The EverQuest spin-off Landmark

Discussion in 'PC' started by zenith16, Oct 6, 2014.

  1. zenith16

    zenith16 Well-Known Member

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    zenith16 Well-Known Member

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    Landmark : Progression on Paper

    Posted Oct 10, 2014



    Landmark has an updated roadmap towards its development, and we dive in to find the best bits.
    Readm ore of Victor Barreiro Jr.'s Landmark: Progression on Paper.
    Permalink | 3 comments







    Read more at http://www.mmorpg.com/newsroom.cfm/page/1#UjHuwGEXUBjA3Ch4.99

    source: MMORPG.com
     
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  3. zenith16

    zenith16 Well-Known Member

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    Armor and new weapon abilities are just the beginning of Landmark's latest update


    [​IMG] (4 hours ago)
    Betas, Fantasy, Patches, PvP, Free-to-Play, Player-Generated Content, Landmark
    21

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    It's back to bigger updates for Landmark! After a September spent dedicated to mostly bug fixing, more content has finally arrived in today's update. Much more. From a third weapon ability to armor to new building textures, there's plenty for players to sink their teeth into. Changes were also made to the Heroic Movement system, the UI got tweaked a bit more, and an appearance slot was added.

    Combat enthusiasts will have a third ability for each weapon (accessed by pressing E) to get accustomed to in addition to facing the choice of which type of first-generation armor they want to wear: tank, DPS, or mixed. The Heroic Movement changes will also have an impact on combat; each ability is now assigned to a pair of boots, relegating players to only one heroic Movement at a time.

    On top of that, there is a slew of a new textures players get to use while building, including various stones, metal, and lava. Yes, that's right -- lava! Although not occurring naturally in game yet (and therefore not harvestable), players can use this oozy orange liquid by utilizing stone resources.

     
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  4. zenith16

    zenith16 Well-Known Member

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    The Stream Team: Build it better in Massively's second Landmark competition

    [​IMG] (17 hours ago)
    Betas, Video, Free-to-Play, Livestream, The Stream Team, Player-Generated Content, Landmark
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    Do you have the construction mojo? Or does your stuff resemble metallic mashed potatoes? There's no denying that there are definitely some impressive builders in Landmark, but how well can even those folks do when timed and using limited resources? Now is your chance to see!

    Massively's MJ is hosting another timed building competition and invites you to come watch. Two brave builders have stepped forward to go head-to-head tonight; one looks to defend his title, while the other hopes to dethrone him. Both will win prizes for participating, but only one leaves with bragging rights! Oh, and did we mention it's all on a high platform from whence they might mistakenly plummet to their deaths? Join us live at 8:00 p.m. for a front-row seat to the fun (and a chance to win some of the codes for yourself).

    Game: Landmark
    Host: MJ Guthrie
    Date: Wednesday, October 15th, 2014
    Time: 8:00 p.m. EDT

    Enjoy our Stream Team video below. And if you want to be a part of the next competition and win prizes, be sure to say so in the comments below or email [email protected]. Continue Reading



    Also with
    Norrathian Notebook: Landmark's latest patch packs an armored punch[​IMG] (1 hour ago)

    Betas, Fantasy, PvP, Free-to-Play, Player-Generated Content, Norrathian Notebook, Landmark
    4

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    Wowsers! While we knew that September was a month of bug squashing and that meatier content updates would return to Landmark, this latest one seems extra juicy. It could just be that everything feels like a feast after a famine, but I think it's more than that -- and not just because it took multiple posts to announce the changes. Besides being tantalized with a bunch of new goodies right now, I get the impression that we are in for regular doses of content, content, and more content as the dev team revs up for open beta. And these changes are also glimpses into the ongoing development of EverQuest Next. Who doesn't love that?

    As it is, I am pretty excited to delve into this content update, Armor? Appearance slots? Additional weapon abilities? Ability to template the movers, flingers, and stuff? Lava?! Heck, yah -- serve it up. Continue Reading




    source: Massively



     
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    Last edited: Oct 16, 2014
  5. zenith16

    zenith16 Well-Known Member

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    Landmark update adds keywords, flight on claims

    [​IMG] (1 day ago)
    Betas, Fantasy, Patches, Free-to-Play, Sandbox, Landmark
    19

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    Today's Landmark update is bound to make many players smile, starting with an optimization pass that should improve framerates and help out lower-end PCs. But it's the addition of the keyword system that is particularly noteworthy, as it will give more depth and purpose to gear.

