Watch Dogs 2

I like all the inside gags about the gaming industry and Ubisoft themselves. They kinda had no choice but to be self deprecating about themselves at this point.
 
Bloody bad place the enemy AI in this game throw more grenades than CoD: World at War. :o

Ridiculous how many times i've had a "death by grenade" incident in a Hacking game. :cmad:
 
So did WD2 make the same jump from the original that AC2 did?
 
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  • 924 views8 hours ago
Nintendo Theme Park Unveiled – The Rundown

Today in the Rundown, we have the first look at the Nintendo world coming to Universal Studios theme parks, get lit with the new Fast and Furious movie, catch the latest on the new Spider-Man movies, find out how Sony might be gaming their new movies, bleed the latest on the DC movie universe, get infected with The Walking Dead,and finally, hack into some disappointing news about Watch Dogs2.

It looks like the hackers of Watch Dogs 2 are having some computer problems of their own. Ubisoft has delayed the first batch of multiplayer DLC for the new game. Known as the T-Bone Content Bundle, the pack was slated to arrive tomorrow, but Ubisoft has instead pushed it back to December 22 in order to give the development team more time to focus on fixing the multiplayer mode for the main game, which has been plagued by bugs and glitches since it launched last month.
I guess it makes sense that they would want to fix the problems with the multiplayer before introducing more content,


but it’s too bad that these problems weren’t addressed before the game was released in the first place.


source:
EPN.tv
 
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This game is so much fun. Big improvement over first game!
 




Ubisoft has released a substantial free content update for Watch Dogs 2 to prepare for the upcoming Human Conditions DLC. The update includes a number of free additions including new clothing, locations, emotes, and even some extra content in the final mission of the game. You can view the list of new additions below.

  • New World Locations – In preparing for the Human Conditions DLC, many new locations have been added or updated in the world map. We’re not going to list them all out here, but once this patch drops you may want to go exploring.
  • New Dances – Marcus loves to get down to his favorite tunes, and we thought it was unfair that he only had one move to express himself. We’ve added new variations to his dance emote that can be triggered by wearing different types of clothing.
  • New Emotes – We’ve added two new emotes, Mock and Laughing, to give you more ways to communicate with other players. Just try not to, you know, be too much of a jerk about it.
  • New Clothing – Speaking of expressing yourself, we’ve added 12 new clothing items across various shops, and 4 DedSec clothing items. Feel free to turn your swag on accordingly.
  • New Ubisoft Club Rewards (For Honor & Ghost Recon Wildlands) – Two new outfits will be available in the Ubisoft Club, featuring designs celebrating the upcoming For Honor and Ghost Recon Wildlands games.
  • Bounty Hunter Respawn – We want to keep you in the fight a little longer. As a hunter, you’ll now be able to respawn once if killed while in pursuit of a hunter. You’ll respawn a safe distance away to rejoin the chase, should you choose that option.
  • Narrative – Without spoiling all of the fun in the patch notes, we’ll just say that if you’ve finished the story you should replay the last mission to watch a little extra something at the end.

Ubisoft also released a list of things that have been tweaked or fixed in regards to glitches and other technical issues in the game. The list spans from multiplayer to general gameplay fixes. You can view the list below.
Tweaks and Balancing
Leaderboards
We realized the leaderboard interface and user experience was not optimal, and some players were confused about how it works. For example, some people wonder why their rankings are reset – it’s because there’s a new Season every 3 weeks with new rewards to win. You can read this blog post explaining the leaderboard system in detail, but here’s what we’ve done to improve the overall experience:

  • An end-of-season debrief message will display when you open the app for the first time after the season ends. It will show the rank you’ve achieved and the reward you earned for that Season. There will also be a notification in your phone when the Season ends
  • We’ve also reworked the overall clarity and legibility of the Leaderboard App. We’d be here all day if we listed every specific tweak, but you should see a noticeable improvement.
Multiplayer

