The Zenescope Lounge

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Just wanted to start a thread about the awesome publisher Zenescope, who take the age-old trick of sexy covers/posters of exploitation movies mixed with the intricate world-spanning stories of other houses using classic Brothers Grimm characters/stories/events (and stuff like Hans Christian Andersen and Alice in Wonderland) and making their own epic, dark, violent Grimm-verse.

I've really only got into their Wonderland stuff so far (dabbled a bit in Robyn Hood and Cinderella) but it is KICK ARSE and I was surprised there was no thread about them here.

So, this is a thread to celebrate and talk about upcoming Zenescope releases/solicits, trades, merch, appearances, whatever.

My Zenescope heroines:
2194783-grimm_fairy_tales_alice_in_wonderland_1_00b.jpg

Grimm_Fairy_Tales_Presents_Cinderella_Vol_1_1-PA.jpg

Robyn_Hood_Wanted_Vol_1_2-D.jpg


Here's a short film Zenescope did, which I hope at some point helps get the greenlight for SOME kind of adaptation

[YT]https://www.youtube.com/watch?v=2RH-wRgxFaU[/YT]

They're on Facebook and Twitter and they rock. Let's spread the love.
 
I just discovered another Zenescope comic, The Courier. It's set in a post-apocalyptic world but not too similar to Mad Max. It looks promising so far.

TheCourier_01_cover_A_grande.jpg
 
Intriguing - I've been so focused on their reworkings of fairy tales and public domain stories that I hadn't seen their more original works - will definitely check this one out, thanks mate!
 
Just finished the trade Grimm Fairy Tales Vol 1, featuring Red Riding Hood, Cinderella, Hansel & Gretel, Rumplestiltskin, Sleeping Beauty, Robber Bridegroom, as well as an original connecting tale, Legacy. I enjoyed it. The art is of course gorgeous. It's a (very) quick read but I liked what they did with these classics. It's the first Zenescope I've read but I'll be looking for more of their titles.

7.5/10
 
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Just finished the trade Grimm Fairy Tales: Tarot. I love the idea of taking inspiration for a whole fantasy world from the Tarot deck. The art is beautiful, courtesy of Renato Rei. And Joe Brusha's writing is just outstanding. Seriously, it's a long time since I read a comic by any publisher where the writing impressed me so much. A plot full of intrigue, double and triple-crosses, and fantastic dialogue. Absolutely loved it.

8/10
 
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Just finished the trade Robyn Hood: The Hunt. It's the first of Robyn's adventures that I've read and I quite enjoyed it. I liked the plot although I found LaToya Morgan's writing a bit clunky at times. As for the art, I preferred Salvatore Cuffari's first chapter to Daniel Maine's chapters 2 - 6. Maine's figures are fine but he doesn't draw action well. That said though, it's entertaining. A quick read that doesn't exactly tax the brain cells but delivers plenty of fun.

7/10
 
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Just finished the trade Belle: Beast Hunter. In another of Zenescope's Grimm Universe reimaginings of fairy tale characters, Belle (full name Anabelle DiMarco) is the latest in a long family line of beast hunters, 'tasked with protecting our world from the evilest of creatures, in the darkest of shadows'.

It's been described by some as 'Beauty and the Beast meets Batman' and it's easy to see why. Visually she owes more to DC's Huntress than Batman, but she's an orphan, does have a mansion (complete with a faithful family retainer/mentor), a load of really cool gadgets, and a cave full of unbelievably impressive stuff. Throughout we get an entertaining (at times, Buffy-ish) inner monologue as Belle hunts down/gets hunted by all manner of nightmarish creatures. We also get some seriously kickass action.

The writing by Dave Franchini is excellent. The art - courtesy of Ario Murti, Bong Dazo*, Igor Vitorino, and Eman Casallos - is absolutely beautiful. The book collects the title's initial run of six issues. I hope there are more.

8/10



* Sadly, Bong died last year from liver cancer, aged just 56. The book is dedicated to him.
 
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Just finished the Van Helsing vs. Robyn Hood trade, which collects the whole four-issue miniseries.