    Keywords will "allow items and abilities to communicate with each other," mostly to share bonuses and passive effects. Weapons now have a specific damage type (such as water), and armor now contains cool bonuses like increases your critical strike to 100% when your armor is reduced to zero.

    The team also announced that players can fly over claims (as long as they have permission) and can snag even more claim expansions as the limit has been increased from five to eight.

     
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  6. zenith16

    zenith16 Well-Known Member

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    Landmark : Of Keywords and Claim Expansions

    Posted Nov 27, 2014



    Hey folks, welcome to another edition of MMORPG.com’s Landmark column. Most of this week’s content actually occurred in last week’s November 14 update, so for those playing Landmark religiously, you’ll likely know what I’ll be talking about.
    Read more of Victor Barreiro Jr.'s Landmark: Of Keywords and Claim Expansions.
    Permalink| 2 comments


    Read more at http://www.mmorpg.com/newsroom.cfm/page/1#prjXC2W0ucQS16uc.99

    source: MMORPG.com
     
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  7. zenith16

    zenith16 Well-Known Member

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    The Stream Team: Starting over in Landmark

    [​IMG] (12 hours ago)
    Betas, Video, Free-to-Play, Livestream, Sandbox, The Stream Team, Player-Generated Content, Landmark
    3

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    December is set to be a big month for Landmark, and Massively's MJ isn't going to miss a thing! But to get ready for all that's coming, she has a bit of work to do. See, she pressed the reset button on her claim, so she's now got a blank canvas on which to create something worthy of the upcoming AI. The possibilities are endless. Want to come be a part of this? She's got beta codes to give away and welcomes your input on this new build. Join us live at 8:00 p.m. for the start of something amazing!

    Game: Landmark
    Host: MJ Guthrie
    Date: Wednesday, December 3rd, 2014
    Time: 8:00 p.m. EST

    Enjoy our Stream Team video below. Continue Reading

    source: Massively

     
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  8. zenith16

    zenith16 Well-Known Member

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    Landmark : Monsters and Linking and Caves, Oh My!

    Posted Dec 17, 2014


    While the folks at Sony Online Entertainment had to delay the launch of their biggest update to Landmark since they released Alpha until later this week, they still went ahead and invited press to a private livestream to give a preview of all the new goodies coming in the update, which was originally slated to either take only four hours to load and get the servers open again, or it could take up to 48 hours. They later clarified to state that the game would not be available until at least Thursday at noon Pacific.
    Read more of Jean Prior's Landmark: Monsters and Linking and Caves, Oh My!
    Permalink | 7 comments







    Read more at http://www.mmorpg.com/newsroom.cfm#36HPafbpCDK9jpQB.99

    Also with


    Landmark's PvE arrives today; SOE shifts to EQ Next full-time in 2015

    [​IMG] (2 hours ago)
    Interviews, Opinion, Free-to-Play, Sandbox, Norrathian Notebook, Landmark
    29

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    We've waited a long time for the chance to have our faces eaten off by vicious monsters in Landmark, and now that opportunity is almost here! After a bit of delay, the infamous PvE patch is heading into our favorite sandbox today. This is seriously going to be a game-changer. Of all the patches throughout the whole year, this one is the biggest -- surpassing the August PvP update and even the original alpha launch, at least according to Creative Director Dave Georgeson. And he's not kidding! I got to check out Landmark's new mobs, linking and triggering, armors, props, and more with Georgeson and Senior Producer Terry Michaels. I didn't think it was possible to be even more excited for this patch, but I am! Can I hear a squeeeee?!

    Oh, and for everyone who is waiting anxiously for EverQuest Next news, here's a tidbit from Georgeson you might enjoy:
    When we get to those game mastering systems [after the start of the year] that means we are working on EQN full time. Because those are the systems we need for EQN, and that's what we're building when we're building those game mastering tools. So we're so close to transitioning the team almost entirely to EQN, and then we'll take the elements that we build for EQN and port them over into Landmark, but our focus will shift almost entirely to EQN after the new year.​
    Continue Reading


    source: MMORPG.com & Massively

     
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  9. zenith16

    zenith16 Well-Known Member

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    Landmark : 'Monster Update' Video Review

    Posted Dec 19, 2014


    The Landmark team was on hand the other day to show off some of the big changes coming to the game in the 'monster update', the final patch before the end of the year. Team members chatted about salvaging, monsters and caves while showing off game play elements of those and more. See what you think and leave us a comment or two.



