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The year is 2389, and much has changed in the galaxy.
After the Federation's help in stopping the Reman rebel, Shinzon, and saving the Romulan Empire, a new accord was reached between the two former enemies. The Romulan High Council and the United Federation of Planets agreed to try and put an end to hostilities, beginning with allowing trade between the two cultures. Captain William T. Riker, of the USS Titan, has spearheaded the talks between the two people and was the first Federation officer to set foot on the new Federation Embassy on Romulus. Although not officially the ambassador, Riker remains the most respected Federation personality in the Romulan Empire, and is the Federation's main spokesperson to Romulus.
Though, in the year 2387, a great tragedy struck the Romulan Star Empire when the star of Romulus' system went nova and obliterated the Romulan homeworld. With help from the Federation, the Romulans were able to evacuate many from the planet before it's destruction. Even still, millions of lives were lost in the catastrophic event.
The Klingon Empire, under the leadership of the aging High Chancellor Martok, has been vocally against this new partnership. While maintaining their alliance with the Federation, the Klingons have slowly drawn back into a reclusive shell, leading some in the Federation to believe that the warrior race may once more return to it's old ways of conquest and war. The Klingon's Supreme General, and former Federation Ambassador, Worf, is torn between his past with the Federation and his new life among his people. Though he still has many ties to the United Federation of Planets, Worf will do what is necessary to protect the Empire's honor and it's people, even if it means going to war with old friends.
After their heavy losses at the end of the Dominion War, the Cardassians have become a fraction of what they once were. Over 800 million lives were lost on Cardassia alone, and the once proud people, staring uncertainty in the face, have been forced to seek aid from the Federation and Klingon Empire. With the tensions growing between the Federation and the Klingons, the Cardassians have remained neutral as they quietly keep a sharp eye on how those tensions evolve. They know that one day, they may be forced to take a side, so they are secretly rebuilding their defenses and armada to prepare for that day.
The Dominion still remains at peace with the races and factions of the Alpha Quadrant, but it is a shaky peace as there remains many on both sides who still are bitter and resentful of the other after the end of the Dominion War. The Dominion's presence in the Alpha Quadrant is relegated to a single embassy on the space station, DS-9, with their empire in the Gamma Quadrant still intact. Former DS-9 security chief Odo, after having rejoined his fellow Changelings, has been the one trying desperately to keep the peace between the Federation and the Dominion, and has finally convinced his fellow Founders to allow a United Federation of Planets delegation into the Gamma Quadrant to dissuade their fears of another Dominion attack.
The Borg have remained largely hidden in the Delta Quadrant, but many believe it is only a matter of time before the race once again finds it's way back to the Alpha Quadrant, and once more attempts to assimilate the galaxy. A small Borg faction, led by the Borg known as Hugh, resides on a remote planet in the Alpha Quadrant, and is no longer one with the Collective. Unlike the rest of their race, these Borgs prize their individuality, and, in the year 2387, they were permitted entrance into the United Federation of Planets, with the blessings of Captain Data, who was brought back by Geordi La Forge by downloading Data's memories into the body of the prototype android, B-4.
Hugh and the Borg do not assimilate other species like their counterparts do. Instead, with the help of their liaison, Data, they have spent their time liberating drones from the Borg Collective, making them hated traitors in the eyes of the Borg Queen and their species.
With this being a perilous time for the Federation, Admiral Jean Luc-Picard, with the approval of Starfleet Command, has ordered the commission of a new line of star ships, having a personal hand in the creation of a brand new USS Enterprise. The brand new Enterprise (NCC-1701-F) is the most advanced ship in the Federation, and is the first Federation ship to legally use cloaking technology after a new treaty was reached with the Romulans, nullifying the Federation's cloaking ban from the Treaty of Algeron. Being a high ranking and influential official in the Federation, Admiral Picard has personally set out to hand pick the crew of this new Enterprise from some of the finest officers in all of Star Fleet.
Founder: Johnny Blaze
Gamemaster: The Question
Gamemaster: Wiegeabo
For those interested, here's a link to the Star Trek Wiki.
Memory Alpha
Star Maps of the Star Trek Universe
Star Map Key
Star Trek Star Map
Bajor Planetary Map
Cardassian Union
Klingon Empire - 1
Klingon Empire - 2
Romulan Star Empire
The Dominion
Star Trek Quadrant Map - 1
Star Trek Quadrant Map - 2
RULES
- Characters in this game may be either user created, or a pre-existing character.
- Created characters must make sense and be original. Any created character that is found to be too much like an existing character will NOT be approved.
- If you are playing an alien, stay true to the mindset and general culture of that race. So do you're homework before selecting an alien race to play as.
- Unnamed, faceless NPC's may be killed, provided it's not random and has some purpose behind it. PC character deaths must be more than just some random death, and must have meaning behind it other than shock. Major NPC characters are off limits.
- Constructive criticism of posts can be given, but don't be an ******* about it and openly criticize another's work. We're not all as gifted as Roddenberry, or as skilled a writer as Peter David.
- Communication is the one word to live by for all the RPGs. Good communication between players not only helps the flow of the arc and increases the enjoyment of the storytelling process, but it also helps create new twists and ideas that can make for some memorable stories.
- For now, all characters must be crewmen of the new Enterprise. If the game generates enough interest, other options can be opened up, but, in order to make sure the game survives, for now it's strictly the Federation's flagship.
- You are your character, so act like it. Talk like them, use their dialouge. Do not exaggerate your abilities, or mannerisms. BE Your character.
- Several stories can be going at once, and you have the freedom to interact with other characters.
- You must post at least once every two weeks, though it is preferred that you post more. If you go two weeks without a post without prior notice, your character is up for grabs.
- Know your weaknesses and strengths of your character, and your craft (a Ferengi bartender is not going to win a straight fight against a Klingon warrior, for instance. But, if he had friends of a phaser he just might survive).
- The Gamemasters have the final say in matters in the RPG. You may not always like their judgment, but that's life. Arguing about it is not only pointless, but does absolutely nothing to help your cause. Just man the **** up and move on.
- There should be minimal cursing and swearing in posts.
- There will be NO bypassing of the Hype! censor. This is a Hype! rule and no exceptions will be made.
- People who disobey these rules, some more major than others, will get booted from the RPG by the Gamemasters. Further problems will cause the Hype! Mods to get involved and lead to bannings and possibly worse.
Star Trek Character Application:
Character Name:
Race (Human, Ferengi, Klingon, Romulan, Bajoran, etc):
Rank and Position (First Officer, Doctor, Security Chief, Bartender, etc):
Brief Back Story on Your Character:
Character Personality (list a brief description of their traits, morals, etc):
Description of Your Character's Appearance (or simply post a picture if you're able):
Color and Font of Your Character's Speech:
What Can You Bring To This Game:
How Often Do You Plan on Posting in a Week For This Game:
Sample Post (Must be at least 4 paragraphs long and contain two lines of dialogue from your character):
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