Liesel Van Helsing and Robyn Locksley find themselves hunting the same New York underworld boss, but for very different reasons; Robyn, because he's a lead in a missing person's case, and Liesel, because he's turning people into vampires. Pretty soon the two heroines find themselves knee-deep in vampire-mobster action.

The writing, by Ralph Tedesco, is pretty good. The two leads are nicely defined with some entertainingly witty dialogue (even if you've never read either of them before, you feel you know them pretty well by the end of the first chapter), the set-up for and eventual meeting with the main bad guy are handled well, and the turn of events that sets the heroines against each other (I won't spoil) whilst not wholly original, still allows for a nice 'Oh, ****!' moment.

Allan Otero's art on the other hand is, unfortunately, a mixed bag. He's obviously skilled. His figures are great, and his handling of both 'hotness' (our leads) and 'notness' (the vampires) is equally impressive. However, some of the backgrounds look a little hurried, and there's far too much ridiculously obvious digital blurring on some of the action scenes. It's also ridiculously obvious how many times the book reuses/recycles artwork (with just minor variations in colour/shading), sometimes even on the very next page. Maybe those weren't Otero's decisions. Maybe there were deadline issues. Nevertheless, it really jars, and it looks as lazy as hell.

Art gripes aside though, I enjoyed this. I'm always up for vampire-action and this book delivers, along with engaging characterisations of the leads (and of a third character who helps them considerably, and who I hope we see again). I'd be happy to see a (digital blurring/recycled artwork-free!) sequel.

7.5/10
 
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Just finished the trade of the four-issue miniseries, Hellchild: Blood Money.

Angelica Blackstone - otherwise known as Hellchild - is part-goddess (daughter of the Greek god Hades) and part-vampire (victim of Count Dracula). Now possessing a unique combination of abilities, she puts them to good use as a private security specialist. When the son of a wealthy businessman witnesses the deaths of two high-end call girls, Hellchild is brought in to protect him from the psychotic head of the prostitution ring - a man known only as 'Tor'. But what sounded like a relatively straight-forward job soon plunges Hellchild deep into the world of human trafficking. And something much, much worse.

As with Van Helsing vs. Robyn Hood (see above) the writing is by Ralph Tedesco and it's pretty good. He manages to straddle the worlds of organised crime and the supernatural without coming down too heavily on one at the expense of the other. Hellchild herself is well defined, coming across as more than your stereotypical, super-powered badass. The dialogue is good, although there are several uses of the 'F' word. I'm not a fan of swearing in comic books, but the book is 'Rated M Mature', so it is what it is. As for the plot, it hangs together well, throwing a couple of curve-balls along the way, and introduces a very interesting main bad guy.

The art, by Butch Mapa, is okay. There are some nice panels, but I'm not a great fan of his style. The original issue covers (included at the back - including variants) are by different artists and I'd be interested to see a full Hellchild strip illustrated by any of them.

Overall it's an enjoyable read, with plenty of action, nice character moments, and some unexpected turns. I'd never heard of Hellchild, but I'll be on the lookout for more of her. With better art I'd have rated this 8/10, maybe even 8.5. As it stands,

7.5/10
 
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Thanks for this, looks interesting. I’ll check it out.
 
@Iceman By the way, if you do pick up any of their titles, look out for the small front-cover label that says 'Launch'. That means that particular book/issue is a good jump-on point for anyone who has little or no prior knowledge of the character(s) :up:
 
@Iceman By the way, if you do pick up any of their titles, look out for the small front-cover label that says 'Launch'. That means that particular book/issue is a good jump-on point for anyone who has little or no prior knowledge of the character(s) :up:
Oh right, thanks mate. Will check out your reviews above too for guidance. Cheers!
 
Just finished the trade Van Helsing vs. The Mummy of Amun-Ra, collecting the six-issue mini-series.
After facing a devastating personal loss, Liesel Van Helsing wages war against the supernatural threat in New York City with a new level of fury. However, an enemy from Liesel's past is back with power unlike any enemy the vampire hunter has ever faced. To defeat this new foe, Liesel must grapple with both her horrific past and her dismal future if she hopes to emerge from this battle alive.