    Permalink | 5 comments
    Read more at http://www.mmorpg.com/newsroom.cfm#Xj0jOdgSplCX487D.99

    source: MMORPG.com
     
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  10. zenith16

    zenith16 Well-Known Member

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    Landmark : "This is *not* the final form of combat." ~ Dave Georgeson

    Posted Dec 23, 2014



    In a short, but meaningful, post on the Landmark forum, Dave "Smokejumper" Georgeson acknowledges that the team should have better prepared players for combat in Landmark. Choosing, he says, to get input from the community releasing it in its early form without that preparation was a mistake.
    Permalink | 14 comments






    Read more at http://www.mmorpg.com/newsroom.cfm#KVUstFdxAcdHKL1T.99

    source: MMORPG.com
     
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  11. zenith16

    zenith16 Well-Known Member

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    Landmark : Latest "Live" Episode Discusses Moving Forward

    Posted Feb 18, 2015



    Following last week's cataclysmic layoffs, the Landmark team has released the latest "Live" video podcast. The initial remarks from Community Manager Colette "Dexella" Murphy and Senior Producer Terry Michaels cover the "change in the company" from SOE to Daybreak Game Company and spend time discussing the layoffs. The teams are moving forward as the rest of the show reinforces. Check it out and let us know what you think.
    Permalink | 22 comments

    source: MMORPG.com
     
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  12. zenith16

    zenith16 Well-Known Member

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    EverQuest Next : Consoles Possible in the Future, Storybricks Ties Cut

    Posted Feb 23, 2015



    In last Friday's EverQuest Next / Landmark live stream, Terry Michaels revealed that, while the team is currently focused on the PC version of the game, there is the possibility it will be delivered to consoles at some point in the future. "It's really in our heads to see it (speaking of Landmark) on consoles." Michaels said.
    The team said that, while challenges to doing so exist, they are confident that it can be done. They are committed to getting the PC version out first but would love players to bring along their PlayStation and XBox friends as well. The conversation takes place about the 22:00 minute mark.
    In addition to this, Terry Michaels said that ties with Storbricks have been cut.
    Permalink | 65 comments



    this was also just posted


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    EverQuest : New Loot System in March, Progression Server Poll Incoming

    Posted Feb 23, 2015



    Permalink | 1 comments



    source: MMORPG.com
     
    #12
    Last edited: Feb 23, 2015
  13. zenith16

    zenith16 Well-Known Member

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    Landmark : Copper Removed as Claim Upkeep Currency

    Posted Mar 23, 2015



    Permalink | 0 comments

    Read more at http://www.mmorpg.com/newsroom.cfm/page/1#ckPgoTj6Q4Atl9Km.99


    source: MMORPG.com
     
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  14. zenith16

    zenith16 Well-Known Member

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    Landmark : Big Changes Coming to Major Game Systems

    Posted Apr 21, 2015


    The Landmark team has posted a pair of blogs that feature an extensive look at big changes coming to the game later this month. Players can expect a server wipe after the application of the patch, as well as alterations in Crafting & Harvesting and Achievement & Progression.
    Permalink | 15 comments







    Read more at http://www.mmorpg.com/newsroom.cfm/page/2#Mb6ssdeyu1aqkodW.99


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    Landmark : Claim Limits Expanding After Server Wipe

    Posted Apr 23, 2015


    With significant changes coming to player achievements/progression and to crafting, Landmark servers will be wiped in the near future to accommodate new systems and overhauled features. The latest news from Daybreak concerns claim limits and how they will be changing once the wipe / update goes live.
    Permalink | 11 comments


    Read more at http://www.mmorpg.com/newsroom.cfm/page/1#jylKXlx1dgh7qwJc.99

    source: MMORPG.com
     
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  15. zenith16

    zenith16 Well-Known Member

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    Landmark : Claim Limits Expanding After Server Wipe

