Street Fighter V

DLYTZNUVwAAFsQH
DLYTaAUXcAAjj-h
DLYTaGqV4AIKu7d
DLYTbFdXkAA4EiT
05_sf05.jpg
 
Looking at the Youtube comments, you can see at least half of the people that are downvoting neither read the description or watched the video and didn't even realize that this is a free update for those that already own SF5.
 
Per the norm.
 
arcade00.jpg

I dont get what this means. Any details on whats different besides battle #?

Oh and this is $40? I might actually get SFV finally
 
arcade00.jpg

I dont get what this means. Any details on whats different besides battle #?

Oh and this is $40? I might actually get SFV finally

It means the opponents you face will be characters from each corresponding SF.

To commemorate the 30th anniversary of Street Fighter,
you can enjoy the story paths of 6 SF games.
There's an ending comic panel for each character in each path.
Of course, you can turn on Fight Request while taking on Arcade Mode as well!

arcade01.jpg

arcade02.jpg

arcade03.jpg
 
Cool! I like Strider from the old game.
 
Oooh, so I can finally get to play this game! Nice.
 



Learn More About Street Fighter V Newcomer Zeku And His Bushinryu Ninjutsu Style. October 18, 2017 . 1:30am

Capcom recently revealed the ever-changing Ninja Zeku as Street Fighter V’s newest addition to the roster, and you can learn more about him in a new character introduction video.

4 comments Read >


Capcom recently revealed the ever-changing Ninja Zeku as Street Fighter V’s newest addition to the roster, and you can learn more about him in a new character introduction video.



[YT]wPSW9NRsQI4[/YT]


Zeku first made an appearance back in Street Fighter Alpha 2 in Guy’s ending. Using a special ninja technique, he can reverse his aging to become young again. He has an interesting V-Skill that lets him strike and go between old and young forms. His V-Trigger lets him dash in and can be canceled from any normal, or for letting him change his attack from light to heavy to a final strike.

Street Fighter V is available on PlayStation 4 and PC. Zeku will be available as a DLC character starting October 24.

source: Siliconera
 




PlayStation 4, PC
[FONT=&quot]Street Fighter V: Arcade Edition ‘V-Trigger II’ teaser trailer[/FONT]
Published 8 hours ago. 24 comments.

New V-Triggers, combo extenders, mix ups, and abilities.
SFV-Arcade-Edition-PV_11-19-17.jpg


Capcom has released a trailer for Street Fighter V: Arcade Edition teasing the new V-Triggers for all characters, combo extenders, mix ups, and abilities being added to the game.


Street Fighter V: Arcade Edition is due out for PlayStation 4 and PC on January 16, 2018 for $39.99. All of the updates included with Street Fighter V: Arcade Edition will also be added to the base version of Street Fighter V via a free update. Read more here.


Watch the teaser trailer below.
[YT]lWSrQ2ZOnq4[/YT]


source: Gematsu
 




PlayStation 4, PC
[FONT=&quot]Street Fighter V: Arcade Edition details Arcade Mode[/FONT]
Published 4 hours ago. 13 comments.

Journey through six main Street Fighter titles.


Capcom has shared new information and screenshots on the new “Arcade Mode” being added with the upcoming release of Street Fighter V: Arcade Edition.
Get the details below.
About Arcade Mode

Street-Fighter-V_2017_12-04-17_001.jpg


Street Fighter made its impact in arcades everywhere when it first arrived on the scene, featuring Ryu and Ken as the only playable characters. Since then, over 60 characters have been introduced to the series hailing from all corners of Earth, each with their own backgrounds and reasons for fighting. In Street Fighter V: Arcade Edition, you’ll be able to journey through six different paths, which represent each main title, to witness unique character endings that commemorates 30 years of Street Fighter.
Street-Fighter-V_2017_12-04-17_002.jpg

Upon selecting Arcade on the main menu, you’ll be prompted to select which path to choose along with how many battles to expect. The available paths are Street Fighter, Street Fighter II, Street Fighter Alpha, Street Fighter III, Street Fighter IV, and Street Fighter V. You can also customize how many total rounds and the difficulty before starting.


