Matt
IKYN Guy Groupie
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You heard me right, Telltale is developing a game based on the Showtime series Homeland.
Okay, that is entirely untrue.
But I've recently been watching this show and I was wondering, how exactly can a light on action, character driven spy drama like Homeland be adapted into a video game that allows you to live all of the twist and turns and political/espionage intrigue?
Studios have tried. Alpha Protocol made some strides but it wasn't all the way there. 24: The Game was unsatisfying to all but the most hardcore of 24 fans. Rockstar's Agent seems to be dead. Yet I feel like there is a huge market for a game of this nature. Then it hit me, Telltale should make one. Maybe not based on Homeland, but instead an IP that is a proper spy game.
Rather than a stealth based game like Splinter Cell or an action heavy game like Rainbow Six, it is a dialogue heavy game like The Walking Dead which places emphasis on relationships. You gather intelligence and accumulate intelligence assets through building relationships as a CIA handler with the ultimate goal being to stop a terrorist attack. The Walking Dead did such a good job of building a bond between the player and the characters, imagine this in the context of a spy setting. You have to see through those relationships and filter out which are real, which are fake, who is playing you, who you can turn to your advantage, trusting the wrong person or following the wrong lead could have disastrous effects, etc.
I feel like this is a genre that has been unable to live up to its full potential and Telltale has really opened the door with the Walking Dead. There is a hell of an opportunity for Telltale to make a game of this nature. What are your thoughts?
Okay, that is entirely untrue.
But I've recently been watching this show and I was wondering, how exactly can a light on action, character driven spy drama like Homeland be adapted into a video game that allows you to live all of the twist and turns and political/espionage intrigue?
Studios have tried. Alpha Protocol made some strides but it wasn't all the way there. 24: The Game was unsatisfying to all but the most hardcore of 24 fans. Rockstar's Agent seems to be dead. Yet I feel like there is a huge market for a game of this nature. Then it hit me, Telltale should make one. Maybe not based on Homeland, but instead an IP that is a proper spy game.
Rather than a stealth based game like Splinter Cell or an action heavy game like Rainbow Six, it is a dialogue heavy game like The Walking Dead which places emphasis on relationships. You gather intelligence and accumulate intelligence assets through building relationships as a CIA handler with the ultimate goal being to stop a terrorist attack. The Walking Dead did such a good job of building a bond between the player and the characters, imagine this in the context of a spy setting. You have to see through those relationships and filter out which are real, which are fake, who is playing you, who you can turn to your advantage, trusting the wrong person or following the wrong lead could have disastrous effects, etc.
I feel like this is a genre that has been unable to live up to its full potential and Telltale has really opened the door with the Walking Dead. There is a hell of an opportunity for Telltale to make a game of this nature. What are your thoughts?
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