The story is by Pat Shand and Joe Brusha (Zenescope's President and Chief Creative Officer), with Shand handling the writing. It's a gripping tale, well paced - the 'crash, bang, wallop' stuff is nicely interjected with moments of quiet reflection on the part of Liesel - and cleverly structured, with the narrative bouncing back and forth between 'now' and Egypt in 1845. It's interesting to see Liesel operating in New York with the tacit consent of the police, through a close friendship and mutual respect with the Commissioner - provided she sticks to the supernatural and leaves the street crime and mob bosses to the police (um, yeah...).

Although this is just the second Van Helsing tale that I've read (the other being Van Helsing vs. Robyn Hood -- reviewed above), it's clear pretty early on that the character has a harder edge here (later explained in some of those reflective moments) to the point where the Commissioner asks if Liesel's developed some sort of death wish. As the story unfolds Van Helsing undergoes something of a 'journey of self-discovery' - that's as well as kicking the **** out of all sorts of supernatural menace.

The other standout character is the Mummy herself. She's certainly no 'cardboard badguy', with a fully fleshed-out backstory and very definite motivations for what she does. She also - it transpires - has a history with Van Helsing. The featured supporting cast too is well written, for both modern New York and 1800s Egypt. If Shand could just learn the difference between ancestors and descendants... :wall:

The artwork is split between Marc Rosete, who handles the here and now, and Roberta Ingranata who does the flashback sequences. Two artists working on a title at the same time isn't always successful, but here it works perfectly, their contrasting styles emphasising the two distinct time periods. Liesel Van Helsing is - of course - gorgeous, but she's also convincingly kickass, as is the Mummy - whose appearance changes pretty drastically. Both artists do a great job.

I'll admit I'm not a huge fan of tales based around ancient Egypt; I bought the book because I like the Van Helsing character and I'm looking to collect the whole of her adventures. Despite that, there was a lot for me to enjoy. And if you do like those old Universal Mummy films, and/or Indiana Jones or Lara Croft, you'll probably get a kick out of this.

Oh, and - this being a Van Helsing story - there are vampires.

7.5/10
 
Recently finished the trade Grimm Fairy Tales: Legacy, which collects the first 12 issues of an ongoing series.
For many years, Sela Mathers was the Guardian of the Nexus; she was the protector of Earth and the four other dimensions linked to it. But not long ago, Sela made the selfless decision to sacrifice herself in order to save the world. Her only daughter, Skye, carries the same immense power as her mother, but Skye is young, inexperienced, and just discovering the extent of her abilities. But there is not time for training wheels, as Skye Mathers will be forced to jump right into the fire.

As monstrous beings from fairy tale lore invade our world, Skye must quickly learn to hone her abilities as well as harness the incredible power of a magical book that only she can control. From werewolves to giant frog monsters to deadly gargoyles, Skye will find that saving the world is even harder than it sounds.


Zenescope have really built their 'Grimm Universe' into something, tying many of their solo titles to it, and creating a world full of mystical and mythical creatures and people. Most of the writing here is by Joe Brusha, with three issue/chapters by Ralph Tedesco, whilst art is shared by Ediano Silva, Ario Murti, Julius Abrera, Dheeraj Verma, and Derlis Santacruz.

Brusha and Tedesco's writing is okay (I've seen better from both - especially from Brusha, with his incredible work on Grimm Fairy Tales: Tarot - reviewed above). The overarching story moves along well. Skye Mathers is an engaging character, and seeing her trying to get to grips with the power she wields (in particular, her mystical book - which seems to have a mind of its own) is entertaining. The various characters and creatures reimagined from fairy tales of old are interesting to see. But the rest of the supporting cast feels two-dimensional and under-developed. I'd like to have seen a little more depth for them - hopefully that's to come.

The art however is gorgeous. Let's face it, much of Zenescope's output is based around very beautiful women, and this book is no exception. All the girls are stunning to look at. And yes, some of the poses are very cheesecakey (not a complaint, just an observation). But that's not to say other characters aren't drawn with the same care - they are. And the locations (be they magical realms, steamy swamps, or urban streets) likewise all look fantastic.