Street-Fighter-V_2017_12-04-17_003.jpg



Street-Fighter-V_2017_12-04-17_004.jpg


Street-Fighter-V_2017_12-04-17_005.jpg


Each path stays true to the characters present in the respective series. For example, you can only select Ryu, Ken, Chun-Li, Akuma, Laura, Urien, Alex, Kolin, and Ibuki in Street Fighter III’s Arcade path – Sean is represented through Laura while Kolin appears briefly in Gill’s intro.





Street-Fighter-V_2017_12-04-17_007.jpg


You’ll find that after every battle, you have a choice on who to fight next, opening up the possibilities of a higher score if you’re confident in defeating the more difficult match ahead of you. Each month, Arcade Mode points are added up, and the player with the highest score will gain a unique Title!


In some paths, the Bonus Stage, which first appeared in the original Street Fighter, will be available where you’ll be tasked with breaking 20 barrels as they plummet into the center of the screen from conveyor belts above.



You’ll have “help” from a computer-controlled character who will keep the barrels in the center using his own move set. Breaking all 20 won’t be a walk in the park, so be prepared to figure out what moves work best!
Street-Fighter-V_2017_12-04-17_009.jpg



Street-Fighter-V_2017_12-04-17_010.jpg


There’s no Arcade Mode without the endings! In Street Fighter V: Arcade Edition, there are over 200 different endings featuring gorgeous illustrations from various artists. You can head into the Gallery to find out the unlock condition for each ending.


They range from simply completing a path to getting a “Perfect” on the bonus stage. Can you unlock them all?


Street-Fighter-V_2017_12-04-17_011.jpg

Street Fighter V: Arcade Edition is due out for PlayStation 4 and PC on January 16, 2018 for $39.99. All of the updates included with Street Fighter V: Arcade Edition will also be added to the base version of Street Fighter V, which is available now, via a free update. Read more about Street Fighter V: Arcade Edition here.
View the screenshots at the gallery

.
visit gallery »




source: Gematsu
 




PlayStation 4, PC
[FONT=&quot]Street Fighter V: Arcade Edition details complete list of V-Trigger IIs[/FONT]
Published 1 day ago. 8 comments.
For all 28 characters.
Capcom has announced the complete list of V-Trigger IIs being added to Street Fighter V with the release of Street Fighter V: Arcade Edition.
Get the details below.
Ryu (Kakko Fubatsu)


Street-Fighter-V_2017_12-07-17_001.jpg




While active, press HP + HK to use Isshin, a technique that counters the opponent’s attacks.
Upon countering an attack, a shockwave of energy will be released around Ryu. If this shockwave hits the opponent, Ryu will perform a strike attack.
Using Isshin, Ryu can counter everything except throws, giving him a highly functional defensive option. The opponent will be vulnerable to additional attacks after the Isshin strike, making for a great opportunity to deal major damage.
Chun-Li (Kikosho)


Street-Fighter-V_2017_12-07-17_002.jpg
Chun-Li fires a ball of energy from both her hands in this V-Trigger. Press HP + HK to fire another Kikosho.
For Kikosho after V-Trigger activation, hold down the buttons HP + HK, and Kikosho will gain guard break properties. The opponent will be vulnerable afterwards, giving Chun-Li an opportunity to deal additional damage.
Nash (Stealth Dash)


Street-Fighter-V_2017_12-07-17_003.jpg
With Stealth Dash, Nash quickly moves towards his opponent. During movement, press punch for Justice Corridor, a strong overhead punch move, or press kick for Justice Shell, a kick that launches the opponent. Press back for a quick stop, making this V-Trigger great for high-speed movement options.
Both Justice Corridor and Justice Shell can be canceled on hit or block, allowing Nash to extend his combos or keep up the pressure on a blocking opponent. However, the same move cannot be canceled into itself.
M. Bison (Psycho Nightmare)


While active, press HP + HK to perform the Psycho Crusher special move. Bison also gains Psycho Charge – press reverse half circle (forward to back) plus kick to perform a command throw that infuses the opponent with Psycho Power.
If an opponent has been hit with Psycho Charge, the Psycho Power infused into them will explode after a set period of time. If the Psycho Charge was successful, the infusion can also be detonated with Psycho Judgement (forward to back) plus kick at your own discretion.




