan of the series, and for me to be able to play a new game in the Star Ocean franchise is really important, and that’s something I’m passionate about, so being able to work and create this new game is amazing. And that’s something I’m really looking forward to completing.”
Nishio (marketin): “For me, I’m a marketing staff member, so I have to wait for the development team to do their job and get us more stuff to promote. But for me personally, as a fan, I’m looking forward to playing a new evolution of the JRPG genre. So I just have to put my trust in Kobayashi-san and the development team to do their thing and get out a great game. I just really want them to do a great job.”
Kobayashi: “You [the interviewer] and Nishio are putting a lot pressure on me to do a great job and to be on time and what not. But to be truthful, everyone at tri-Ace is very passionate, and we are bringing out a new entry into this franchise after a long time, so there’s a lot passion there, a lot of people internally here at tri-Ace are very much excited to be able to work on this and deliver a great game experience.
“It’d be great if a lot of people like this game and we get a lot of positive feedback. If so, please promote the game out here in the west and hopefully we’ll have great sales and can be out here again.”
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PlayStation 4, E3 2015, RPG, Shuichi Kobayashi, Square Enix, Star Ocean 5: Integrity and Faithlessness, tri-Ace

source: Gematsu
 

PlayStation 4
Star Ocean 5 producer: “there was something not really right” about Star Ocean 4
Published 5 hours ago. 147 comments.
"We don’t want to repeat that," Kobayashi assures.

SO5-Not-Right-SO4.jpg

Star Ocean 5: Integrity and Faithlessness won’t be a repeat of Star Ocean 4: The Last Hope, producer Shuichi Kobayashi assured during an E3 interview with GamesBeat.
“As you may know, Star Oceans 1, 2, and 3 were a kind of trilogy, if you like,” Kobayashi said.”That was over. When they started making 4, they didn’t continue to take on the same attitude about development. The feel of the game was slightly different, and the way they produced the story was different as well. I was the producer for 4, and looking at it, there was something not really right. Something didn’t really click. I knew some things weren’t in the right places.
“When we were making Star Ocean 4, when it comes to the visual aspect, it was part of Square Enix’s business strategy at that time. In those years, the company was really keen to expand their business in the west. There was a general idea that we should make sure our games had global appeal, not just Japanese appeal. That made things very complicated, really. We used outsourcing companies to establish the story, not just tri-Ace. Our mission back then was to expand the universe, rather than sticking to what we’d already created. We derailed a bit from the main plot, which was another issue we had. We learned a lesson from that experience.
“In Star Ocean 5, we’d like to bring back the attitude we had in the first three games. Our priority is going to be to push out a very tri-Ace creative direction. That’s our main pillar and we’ll stick with it. Story-wise and visual-wise, number five is going to have the feel of a direct sequel to Star Oceans one, two, and three. It’ll be very different from Star Ocean 4
Earlier in the interview, Kobayashi mentioned how people liked the JRPG aesthetic of Star Ocean 3: Till the End of Time, and how “we don’t want to make it halfway toward a game specifically formulated for Western fans,” which he admits they did “exactly that” for Star Ocean: The Last Hope.
“We wanted to give the visual element which we believed would be appealing to western gamers, and it didn’t really work for either western or Japanese fans,” Kobayashi said of Star Ocean: The Last Hope. “It was a bit of a muddle, really. We don’t want to repeat that. We just want to establish our image and stick with it.”
On of the new details extracted from Star Ocean: Integrity and Faithlessness‘ E3 trailer were the six-character parties. However, the game will actually have parties of more than six characters, Kobayashi confirmed.
“Maybe the scene you looked at [in the new trailer] had six characters, but in actual gameplay there will be more than six,” Kobayashi explained. “In more traditional RPGs, as the story unfolds, you get more and more people joining the party. Sometimes, at some point, if you have more than four or six, you have to choose who to form the party with. In this game we don’t have that. We’re going to make all party members featured and physical in the field.”
Kobayashi explains that they want to avoid forcing players to pick and choose which members of the cast they keep in their party when they meet new characters. He wouldn’t reveal the exact number of maximum party members, but said that it will be more than six, and “depending on the situation, the phase of the battle, the numbers will be different.”
“In some parts of the story, sometimes the party members engage in a fight together with some sort of semi-party members who will not completely join the party, but still participate in battles,” Kobayashi said.
Kobayashi also confirmed the return of Private Action scenarios, item creation, and so on. He also added that with so many characters in battle, the AI is going to be “very complex.” You’ll even be able to customize the AI to an extent.
Star Ocean: Integrtiy and Faithlessness is due out for PlayStation 4 and PlayStation 3 this winter in Japan, for PlayStation 4 early 2016 in North America and Europe.

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PlayStation 4, E3 2015, RPG, Shuichi Kobayashi, Square Enix, Star Ocean 5: Integrity and Faithlessness, Star Ocean: The Last Hope, Star Ocean: The Last Hope International, tri-Ace

source: Gematsu
 
Crap like the creepy Lymle Japanese otaku-bait doesn't appeal to the West. Except for weirdos.
 


Star Ocean 5’s Battle System Will Be Similar To That Of Infinite Undiscovery. July 14, 2015 . 12:30pm

Did you know? Star Ocean games have a pattern going. The odd-numbered titles have protagonists with blue hair, while the even-numbered ones have blonde protagonists.



Tri-Ace are working on the latest installment of their sci-fi RPG series with Star Ocean 5: Integrity and Faithlessness for PlayStation 3 and PlayStation 4. Key developers recently shared more on the game’s development in an interview with 4Gamer.