The primary purpose of this book seems to be to introduce characters who will go on to play their own large parts in the Grimm Universe mythology in various offshoot titles, so we basically get a series of skirmishes that end with 'We will meet again, Skye Mathers!' (or some such). How important an impact the events contained here will actually have though remains to be seen; I suspect not a lot, but the characters are interesting enough that I'm interested in seeing them again.

Pretty good plot, okay writing, stunning artwork.

8/10
 
Just finished the trade E.V.I.L. Heroes, collecting the six-issue mini-series.
With great power... comes great corruption.

Superheroes are real. They walk the Earth as Gods among men. But the fairy tales of them protecting mankind and being heroes were all lies. Humans have become their slaves, fit only to serve their super-powered masters. But in man, the nature of the true hero still survives... and one group rises up to challenge their self-appointed masters.

Can they hope to succeed or will their opposition only push mankind closer to extinction?

Writing is by Joe Brusha. Art is (mostly) by Eric J, with additional work by Christian 'Crizam' Zamora, Gregbo Watson, and Sean Hill.

I'll just come right out and say it. This is a mess. It's derivative, it's poorly put together, and it's predictable. The front cover sledgehammers it home that this is Zenescopes 'bad Justice League', with its dramatic shot of not-Superman, not-Wonder Woman, and not-Aquaman (the rear cover adds not-Flash and not-Batman). The description on the back (above) tells you what to expect - and it's been done before, and better. Zenescope take DC's Injustice: Gods Among Us, Earth-3 Crime Syndicate, and Project Cadmus, add in Marvel's Squadron Supreme, and stuff it in a blender. Then they throw the whole thing at the wall in the hope that it sticks (it doesn't). There are echoes too of Dynamite's Project Superpowers, as well as Alan Moore's 80s classic Marvelman Miracleman*. Every one of these puts E.V.I.L. Heroes in the shade (the only originality here is that whereas this kind of tale usually starts with the heroes having the best of intentions, these characters are bad from the get-go).

Some other problems,

The resistance-heroes created to tackle the not-Justice League all dress exactly the same; it's like watching Power Rangers with them all wearing red. Telling them apart in the battle scenes, where you can't even always tell male from female (not usually a problem with Zenescope!), is really difficult

There are no introductory explanations of each of these resistance-heroes' powers (one of them is called 'Blaze', another's called 'Scorch'; I'm still not sure what the difference is). If you read Justice League or Avengers, when another member of the team arrives you think 'Good, he/she can do this/that! Now the bad guys are in trouble!'. There's none of that here. We haven't a clue who these people are or what they can do

The power levels of the not-Justice League are inconsistent (yes, that can happen under different writers, but you don't expect it in one six-issue story, written by the same person throughout)​

All of Brusha's characterisations lack depth. He seems to try to create 'instant backstory' for a few, but it doesn't work. And because the characters are flat we don't care about them. And because we don't care, the stakes don't seem real and there's no tension. Yes, destruction of the Earth would be terrible, we all know that, but Brusha doesn't make us feel it. With any and every one of the similar-but-better works I mentioned, I cared. You'd never think that this was the writer who gave us the fantastic Grimm Fairy Tales: Tarot.

As for the art, it's crude-looking and at times confusingly laid-out. Admittedly, the artists do a good job of matching styles so that the change from one to another doesn't jar; unfortunately, the result is that it's all equally bad. Figures, faces, and postures are all sub-par. These are professional people. I'm sure they're talented. So, what this all screams to me is...

... Rush-job.

DC's Injustice: Gods Among Us game tie-in comic launched in Jan 2013, and ran until Sep 2016 to great acclaim (greater than many predicted). The success of the game and comic obviously pointed to follow-ups for both, and my guess is that Zenescope decided to jump in and fill the gap in the market between the first Injustice comic ending and the inevitable second one starting. E.V.I.L. Heroes debuted in August 2016 (sporting a cheeky cover reference to 'Gods among men'), a month before the first Injustice comic finished, and ran until March 2017, a month before the follow-up Injustice 2 commenced (with the Injustice 2 game appearing the month after that), so it fits.

I've reviewed eight other Zenescope titles so far in this thread. I've rated them all 7/10 - 8/10 (mostly 7.5), and I've been only too happy to give praise where it's due. So I'm not going to shy away from condemning this shambles. Zenescope's fantasy and horror output is excellent. They should stick with that.