Cammy (Delta Ambush)

Street-Fighter-V_2017_12-07-17_005.jpg

Press HP + HK for Delta Ambush, where Cammy flies towards her opponent.
Press forward plus HP + HK for Delta Step, a quick forward dash. Although there are no move variations from Delta Step, Cammy can cancel her normal moves from the dash. Use it in combos, or to help her keep up a fast-paced offensive rush.
Press kick during Delta Ambush for the downward kick move Reverse Edge, or press punch for the command throw Delta Twist.
Birdie (Birdie Time)



While in Birdie Time, press HP + HK to perform a new chain attack. Bull Swing is a high chain attack and allows for follow-up attacks, while Bull Capture is a low-hitting chain attack that targets the opponent’s feet. Use the directional buttons for the different versions.
The flames Birdie shoots from his mouth on activation have a hitbox, and on hit the opponent can be hit with an additional attack. Also, the low-hitting chain Bull Capture can interact with the objects Birdie throws on the ground for his V-Skill, giving him a unique new approach to the neutral game.




Ken (Shinryuken)


Street-Fighter-V_2017_12-07-17_007.jpg
Shinryuken is a powerful, multi-hit rising Shoryuken. If it hits, rapidly press punch to change the properties of the move.
The landing recovery of the max-strength version from rapid button presses can be special move canceled, leading to some very powerful combos.
Necalli (Clouded Mirror)



Starting with Arcade Edition, Clouded Mirror is a special move Necalli gains after activating his V-Trigger I. It is a ranged attack, where Necalli jumps at his opponent with a strike.
Hold down the buttons to greatly increase the move’s strength. Necalli can juggle the opponent after the max strength version hits. Since it has quite a bit of startup, use together with Culminated Power to avoid having the opponent take advantage of the startup.


Vega (Alegrias)


While active, press HP + HK to perform Flash Arch – Rossa, which will counter the opponent’s attack, or perform the counter attack independently with Flash Arch – Granate (forward plus HP + HK).
Upon landing a successful counter, Vega will counter-attack, kicking the opponent up into the air, leaving them vulnerable to additional attacks. Flash Arch – Granate is the attack part without the counter. It’s good for usage in combos, but keep in mind that Flash Arch – Granate cannot counter attacks.
R. Mika (Steel Chair)


Nadeshiko will run out from behind Mika and throw a steel chair at the opponent. Hold down the button for Fightin’ Dirty, where Nadeshiko will run up to the opponent and take two swings at them with the steel chair.
Steel Chair hits multiple times, making it a great tool for combos. As Nadeshiko attacks twice with the steel chair in Fightin’ Dirty, use it together with Mika’s attacks to open up the opponent.
Karin (Tenha no Kata)


While active, Karin will be able to use her counter move Yasha Gaeshi Tenchi by pressing HP + HK. What Karin does afterwards will change depending on the type of attack she counters.
Countering a low attack results in Yasha Gaeshi Chi, while all other attacks will result in Yasha Gaeshi Ten. Both moves can be canceled into from the recovery of her special moves and V-Skill, so Karin can turn situations where she’s normally at a disadvantage, into her favor.
Rashid (Easifa)

Street-Fighter-V_2017_12-07-17_012.jpg



Easifa strengthens Rashid’s kick special moves while active. Press HP + HK to perform Haboob, a wind projectile that has a different trajectory than his Whirlwind Shot.
Easifa strengthens the forward movement and hit properties of the kick special moves, increases range, and provides for other strengthening effects. It also increases the jump speed and distance of his front flip and allows Rashid to perform a wall jump after EX Eagle Spike hits, giving him more options in the neutral game and in combos.





