BvS The Official VFX companies on BvS: Dawn of Justice

IMO, the Avengers wasn't that much more impressive than MoS in FX. Maybe it's because most of your characters can't fly (or can but didn't) and practical effects were used. The scene that comes to mind that was equal to MoS and subpar shots was the long sequence where Cap does some kind of round house kick before deflecting IMs energy beam.

Both movies had great and dodgy effects IMO.
Hulk in some cases looked fake, and it was ILM. but why talk about it, no one does right? :whatever: My point is none of the effects in movies are perfect, so don't pretend we need to see perfection when you haven't seen it yet (Avatar is close but it has it's issues too.) Nothing is perfect.

It's funny cause I haven't seen moaning like some they are in here, in other movies with similar effects and that had issues (as ALL MOVIES) not to mention that they make little details bigger than they are, and they continue to bring the same arguments, again and again and again.

Superman is not perfection, neither in personality, powers, nor in VFX.

And to take into notice IM flies but has helmet and metal suit, Cap has helmet, Thor was never seen flying, just landing. So those effects werent as visionary as MOS. deal with it guys.

P.S. This is not directed to you pal.
 
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Hulk in some cases looked fake, and it was ILM. but why talk about it, no one does right? :whatever: My point is none of the effects in movies are perfect, so don't pretend we need to see perfection when you haven't seen it yet (Avatar is close but it has it's issues too.) Nothing is perfect.

It's funny cause I haven't seen moaning like some they are in here, in other movies with similar effects and that had issues (as ALL MOVIES) not to mention that they make little details bigger than they are, and they continue to bring the same arguments, again and again and again.

Superman is not perfection, neither in personality, powers, nor in VFX.

And to take into notice IM flies but has helmet and metal suit, Cap has helmet, Thor was never sawn flying just landing. So those effects werent as visionary as MOS. deal with it guys.

P.S. This is not directed to you pal.

NOGeR8N.gif
 
Well as long as we're comparing the MOS fx to The Avengers, I'll say there certainly was a difference. Storywise, The Avengers was so much better. Cleaner, and not too many subplots. There was action, but not after every single two minutes.

The Hulk did not look real in every shot, but some scenes, he did. I give props to the first transformation scene. Still, on the whole, he looked fine and looked like The Hulk. What was more important in delivering this movie was the team up and story.

Instead of giving it a hand-held, pornographic action style, and too many subplots, Avengers did better with the visual effects.
 
Let's go ahead and end the Marvel vs DC stuff here, guys.
 
I don't care about the fx looking perfect as long as they deliver a good story. Still, the cape in MOS wouldn't have bothered me that much if they didnt CG the cape like 60% of the movie to 20%. The cape is simpler than their other fx. They did good on Krypton, falling buildings and explosions and some of the fights, but flying could have been done better, especially if Snyder didn't shoot it so bumpy. The cape flapping in the wind looked visually stunning most of the time, yet not real, and I know tey could do a much better job at that. Particularly in scenes like where Superman is walking outside the arctic. Even in the trailer, you noticed the CG. I thought it was an unfinished visual effect.
 
I don't care about the fx looking perfect as long as they deliver a good story. Still, the cape in MOS wouldn't have bothered me that much if they didnt CG the cape like 60% of the movie to 20%. The cape is simpler than their other fx. They did good on Krypton, falling buildings and explosions and some of the fights, but flying could have been done better, especially if Snyder didn't shoot it so bumpy. The cape flapping in the wind looked visually stunning most of the time, yet not real, and I know tey could do a much better job at that. Particularly in scenes like where Superman is walking outside the arctic. Even in the trailer, you noticed the CG. I thought it was an unfinished visual effect.

On the contrary, I thought it looked great there. It's all subjective.
 
Hulk in some cases looked fake, and it was ILM. but why talk about it, no one does right? :whatever: My point is none of the effects in movies are perfect, so don't pretend we need to see perfection when you haven't seen it yet (Avatar is close but it has it's issues too.) Nothing is perfect.

It's funny cause I haven't seen moaning like some they are in here, in other movies with similar effects and that had issues (as ALL MOVIES) not to mention that they make little details bigger than they are, and they continue to bring the same arguments, again and again and again.

Superman is not perfection, neither in personality, powers, nor in VFX.

And to take into notice IM flies but has helmet and metal suit, Cap has helmet, Thor was never sawn flying just landing. So those effects werent as visionary as MOS. deal with it guys.

P.S. This is not directed to you pal.

Agreed.
 
What exactly is the point of contention here? Some people want better use and rendering of VFX moving forward, and are citing issues they had with MOS as examples of where it could be improved. If you already liked/loved the effects in MOS, then you are likely already going to feel the same in the future.

What is the use of arguing against those who don't feel the same? The stance essentially boils down to "I already liked the effects as is, so screw you if you want it to be a lot better". Do you guys not see how absurd that is?
 