  • [Online Invasions] Display Online Invasion download zone before it begins – We want the hacker to be able to visualize the download zone when the attack is initiated. This will give the hacker a tool to be more strategic in their approach, helping to further balance the mode.
  • [Online Invasions] No more Online Invasion radius trolling – Previously, hackers could pop in and out of the search radius without penalty to avoid being detected by the victim. This is a frustrating loophole that we’ve closed by adding a decreasing delay to return to the zone each time the hacker exits the radius (or goes into the water).
  • [Bounty Hunter] Reduced co-op respawn advantage in Bounty Hunter – We applied the same respawn timer to Bounty Hunter targets that is present in Co-Op Missions. This should make the gameplay more balanced when there are two targets.
  • [Bounty Hunter] Removed escape disadvantage for targets in Bounty Hunter – The police AI are no longer given the last known position of the target when a hunter enters their session. Previously, this made it very difficult to escape the police in this mode. Escape time has also been reduced once the target loses line-of-sight from their pursuers.
  • We nerfed shotties – We discovered through extensive playtesting and data analysis that automatic shotguns were overpowered in PvP modes. We’ve reduced the effective range to 40m to make it function more like an actual shotgun instead of a medium-range random sniper headshot generator. This adjustment also affects single player gameplay.
  • IED/ElectroShock Notifications – You’ll hear a small noise when approaching either of these devices if they were placed by another player. You’ll still probably die if you’re close enough to hear it, but at least you’ll know what happened.
  • Hackerspace camping addressed – It was possible for a player to barricade themselves in the shop adjacent to the SF Hackerspace since there’s only one entrance. Objects, a junction box and camera have been added to this area to minimize camping.
Other

  • Shooting polish – We’ve made numerous improvements to the feel of shooting in the game, but nothing that impacts gameplay. Improved recoil experience, tweaks to bullet tracers, sound improvements, and more. Let us know what you think.
  • Improved Car On Demand – Car on Demand vehicles will now spawn closer and in more convenient locations. Additionally, they’ll no longer spawn in redzones or mission layouts.
Bug Fixes & Performance
Stability

  • Improved performance and stability
AI

  • When honking behind a car in the road, the car will switch lanes if there’s enough room
  • Bug fix for AI sometimes entering wrong state of combat a non-lethal takedown
Game Systems

  • Fixed an issue where the Bounty Hunter in the Bounty event would not be rewarded followers if the event was cancelled
  • Fixed an issue where the player could get stuck inside the boats if he was hijacked by another player
  • Fixed numerous edge-case scenarios where the player could fall under the map
  • Fixed an issue where the Auto-Hack bullets would not always work as intended
  • Fixed an issue where some of the hacking options became momentarily unavailable after distracting a civilian
  • Using the Mass Vehicle Hack as a car passenger will now clear the way in front of the driving player
  • Tweaks on controllers trigger ratios for vehicle acceleration
  • Fixed minor graphical issues on some vehicles
Missions

  • Fixed an issue where the introduction cinematic would not play when replaying operation W4tched
  • Fixed a problem that made it possible to order a car on the barge in operation Shanghaied
Localization

  • Multiple Localization fixes
Online

  • Exploit : Fixed an issue that allowed players to hack vehicles without consuming Botnets
  • Exploit : Fixed an issue that allowed coop partners to reveal the location of the hacker in specific conditions
  • Multiple Leaderboard Fixes
Side Activities

  • Fixed a visual issue with circuit terminal path visual in the Greenhouses Coop mission layout
  • Fixed an issue that prevented some users from completing the side operation Zodiac Killer
  • Fixed an edge case issue where a prisoner in a specific coop mission couldn’t be freed
World/3D/Graphics/HUD/Menus

  • Fixed an issue where two specific pairs of pants in the Stach & Vine shop (Corsaire – Blanc + Cendre) were not added to the inventory after purchasing
  • Fixed collision issues in Alcatraz
  • Fixed numerous minor graphic issues in the world
  • Fixed multiple HUD and interface related issues
  • A ton of world issues fixed. (Out of map, misplaced items, floating, etc.)
Watch Dogs 2 is out now on Xbox One, PlayStation 4, and PC.
source: http://www.gamezone.com/
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NEWSWatch Dogs 2 easter egg teases London setting for Watch Dogs 3 Yesterday at 10:16 pm

Watch Dogs 2 was given a big update today and among the patch notes was a vague hint that something may have been...Read more




[FONT=&quot][/FONT]
[FONT=&quot]Watch Dogs 2 was given a big update today and among the patch notes was a vague hint that something may have been added to the ending of the game. Players quickly scrambled to find out what's hiding at the end of the game and now we know, it's a teaser for Watch Dogs 3.
After a brief propaganda video from the folks at DedSec, we hear a phone call (presumably some people from Blume or CTOS) talking about how DedSec has gone viral. They have hacktivists in the Middle East, Europe, and more. As the phone call goes on, one of the men tells the other to "Make the call". What does this mean exactly? No idea. The audio file is named a bunch of numbers, but they aren't random numbers... they are coordinates. If you punch in the numbers to Google Maps, you'll find that the coordinates point to a town in London.