    Posted Apr 23, 2015


    With significant changes coming to player achievements/progression and to crafting, Landmark servers will be wiped in the near future to accommodate new systems and overhauled features. The latest news from Daybreak concerns claim limits and how they will be changing once the wipe / update goes live.
    New players coming to Landmark after the wipe will be granted one root claim and three attachment claims. Current players will be given the same but will be granted an additional root claim expansion slot and five attachment claim expansion slots. In essence, nothing here changes for existing players.
    Of note, however, is the way that players will be able to exponentially expand root and attachment claims via the Marketplace.
    Permalink | 18 comments






    Read more at http://www.mmorpg.com/newsroom.cfm/page/1#We1xZFMlQEaJfT2x.99


    source: MMORPG.com
     
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  16. zenith16

    zenith16 Well-Known Member

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    Landmark : Players Being Refunded for Basic Building Mats Purchases

    Posted Apr 29, 2015


    As part of the big changes coming to Landmark, the basic building materials will have the resource cost eliminated. Dirt, ice, sand, snow and stone were, however, once part of a Marketplace package. As a result, when the server wipe is implemented, any players who purchased these basic materials will find some compensatory goods added to their accounts. These "orbs of reclamation" can be traded for a different bundle of equal cost.
    Permalink | 2 comments


    Read more at http://www.mmorpg.com/newsroom.cfm/page/1#K3XIZJhMIJuhPXVQ.99

    source: MMORPG.com
     
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  17. zenith16

    zenith16 Well-Known Member

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    Landmark : The Road Ahead Detailed

    Posted Jun 05, 2015


    The latest Landmark Producer's Letter has been published on the official site that lays out the details about what players can expect to see in the days and weeks ahead.
    In the past several months, the team prioritized bugs that needed immediate attention and has been spending the time since working through that list. At the top of the list are bugs that could potentially affect the development of EverQuest Next.
    The letter goes on to say that some features that are lower priority in Landmark may have to wait to be addressed as development has shifted focus to EverQuest Next . Landmark players are assured, however, that this does not mean that development or attention is lacking:
    Permalink | 16 comments







    Read more at http://www.mmorpg.com/newsroom.cfm/page/1#YsBerR5vMSlJfJ7M.99

    source: MMORPG.com
     
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  18. zenith16

    zenith16 Well-Known Member

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    Daybreak begins new Landmark building competition


    February 10, 2016 28 Comments
    [​IMG]
    As promised earlier this week, Daybreak is kicking off its latest Landmarks of Landmark competition tomorrow, inviting players to submit custom claims as, well, landmarks that may be permanently installed in the game. Writes Emily “Domino” Taylor,
    “The Landmarks of Landmark are visually interesting and striking builds located at each island’s central portal hub, to provide a point of visual interest and inspiration. The previous competition winners can currently be seen by portal hubs in Landmark Closed Beta, and now we’re inviting you to help us update them! Winning landmarks may be used during Beta and/or in our live game, and will be credited with the builder’s name.”
    Submissions are due in by February 25th, when player voting begins. Daybreak will pick the winners starting in March.
    Read more

    Via: Massivelyop.com/


    Source: Official forums. Thanks, Raging Berserker!
     
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  19. zenith16

    zenith16 Well-Known Member

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    Landmark is introducing the new build mode

    February 19, 2016 43 Comments
    [​IMG]


    Playing Landmark is all about building. It’s also all about exploring and experiencing the things other people have built. It’s multi-faceted. That’s why the game is making it a bit easier to set your sights on a specific task at any given moment, starting with the game’s upcoming Build Mode. If you’re in the midst of really crafting something wondrous, Build Mode is there to help you filter out any distractions other than building.
    All of the tools required for voxel building will no longer be located in your character’s inventory, but will instead be part of the Build Mode UI while being access with the same numerical keypress.



    Categories of materials, props, brushes, and other useful tools will now be more clearly organized and set up so that you can access any of the building tools you want in an instant. There’s also a new tint system coming for props, as displayed in the video down below. The mechanics of creating new things aren’t being changed,



    but having everything in a specific mode should make life that much easier.
    Read more


    source: Massivelyop.com/


     
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  20. zenith16

    zenith16 Well-Known Member

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    Landmark : Significant Update Includes New Player Improvements

    Posted Mar 06, 2016


    For the first time in a great while the Landmark forum has been updated with a developer post that details the next significant update to the game.
    Permalink | 31 Comments







    Read more at http://www.mmorpg.com/newsroom.cfm#WQQCAiOO3KO71DCu.99


    source: MMORPG.com
     
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  21. zenith16

    zenith16 Well-Known Member

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    Landmark : Release Date Revealed & Longdale Named Executive Producer

    Posted Mar 11, 2016

    Landmark has finally gotten a release date. Players can look forward to finally getting hands on the finished version of the game in Spring 2016.