Zangief (Cossack Muscle)



Cossack Muscle changes the properties of Screw Pile Driver and Borscht Dynamite. The effects last until the V-Gauge Timer runs out, or if one of the aforementioned special moves is successfully hit.
In addition to increased damage for the Screw Pile Driver and Borscht Dynamite, Screw Pile Driver can be special move canceled and will combo, leading to command throw combos that usually aren’t possible.
Dhalsim (Yoga Sansara)





Dhalsim creates a multi-hit orb of fire in front of him. This V-Trigger can also be performed in the air. Hitting the fire orb with Yoga Flame or Yoga Gale will change its properties.
Hitting the fire orb with Yoga Flame or Yoga Gale will put it in motion. Its trajectory will differ depending on the move used. The orb will keep moving while it’s on screen, and its trajectory can be further changed by hitting it again with Yoga Flame or Yoga Gale.




Laura (Shock Stance)

Street-Fighter-V_2017_12-07-17_015.jpg

While active, Laura will be able to perform the dodge maneuver Matsuda Sway by pressing HP + HK. During Matsuda Sway, press HP + HK again to perform the command throw Shock Choke.
Matsuda Sway dodges non-throw attacks. Press forward with MP + MK during Matsuda Sway for a forward dash. Shock Choke can be performed from the dash, so Laura can use this to avoid her opponent’s big attacks and close the distance.
F.A.N.G (Koryo Dokuda)



Nishikyu and Ryobenda will be strengthened while active. With an increase in hits and the attack hitbox, this improves F.A.N.G’s ability to restrict his opponents movements.
While active, Nikankyaku can be performed from Nishikyu, giving F.A.N.G a way to close the distance and open up his opponent in close.




Alex (Rage Boost)



While in Rage Boost, Alex will gain the moves Flying DDT – HP + HK, and Choke Sleeper – HP + HK.
Flying DDT is a moving throw that works against standing opponents. In addition to being a surprising mid-range attack, Flying DDT can be canceled from moves that cause a lot of hit stun, resulting in somewhat long-range combo ability.
Choke Sleeper can be performed only after Flash Chop on hit or block, and on hit leaves Alex in close to continue his offensive pressure. Choke Sleeper only hits close range, so be mindful of the range at which the Flash Chop hits.
Ibuki (Fuma Shuriken)

Street-Fighter-V_2017_12-07-17_018.jpg





Ibuki will throw a giant shuriken at the opponent, which comes back after going off-screen.


Press HP + HK for Fuma Shuriken – Haku, which is for use against grounded opponents, and press back plus HP + HK for Fuma Shuriken – Kokufu, which is angled upwards for anti-air usage.
Due to the length at which the shuriken is on screen, it serves to limit the opponent’s movements. Ibuki can continue to combo the opponent after hit, and if it’s blocked she can use her Airborne Kunai and Kasumigake to confuse the opponent’s attempts to block.
Guile (Knife Edge)





Knife Edge is a power-up V-Trigger for Guile’s Somersault Kick. The Somersault Kick will create a projectile that will be fired towards the opponent. This projectile can be on screen at the same time as Sonic Boom and Sonic Cross.
While active, Guile will perform two iterations of kicks for his EX Somersault Kick. The EX version doesn’t have the projectile like the normal version does, but is good for use in combos and counter attacks.
Urien (Tyrant Pressure)



While active, Urien gains the special move Tyrant Blaze, a multi-hit tackle attack. Hold down the buttons to charge the move – Urien will have super armor while charging, and charging changes the move properties.
While charging, Urien will have super armor, allowing him to absorb an attack. A maximum-charge Tyrant Blaze will guard break the opponent and put them into a juggle state.


Juri (Feng Shui Engine Beta)



Juri emits a field around her that drains her opponent’s EX gauge, taking it for her own.
The roundhouse kick she performs upon activation has a hitbox and draws the opponent in, giving her a good opportunity to absorb the opponent’s gauge. The gauge absorption effect is paused while Juri performs a throw and when she is in mid-air, so be sure to think wisely about your fighting methods while this V-Trigger is active.
Balrog (No Mercy)


While active, press HP + HK for the command throw B3.
If Balrog is having trouble opening his opponent up, this V-Trigger can help improve his offensive abilities while in close. B3 also deals a high amount of stun, so if the opponent already has a lot of stun built up, an active V-Trigger can make them feel pressured.