  • In the series’ timeline, there are still plenty of stories that have yet to be told. As a result of looking at what kind of story might be interesting, it was decided to do something that takes place between Star Ocean 2 and Star Ocean 3.


  • There are fans that may think that it would be difficult to have a sequel to Star Ocean 3, but they say that if they give it some thought, then it would be entirely possible.


  • The story’s concept is in the subtitle “Integrity and Faithlessness”. This subtitle had been decided on prior to prior to the scenario.


  • Star Ocean 5’s lead programmer Yoshiharu Gotanda of tri-Ace originally wanted Star Ocean 1 to be 100% sci-fi, but due to a trend at the time, he was told that it wouldn’t sell without any fantasy elements, and decided to abandon the idea.


  • Producer Shuichi Kobayashi revealed that the main-numbered Star Ocean games have a pattern going. The odd-numbered titles have protagonists with blue hair, while the even-numbered ones have blonde protagonists.


  • Star Ocean 5 protagonist Fidel is 23-years-old, but Gotanda originally wanted to make him older. However, after thinking about Star Ocean 5’s story, it felt more natural, although they didn’t want to make it into a story of “a young man saving the world.”


  • The reason why the title logo and character models have designs similar to Star Ocean 1 through 3, in addition to the platform choice, is all part of a plan to let fans know that it’s the latest entry of the series they’ve been waiting for. (It’s also noted that it wasn’t just a sensationalist decision, but one that was decided on after doing some marketing research.) The modeling was a result of making something with a Star Ocean-like mood to it.


  • Private actions, events that diverge depending on bond, and item creation will all be in Star Ocean 5. Square Enix are being careful not to make the item creation too complicated, since some people weren’t too happy with the one in Star Ocean 4, so they’ll do their best to make it better.


  • Japanese RPGs tend to insert cutscenes that interrupt gameplay, but Star Ocean 5 will have scenes show up seamlessly during events. However, that doesn’t mean there won’t be any cut scenes, as they’ll include the important ones the traditional way.


  • As far as battles go, the fields where you encounter monsters will become the battlefield, and that’s where the fights will take place. The feeling is said to be close to Infinite Undiscovery’s battles. Think of it as Infinite Undiscovery’s system as a base but in Star Ocean. Again, Infinite Undiscovery had a bit of an MMORPG-like complex feeling to it, but Star Ocean 5’s will be a bit more touched-up and intuitively easier to play.


  • Once battles start, the camera angle will automatically change to one that follows the back of the character, which gives it a viewpoint that is easier for combat. There will also be a free camera option that lets you move the camera around while in combat.


  • You can have over six characters in your party. This will depict a larger version of Star Ocean’s fights, and will have a function that will make it even more enjoyable. There won’t be any special types of control mechanisms you’ll need to learn, so the basics will remain the same. It won’t require you to always be keeping an eye on each character’s HP bar.


  • The party member’s AI can be changed by the player.


  • The UI that was shown in the recent trailer is different from what they have in the current build, and there are still a lot of hidden things we’ve yet to see.


  • Since “seamless” is one of the concepts behind Star Ocean 5, each party member will be always be shown while moving and while fighting, so that means you won’t be able to select your party members for combat. However, this doesn’t mean that you’ll always have huge parties, but it will change as you go along with the story.


  • Kobayashi: “I definitely would want to make a Star Ocean 6 and Star Ocean 7. As long as there’s room for more new titles and the ideas for them, I have a sense of duty to keep the series going. Then again, that depends on how well Star Ocean 5 sells.”

Star Ocean 5: Integrity and Faithlessness will release this winter in Japan for PlayStation 4 and PlayStation 3.

Read more stories about PlayStation 3 & PlayStation 4 & Star Ocean 5 on Siliconera.

source: Siliconera
 

Industry
Square Enix announces initial TGS 2015 lineup
Published 1 min ago. 6 comments.
Dragon Quest Builders and Star Ocean 5 playable.

SE-TGS2015-Lineup-Ann.jpg


Square Enix has launched its official Tokyo Game Show 2015 website.
The company is bringing the following playable titles to the show floor:

  • Dragon Quest Builders (PS4, PS3, PSV)
  • Final Fantasy XIV: Heavensward (PS4, PS3, PC)
  • Star Ocean: Integrity and Faithlessness (PS4, PS3)
Square Enix will announce furhter titles to be exhibited via trailers at a later date.
The company will also live stream its stage events and studio programs via YouTube and Niconico. Further details will be announced at a later date.
The Tokyo Game Show runs from September 17 to 20.

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Industry, Square Enix, TGS 2015

source: Gematsu
 

Industry
Square Enix TGS 2015 promo teases “secret” stage event
Published 1 min ago. 0 comments.

Square Enix to announce a new title at the Tokyo Game Show?

SE-TGS15-Promo_09-08-15.jpg


Square Enix has released its full schedule and a promotional trailer for next week’s Tokyo Game Show in Chiba.
The trailer teases the company’s lineup of titles, including Final Fantasy XV, Dragon Quest Builders (including new CG footage), Star Ocean 5, Just Cause 5, and more.
Notable about its lineup of stage events is a stage event simply labeled “Secret” on September 19 at 12:30 Japan time. It’s possible it could be for a new title the publisher has yet to announce.
Stay tuned for our “Tokyo Game Show 2015 live stream schedule” post later this week, which will contain a fully translated version of Square Enix’s stage schedule.
Watch the promo trailer below.
[YT]0MfsX3SNeZM[/YT]

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Industry, Clips, Square Enix, Teasers, TGS 2015, Trailers
source: Gematsu
 

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