Hasbro Sues to Stop Warner Bros. 'Dungeons and Dragons' Film (Exclusive)
Hasbro Inc. is not in the mood to play games.
On Monday, the toy company filed a lawsuit against producer Courtney Solomon's Sweetpea Entertainment, alleging that it has no right to make a new film that exploits its "Dungeons and Dragons" brand. Read the lawsuit here.
Solomon produced the 2000 film version of Dungeons and Dragons and is reportedly working with Warner Bros. on another Dungeons & Dragons movie. That film is based on Chainmail, a board game from Dungeons & Dragons designer Gary Gygax.
But Hasbro has also been reported to have licensed a Dungeons & Dragons reboot to Universal Studios. So the company and its Wizards of the Coast subsidiary has filed a copyright infringement lawsuit against Sweetpea that seeks a declaration that it owns rights to the property and an injunction to stop the planned Warner Bros. film.
Warner Bros. is not a defendant in the lawsuit which also asserts false designation of origin, unfair competition and trademark infringement.
According to the complaint, Sweetpea acquired rights to the property by an agreement in 1994. As part of the agreement, Solomon's company got the right to do a sequel or prequel.
But the lawsuit states, "Sweetpea's claim of ownership of the theatrical motion picture rights in the Property is baseless because the Sequel Rights have reverted to Hasbro."
The complaint filed in California federal court goes onto say that an amendment to the 1994 contract provided that Sequel Rights would "revert on a rolling basis... on the earlier of (i) five (5) years from of (sic) the initial U.S. release or (ii) seven (7) years from final director's cut of the immediately prior picture."
Another provision dealt with the reversion of television rights to the project. Sweatpea produced two TV films including Wrath of the Dragon God for the SyFi Channel in 2005 and The Book of Vile Darkness last year.
"Despite initial plans to release the First TV Movie as a theatrical or non-theatrical sequel based upon the Picture, the production actually was released in the United States as a television motion picture," says the lawsuit. "Thus, the First TV Movie represented an exercise of the Television Rights and did not reset the Sequel Rights' five-year reversion clock."
Hasbro also cites the fact that Sweetpea paid $20,000 for the "Second TV Movie," an amount it says would have been much "greater... under the License for exercising the Sequel Rights" as well as explaining that this project "neither continued, contained, nor referred to any of the characters, storylines, settings or events from the Picture or the First TV Movie."
Now that Warner Bros. has reportedly gotten on board, Hasbro is looking to collect damages over the defendants "falsely claiming ownership of the Sequel Rights to WB."
Maura Wogan at Frankfurt Kurnit is the lead counsel for Hasbro in the case. Michael Weinsten at Lavely & Singer is local counsel who filed the complaint on Monday.
Solomon was unavailable for comment.
http://rewired.hollywoodreporter.com/thr-esq/hasbro-sues-stop-warner-bros-522262
Ah, so that explains a lot. I thought Solomon might have had the sequel rights to his 2000 movie. I just didn't know the statute of limitations on when he got to exercise those rights. And it looks like Solomon shot himself in the foot by making the sequels Made For TV/Direct To DVD (in The States they were broadcast on TV first, then released on DVD, here in Canada they were only ever available on DVD). Had
Wrath Of The Dragon God been released in theatres, even on a limited basis, it would have reset the clock on his sequel/prequel rights.
I'm kinda torn on this news. On the one hand, the first D&D movie in 2000 was pretty bad. Badly written, terribly directed, horribly cast (namely Marlon Wayans, Jeremy Irons, and the girl who played Nora The Elven Ranger, everyone else was okay), and used way more CGI than was necessary (
Wrath Of The Dragon God was far superior and used much less CGI). However, it WAS very well PRODUCED (the CGI may have been overdone, but it looked pretty cool on screen). And when Solomon went from writing and directing to JUST producing, he came out with a far superior, if underfunded, product (ie:
Wrath Of The Dragon God/The Elemental Might, whatever you want to call it). So as long as he's only producing and neither writing nor directing, he comes out with a pretty cool product.
However, I am kinda curious as to what Hasbro and Universal have planned for their D&D reboot. A live action adaptation of the Saturday morning cartoon? That will require a team up between Universal & Disney, but still . . . it could be cool. Maybe an adaptation of one of their novels?
Homeland or
Dragons Of Autumn Twilight perhaps? Maybe a completely original story involving the sample characters from the 3.5 Edition Player's Handbook: Lidda the Halfling Rogue, Krusk the Half-Orc Barbarian, Jozan the Human Cleric, Tordek the Dwarven Fighter, Soveliss the Elven Ranger, and Hennet the Tiefling Sorcerer (okay, the sample character is human not tiefling, I just thought I'd shake things up a bit).
Personally, I'm hoping for the first or the third option. Those two are the most difficult to screw up. For the cartoon, you would be making PG-13 rated material out of a G rated source. Thereby making it a more palatable story than the original cartoon and enjoyable by a wider audience. Some things would remain the same (character names, magic items, general storyline), while others will be drastically changed (more violent, less silly, possibly making the characters slightly older for more . . . adult relationships). With the sample characters from the Player's Handbook, the people who play the game will be familiar with the characters, but there is very little, if anything, published or produced about these characters. Thus the writers can take the character names, genders, and races, but take certain liberties with their personalities and relationships and such (kinda like how I changed the sorcerer from a human to a tiefling).