The success of the Wii gave Nintendo great short term success but really hurt it in the long run. Eventually people stopped buying Wii games, it alienated Nintendo with third party support, and Nintendo thought that continuing with out of date hardware was somehow a good idea.
no doubt no doubt, but you still cannot argue with the numbers. wii did 100, while 360 & Ps3 did 80. no matter how you or i choose to look at it, the wii came out on top.
and yeah, I thought it was stupid that the wii u followed suit with its predecessor. i really hope the next nintendo platform will be up to specs with Ps5/Xbox Two, so that we can go back to the Ps2/X1/Gamecube days and have nintendo always a part of the conversation when talking microsoft and sony video games.
But compare it to sales of the PlayStation 2 and Xbox. The PlayStation 2 was the dominant console of last generation while the Xbox was mainly a niche product for hardcore gamers.
Then came the PlayStation 3 and Xbox 360 where consumers embraced the Xbox 360 to the point where it almost tied with the PlayStation 3, sales from the PlayStation 2 to PlayStation 3 declined, and developers preferred making games for the Xbox 360 as well. If you ask me, the real winner here was Microsoft for the massive gains they made last generation.
the last time someone argued to me [not that you're straight arguing with me, we're havin a perfectly civil discussion (so far

)] that the Ps3 failed when compared to the 360 and/or wii, that IS actually exactly what I was thinking. if we go back 2 generations, the Ps2 kicked everyone else's ass and was king. BUT, the most recent generation is nowhere near the same caliber! wii u is #1, 360 was a close second the whole time with PS3 lagging in 3rd half of the time but EVENTUALLY picked up enough popularity to match the 360's. that's not what happened 2 generations ago. the gamecube and x1 stood no match against the Ps2, even though those systems had their own gems of games.
Sony got cocky and it bit them in the ass. But developers always had a hard time developing for the PlayStation brand, it's why they easily jumped to the Xbox 360 when the opportunity was ripe.
absolutely, and shame on sony for doing so. in all honesty, i think what they should have done was make the 1st iteration Ps3 closer to what eventually became the slimline i.e. have the 60gb 2006 model be non-backwards compatible without any memory card slots and 2 usb ports. that way, the initial cost of the Ps4 might have been like $400 which would have made things way better for sony. and then in 2009 when the eventually redesigned, the now super slim model could have been the actual slim model then, for an even smaller fraction of the price.
I bet if they did that, they wouldn't have lost all those exclusives. maybe some of them still wouldn't have gone but the 2 most important, Tekken 6 and FFXIII, wouldn't have.
Except the gap is widening, especially since the PlayStation brand is stronger in non-English speaking territories.
the gap is only widening because the xbone isn't even out in most of those territories. speaking of which, why the hell is microsoft even waiting so long to release the xbone in those regions?!?! makes the race not even fair!
The Wii U even posted good numbers the day it launched. It was a botched launch. If it weren't we wouldn't be seeing Microsoft backtracking on so many things like Kinect 2.0 and whatnot.
dude the Xbone is selling fine. the Ps4 already outsold and I'm certain the Xbone will eclipse it soon as well.
A remastered edition of games that came out over 10 years ago is not going to turn things around. Halo 5 is one thing, but the Master Chief Collection....not so much.
look man I would like to believe you, and even if you were right, the fact of the matter is this remastered collection is technically still a AAA title, and there's nothing coming out on Ps4 around the holiday season to compete with it. Sony will lose.