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- Aug 24, 2011
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Now we know why he didn't appear in the film.


(does Corvo in D2 have the same abilities he has in D1?) But I just stared, I'll get used to it, like with DotO.Yes, Corvo has the same abilities as in D1 if my memory is right. You'll have upgrade paths later so you can choose the ones that fit the way you play.Don't have a lot of time to do anything right now, but I've finished DotO. So that's what completing a game feels like... Final time is 19h 19m 29s r.i.p. those ten seconds is me refusing to get in knee high water.
I'm two missions into D2 (just left the ship) and I'm realizing I relied way too much on one of Billie's abilities, yikes (marking enemies). Also, Emily's version of Dark Vision feels 'nerfed'; not enjoying the weird pulse. And yet another weird version of Blink, just like Billie. I mean, they're fine, I just can't play the way I did D1, I feel slow(does Corvo in D2 have the same abilities he has in D1?) But I just stared, I'll get used to it, like with DotO.
Didn't see much of the first level, not having any abilities threw me, but the current level is very nice. I'm enjoying the bright sunlight in this game. The enemy/neutral territory is a fun addition, a welcome break from having to crouch walk everywhere until you've taken all the guards out. Can't wait to play more.
There was no one around to really try it out, I'll have to do that next time.
Just the right amount of jank to make it a good time.


Well yeah... Emily's abilities are really different to Corvo's.Finally made it out of the mansion. Those hatches above the elevator doors, that require using Far Reach most of the time to get through, were testing me.
Speaking of Far Reach, nope, I just can't get used to it, it's just pissing me off now. My favorite thing about the Dishonored games is the climbing; Far Reach feels like it's made to move fast down a straight road, not up and over.![]()
Two completely different play styles.
I did spend way too much time wandering around flipping switches (getting zapped and dying to a pylon
) after dumping Anton outside. Actually the room where Anton is kept felt too easy, but I guess it's designed to keep him in, not Emily out.
Even went back and destroyed the Soldier that didn't activate, just in case lol.