    Read more at http://www.mmorpg.com/newsroom.cfm#LQjkdTvjuHrAJcsP.99

    source: MMORPG.com
     
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  22. zenith16

    zenith16 Well-Known Member

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    Landmark’s huge hotfix supplements storytelling, adds save feature

    May 16, 2016 7 Comments
    [​IMG]




    Landmark is still gearing up for launch, and last weekend’s hotfix was was pretty huge. Storytelling received some significant attention: Not only are story nodes smarter and easier to use, but a new reset node, a new “activate everything” event, and a new story-saving feature were introduced.



    The save feature will allow builders to resume their work wherever they left off when editing, regardless of what state players participating in the story left it in. The reset, on the other hand, lets the builder ensure that visiting players will get to experience the story fresh from the beginning by restoring the saved state of all props and creatures.




    Additionally, there’s a new (harmless) training dummy prop that will beat on you, and builders with full permissions can now switch between play and edit modes on a friend’s build site. And let’s not overlook one super welcome fix: The prompt to interact with items will no longer appear unless creatures or items have active interaction links on them!




    The changes don’t stop with storytelling! Props, building, Chaos Caverns, the UI, the Marketplace and Gallery, and goals also received attention. Read up on all the changes and fixes in the patch notes.


    Via:Massivelyop.com/
    Source: Week end wrap up

     
    #22
  23. zenith16

    zenith16 Well-Known Member

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    Landmark is shutting down on February 21


    January 5, 2017 299 Comments
    [​IMG]

    Sad news for fans of Landmark who were happy to see it have its own life after the closure of EverQuest Next; Daybreak has announced that the Landmark servers will be shutting down on February 21st of this year. The game only formally launched in June of 2016 after a prolonged testing period, so it didn't even quite make it to a full year of operation.


    The FAQ accompanying the shutdown also torpedoes any hopes players might have regarding private servers, as Daybreak will not be releasing the source code or reimbursing players who have purchased Daybreak Cash for use with the title. The game's site and forums will also be shuttered along with the game, so if you want to keep in touch with friends afterward, make sure to get contact information sooner rather than later. It's a sad day for the last part of a project, and our condolences go out to fans and staff members affected by the sudden and unexpected shutdown.Read more

    Via:Massivelyop.com/

    source: Official announcement, Forum announcement; thanks to everyone who sent this in.
     
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  24. zenith16

    zenith16 Well-Known Member

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    The Stream Team: So many Landmark builds...

    February 7, 2017 Leave a comment
    [​IMG]

    [YT]tZaUdEnSoRM[/YT]

    There are so many cool Landmark builds to see and so little time! Massively OP's MJ is not sure how she can possibly enjoy them all before they poof into the great unknown. But try she must. So it's a race against the countdown clock to sunset. Tune in live at 5:00 p.m. as MJ scopes out the Gallery and hops to claim after claim trying to soak up all the player creativity.
    What: Landmark
    Who: MJ Guthrie
    When: 5:00 p.m. EST on Tuesday, February 7th, 2017
    Read more


    source:Massivelyop.com/
     
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  25. zenith16

    zenith16 Well-Known Member

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    The Stream Team: Landmark's sunset stream

    February 21, 2017 7 comments
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    [YT]MoyaHdAyjt4[/YT]
    Parting is such sorrow, but there is certainly nothing sweet about this one! Massively OP's MJ is forced to say goodbye to a game that really captured her heart and imagination; come 7:00 p.m. EST, Landmark is closing forever. To say she's not really happy about it is an understatement.





    So many amazing creations will be lost, an amazing community will be homeless, and the MMOverse will lose something unique. With two hours left before the islands are blown up, what will MJ do? There's so much more to see. Join us live at 5:00 p.m. for the final two hours.
    What: Landmark
    Who: MJ Guthrie
    When: 5:00 p.m. EST on Tuesday, February 21st, 2017
    Read more



    source:Massivelyop.com/
     
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