Akuma (Shiretsu Hasshi)

Using Shiretsu Hasshi, Akuma can link together powerful attacks using the V-Timer instead of the EX gauge. Grounded HP/HK attacks and each of his special moves can be canceled into EX special moves.
There are many moves he will be able to cancel into the EX special moves, giving him the ability to deal great damage from a number of situations.
Kolin (Absolute Zero)

While active, Kolin’s punch attacks and Hailstorm will be strengthened. Additionally, she has a forward dash where she will slide across the floor on a sheet of ice.
She can also press HP + HK to perform Frost Edge.
During this move, Kolin’s attacks will be given dash properties, similar to medium Vanity Step. She can perform a high-speed Frost Edge from her forward dash, and if it hits, press HP + HK for Reverse Javelin, which will freeze the opponent and prevent them from recovering stun meter.
Ed (Enhanced Snatcher)


While active, press HP + HK to perform an enhanced version of the Psycho Snatcher, the Ultra Snatcher. Use the directional buttons to change between the ground and anti-air versions.
For Ultra Snatcher – Ground, Ed will fly towards the opponent with a strike. On hit he will be able to combo afterwards, and on block Ed will be at the advantage.
Ultra Snatcher – Air, can be used both as anti-air, and in juggle combos.
Abigail (Hybrid Charge)
While active, Abigail will be able to use the powerful tackle move Metro Crash by pressing HP + HK. It can be strengthened to a second level upon holding down the buttons.
Abigail will have hyper armor while charging, letting him absorb multiple hits. However, the charge will be vulnerable to throws and Critical Arts. Maximum charge Metro Crash will guard break, and Abigail keeps his hyper armor even while moving forward.
Menat (Prophecy of Thoth)

Street-Fighter-V_2017_12-07-17_027.jpg

Prophecy of Thoth surrounds Menat with 6 Soul Power energy orbs. Use Judgement of Thoth to fire them all at once.
After Judgement of Thoth, Menat can get a new set of orbs by pressing HP + HK.
Use a reverse quarter circle (down to back) with different punch buttons to change the orb trajectory when firing, for use in controlling the opponent’s movements, anti-air, and extending combos.
Zeku (Karura Tenzan)


Both Old and Young Zeku share the same V-Trigger, Karura Tenzan. Upon activation Zeku moves forward with a launcher kick. If it connects, Zeku will switch identities and continue attacking.
It has priority against all non-grounded strike attacks, making it highly functional as a counter attack. Use the directional buttons to determine what side Zeku will land on after the additional attacks, allowing him to switch sides with his opponent.
Street Fighter V: Arcade Edition is due out for PlayStation 4 and PC on January 16, 2018 for $39.99. All of the updates included with Street Fighter V: Arcade Edition will also be added to the base version of Street Fighter V, which is available now, via a free update. Read more about Street Fighter V: Arcade Edition here.
View a new set of screenshots at the gallery.


visit gallery »




source: Gematsu


More images that are part of the discription's with in the articles it's self.
 
10_sfanniversary12.jpg


[YT]vpUXoCqD6GM[/YT]
 
Last edited:
That's cool. Probably a better value than Ultra Street Fighter 2 for $40.
 
Holy sh-t! Amazing collection. Its just the arcade versions though? I ask bc the home releases added signficant content, especially SF Alpha 3
 
Nice!! And it's coming to X1!!

Though, I guess that makes the PS4 the only console where you can own the "entire" SF collection since it has SF IV ( current gen version ) and SF V.
 
Four of the characters in Season 3 have been revealed. They're Sakura, Sagat, Blanka and Cody. I take it the other two will be new. Sakura will be the first one to be released.

[YT]WABWyJ45XCo[/YT]
 
Arcade Edition Opening Cinematic

[YT]3l4mux-seHI[/YT]
 
Sakura!!! Sweet!!

I must admit, for all the ragging on SF V I've done, watching both the Sakura trailer and the opening cinematic ( revealing the new characters ) brought a huge smile to my face.

:woot:
 
I love Sakara's new design.
 

Users who are viewing this thread

Staff online

Latest posts

Forum statistics

Threads
200,548
Messages
21,758,608
Members
45,593
Latest member
Jeremija
Back
Top
monitoring_string = "afb8e5d7348ab9e99f73cba908f10802"