Okay thanks.

Did he give any reason as to why he's going back to 48FPS?
"My thinking at the time was that 60 [FPS] might be a better segue to the video market. I'll be plugging into a system that's a little more mature, so it makes sense for me to do 48 frames at this point."

I've no doubt it's the future, so it would be interesting if at some point CBMs start joining the trend and go for 48. As the Hobbit films showcased, action benefits a lot from the increased frames. There's simply more to see.
 
What's also a crime is that we'll never get ILM to do effects for the dc films given on how they're tied down to marvel and star wars stuff.

Never say never. There might be a gap in ILM's scheduling in the future, and I wouldn't put it past WB to have them do a few shots for future DC films... depending on availability. Like when Fox utilized WETA a lot in the past several years, even on pics where WETA wasn't the main vendor (like the second Maze Runner film and a few shots on the F4 reboot).

It's not because Disney owns Lucasfilm, and by extension ILM, but that the franchise films they're committed to require extensive work and schedule blocking. We may see ILM do a DC film since they opened offices in Vancouver and London, which enables them to take on more projects.
 
Who is the VFX supervisor for BvS?
 
Practically every film of his where he was vfx supervisor, there are a few notable scenes of glossy CGI and fake-looking human doubles.

I really hoped someone else would've taken over. Cameron and Disney have the top 2 vfx studios on lock for the next decade. :(
 
This is how I remember the general VFX breakdown from MOS.

Scanline: Oil rig, tornado, x-ray flashback.
Look Effects: Bus crash.
Double Negative: The final battle.
Weta: Krypton.
MPC: Smallville battle, artic shots, Superman learning to fly, Lois and Superman taken to Black Zero craft.

This info may be incomplete or inaccurate but that's how I remember it.
 
Well.... I loved The MOS VFX... While not perfect they were state of the art most of the time. I mean Superman is not Disney nor a guy with helmet or mask or cowl. HE'S the MOST DIFFICULT HERO to adapt into the BIG SCREEN!! From his powers and to be one of the few that has to show his face using his powers... :shrug:

Also Watchmen looking fake sometimes? :funny: It was one of the most beautiful CBM's OF ALL TIME :word:
 
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I also think that some directors have preferences for certain VFX vendors as neither Snyder or Nolan worked with big vendors like ILM or WETA. (Mainly smaller houses like MPC, Double Negative and Sony Imageworks.) Also, VFX houses put in bids to work on films, so it's possible ILM put in bids for MOS but WB didn't accept them.

But if ILM puts in a bid to work on a DC film later on -- provided they're not working on Star Wars or Marvel films -- they could still work on it. There's no corporate clause or anything like that preventing them from working with the competition.
 
WETA worked on MOS and will work on BvS.

But yeah it would be AWESOME if one DC movie or at least part of one will be from ILM.
 
Here's something I never thought about: Double Negative and Prime Focus World merged in summer 2014. Ever since then, almost every 3D movie that contracted D-Neg for VFX work also had some stereo 3D work by Prime Focus, D-Neg's subsidiary. That included the MCU films like GOTG, AoU, and Ant-Man.

So I'm pretty sure Prime Focus will contribute stereo shots for the D-Neg rendered VFX scenes.
 
Well IDK if WETA doing the visual effects is a good thing or not.

Man of Steel's visual effects were often better and more believably real than say Avengers. And light years better than the cheap regression that was Age of Ultron.

The take off, flying scenes and sonic booms from Superman looked totally life like.

That is besides a few weak scenes here and there with the fight between Kal and Zod. The Smallville fight looked fantastic however.

But the most obvious turd of a CGI image in MOS, that pointless roaring creature on Krypton.

So far in the teaser everything looks Nolan DK trilogy caliber seamless. More practicality and more CGI accentuation. Plus with the pushed back release date to 2016 from 2015 I expect everything to be even more polished.
 
For reference, this is how the VFX was outsourced in Man of Steel (in VFX Supervisor DJ's own words):

  • Weta – Krypton, Black Zero in space, Drop Ships in space, Outpost Planet, Kryptonian ship interiors.
  • Scanline – Oil Rig Rescue, Tornado Scene, X-Ray Vision FX.
  • MPC – (Initial R&D for flying and fighting, cape R&D) Arctic Sequences (including the Scout Ship reveal and Zod’s visit), Superman learning to fly, Superman Surrendering (including Edwards AFB first contact), Escape Pod Rescue & Smallville Battle.
  • Double Negative – Black Zero over Metropolis / World Engine over Indian Ocean, Superman vs. Zod.
  • LookFX – Bus Rescue Scene, Video Screen composites.
  • Teamworks – All kinds of fix-it stuff.
We know that Weta is doing another "stand alone" sequence for BvS. MPC was arguably the most hands-on for MOS and applied the biggest team, so they probably earned the largest amount of work on BvS... but that doesn't mean they've seen everything yet.
 

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