4/10


* There are others - but you get my point!
 
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Recently finished reading The Black Sable, which collects the six-issue mini-series.
After commandeering a freighter and letting her morals get in the way of a large score, fearless space pirate, Captain Sable, finds herself backed into a corner to provide for her crew. Now taking on a job that seems too good to be true, she draws the attention of a vicious alien race and an oppressive galactic corporation that have plans of their own. With the odds against her, Sable must rally her crew to find this highly-coveted treasure and escape death along the way.

I'm not really a fan of sci-fi comics, but I like Zenescope and this was reduced, so I took a chance.

Joe Brusha's writing is pretty good here. Sable is beautiful, bawdy, battle-hardened, and badass. Rival pirate (and Sable's sometime-lover) Blake is a well-meaning, amusingly inept 'himbo'. Opposite them are the evil Corporation, a cyborg pirate named 'Captain Blood', and a fearsome alien race called the 'Mar' (who all look exactly like DC's King Shark). And somewhere in the middle, an oppressed alien race is forced into mine-working.

The story moves at a fast pace (maybe a little too fast; some encounters feel a bit rushed), and the lines are pretty well-drawn as to who can be trusted, who can't be trusted, and who can be trusted even less than you thought they could! I'd be lying if I said the story had depth, but that's not a criticism. It does, as they say, 'exactly what it says on the tin'. One thing that did seem odd was two unconnected, heavily featured characters having the same name - King Kar of the 'shark-people', and Major Karr of the Corporation :huh:

And speaking of the good Major, she looks like a clone of DC's Power Girl! Exact same hair colour/haircut, same *ahem* 'attributes' (+ 'window')! And seeing her name in capitals, I actually thought 'KARR' said 'KARA' the first time I saw it!

There is, by the way, literally no need for this story to be set in space; it's a straightforward pirate tale, involving straightforward pirate stuff; a treasure hunt, slave-trading, 'houses of ill repute', a giant Kraken-like monster, treachery, double-cross, and lots of sea space battles. You could almost believe Zenescope had an old pirate story lying around, which they stumbled across as they decided to publish a sci-fi tale! :cwink:

As for Sergio Arino's art, his faces vary in consistency, even for the same character. Bodies/poses are good; landscapes, spacescapes, and monsters are very good. Unfortunately, his layouts tend to be confusing at times. As usual, there's a variant covers gallery at the back (with work by various artists), some of which are gorgeous.

Overall, it was entertaining, but I can't see me buying/reading any of Sable's further adventures, or even rereading this one.

6.5/10
 
Just finished reading the one-shot Grimm Spotlight: Cinderella vs Zombies, from October last year. Writing is by Dave Franchini, and art is by Jordi Tarragona.
Cinderella has taken on the apocalypse(and died), taken on her own mind(and lost), and even taken on Christmas(kind of won?) but this time she takes on a whole new threat... deciding what to eat... oh and zombies!

When a crazed, obsessive lunatic accidentally brings on the zombie apocalypse(yes, one of those) somehow and for some reason our only hope is... Cindy? Don't miss this violent, no-punch pulling, insane adventure that only Cindy can shamble into!


It's well-written. It doesn't pretend towards any depth, just an unashamed cheesey/cheescakey fun-ride. Cinderella flashes her stocking-tops as she dispatches hoards of zombies with her trusted katana. And that's about it. There's a vague plot about some would-be movie writer/producer inadvertently bringing about the undead devastation, but it's really just a hook on which to hang a load of cool images.

The art style is a perfect fit - sexy-but-quirky. Cinderella - or 'Cindy', as she prefers to be known - is (of course) gorgeous, and in true comic book cheesecake tradition, contorts her body into the impossible poses artists love so much! :funny: The zombies tick all the boxes for generic, shuffling undead, and the utter carnage Cindy dispenses is wonderfully over-the-top.

Cindy's (pretty funny) thoughts and dialogue make it obvious that Zenescope are pushing her as their Harley Quinn (including a strong physical resemblance), but they do it well and I can see it working. There are nods to real-life zombie movies (including Resident Evil, World War Z), and a nice little dig at one of Hollywood's annoying 'get out of jail free' plot resets.

It's been a while since I dived into a Zenescope title, but I'm glad I did. At just 35 pages (and that includes some alternate cover/pin-up artwork) it's short - but it's a blast.

7.5/10
 
Just finished Grimm Fairy Tales presents Vampires: The Eternal, a three-issue mini-series that ran April - June 2013.
Vampires invade the Grimm Universe - and these ones don't sparkle. When Samira, the Queen of all Vampires, returns to Earth after over a century of banishment, she rallies her troops in a mission to kill every monster and High Born who won't bow before her. Can Helsing, daughter of the famed vampire hunter himself, send Samira back to the grave before the world is enslaved?


The 'Helsing' referred to is Liesel Van Helsing, daughter of famed Abraham Van Helsing, and star of her own Zenescope series. Sadly, the summary quoted above is misleading; Liesel appears in all three issues - but in her own back-up story. It's set in the same world, in the same time, but there's no crossover (although I suspect that may come in the future).

Vampires: The Eternal tells how vampire queen Samira has escaped the realm known as the Shadowlands after more than 100 years captivity, and returned to an Earth changed almost beyond recognition. She determines to become queen of not just vampires, but of all supernatural creatures that walk the Earth. This brings her into conflict with the 'Black Death', a vampire clan she knew way back, and which includes the vampire that sired her.

The Van Helsing tale (simply titled Van Helsing) shows that Liesel also escaped the Shadowlands - although she's not sure how or why. Like Samira, she struggles to get to grips with the modern world, and has a mission; in her case it's to find her close friend Sela, who escaped 100 years earlier.

Both stories are written by Pat Shand. The characterisations and dialogue are strong, and the events of both tales flow well. Neither plot is what you'd call 'deep' or complex, but they make sense and allow for some nice action pieces. Flashback sequences (to the 1300s) in Vampires: The Eternal reminded me of the very cool scenes in the Buffy TV show where we saw Spike's early years with Angelus and Drusilla.

Artwork on Vampires: The Eternal is by Vittorio Garofoli. His backdrops are nice, and he comes up with some impressive imagery. But his figure poses come off as a bit 'awkward' (especially in the action scenes), and I'm not mad keen on the way he draws faces; they seem bit 'blocky' at times. Art on Van Helsing is handled by Vince Evans. His female figures are voluptuous; you can almost see the cleavages heave (this is Zenescope!), but his faces and backgrounds are poor, almost amateurish.

A couple of good tales, sadly spoiled by some disappointing art.

6/10
 
Just finished reading Grimm Fairy Tales presents Robyn Hood vs. Red Riding Hood, a one-shot from 2013.
Red Riding Hood is hunting down rogue Highborns, and Robyn's rampant, illegal activity since returning to Earth has put the hooded archer on Red's radar. Arrows will fly and lives are at stake as these two Zenescope fan-favorite heroines clash in the ultimate grudge match!


The writing - by Pat Shand - is good. Inner monologues of the two leads express their characters, and show their differing perspectives on events both past and present. Dialogue exchanges are concise and believable. The plot, whilst being the staple 'superhero misunderstanding' that allows two heroes (or, this being Zenescope, two hot, scantily clad women) to fight each other, does everything it needs to do.

The art is mixed. The first half of the book is by David Cutler. Faces, figures, backdrops, are all very nice. He draws action well, too. The second half is by JG Miranda, and man does it vary. Some of it is fine (although not quite up to Cutler's work), but some of it is poor. It gives the impression that maybe some pages had to be redrawn, perhaps even at short notice. Whatever the reason, it's really a noticeable drop-off.

The action covers a fair bit of ground, with the two heroines battling it out over a variety of locations. Yet surprisingly for a book of this kind, there isn't too much in the way of collateral damage!

Overall, this is a quick, fun read, that doesn't require any effort on the part of the reader, and to be honest it doesn't pretend otherwise. I certainly can't see it having any significant impact on events in either Red Riding Hood's or Robin Hood's solo series. It's entertaining eye-candy, and as such it holds up pretty well.

7.5/10
 

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