[YT]LthJw-6oAQg[/YT]
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It makes sense that they would go to London as the city is ranked as the second most surveilled city in the world and the theme of the series is corporate greed and surveillance. When will we hear more about the sequel? Possibly E3 2018 at the earliest as Watch Dogs 2 just released and it seems like they are just now beginning development on 3, but that's pure speculation.
[NeoGAF]
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source: http://www.gamezone.com/
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I love this game, so much better than the first (which I didn't think was that bad either to be fair). Will download that free update now.
 

Woo, compensation!


[FONT=&quot]Ubisoft recently announced that some of the content intended to be a part of Watch_Dogs 2 upcoming "No Compromise" DLC will no longer be hidden behind a paywall, but players who bought the Season Pass will not get cheated out on content, they will be compensated.[/FONT]
[FONT=&quot]The new team based PvP mode, "Showd0wn", was initially intended to be a part of the "No Compromise" DLC, but Ubisoft decided that splitting the multiplayer base was not a smart move. So instead of locking the new PvP mode behind a paywall, the entire multiplayer update that was planned to be DLC content will now be free and it includes new multiplayer features for drones, motocross, and eKart races, as well as new random events in the shape of loot trucks.[/FONT]
[FONT=&quot]To access all the other parts of "No Compromise" players will still need to purchase the Season Pass, the new story missions and such will not be accessible for free.[/FONT]
[FONT=&quot]Paying players will have no reason to worry that their purchased DLC suddenly got slimmer. Ubisoft will be giving those who purchased the Season Pass new outfits and missions that they hadn't planned to include in the Season Pass.[/FONT]
[FONT=&quot]According to Watch Dogs 2's live producer, Kris Young, there were two reasons for Ubisoft making the multiplayer section of the DLC free. One was that having a big multiplayer base is healthy for a game and makes it live longer, splitting up the multiplayer base is not a smart move unless your multiplayer base is huge. The other reason was that they listened to community feedback, the community wanted more multiplayer content, Ubisoft listened, and the community got more content.[/FONT]
[FONT=&quot]"There are two main drivers behind making Showd0wn free for all of our players. The first is that we want everyone to be able to participate and play it. We really wanted to have as many people as possible playing the mode for a better challenge, better matchmaking time and quality, and a healthier, more active community."[/FONT]
[FONT=&quot]"The other is community feedback we’ve received since we announced the original plans. Our community asked for more multiplayer content, and that’s also a reason why we’ve decided to make Showd0wn accessible for free for all players, while replacing it with more single-player content in No Compromise."[/FONT]
[FONT=&quot]The "No Compromise" DLC will be available to download for Season Pass owners, or for purchase, on April 18 for PS4 and on May 18 for Xbox One and PC, and it will pack in new content to replace Showd0wn.[/FONT]
IN THIS ARTICLE

[FONT=&quot][/FONT][FONT=&quot]Tags:
MULTIPLAYERPCPLAYSTATION 4UBISOFTWATCH DOGSWATCH DOGS 2WATCH DOGS 2XBOX ONE
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source: http://www.gamezone.com/

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I finally beat the game and i have to say I didnt like it. I preferred the original despite its flaws. This game just never grabbed me and I cant quite pinpoint what it was.

Aiden was an awful protagonist but I felt his story was better in spite of that. The sense of urgency made sense and worked. Marcus was more likeable but the story was more on the silly side and not nearly as engaging

Oh and the controls were awful in here and that might have added to my dislike of it. The traversal, parkour and combat never felt right. I died too many times over the littlest things

Anyways, Ubisoft, Im ready for Assassin's Creed.
 

[FONT=&quot]Showd0wn, multiplayer racing, paintball and more.

[/FONT][FONT=&quot]Watch Dogs 2's new update 1.13 has officially released on Steam. It brings a lot of new features, many of which were community requests. This includes things like multiplayer racing, a new multiplayer mode called Showd0wn, and armored trucks roaming the open world map.[/FONT]
[FONT=&quot]Sh0wdown is a new multiplayer mode available in three types of play: Steal hidden hard drives, download the data or hack and protect the servers. All modes are 2v2 matches. With the difference in gameplay and number of approaches, no two matches will feel the same.[/FONT]
[FONT=&quot]Online races include Drones, motocross, and eKart races. They will have their own leaderboards and players can compete for season rewards.[/FONT]
[FONT=&quot]The armored trucks roaming the map offer the chance to hack them and defend against the eventual police flood that ensues. This will be intentionally difficult with a large payout.[/FONT]
[FONT=&quot]Ubisoft also added a number of new items like the non-lethal paintball gun. Stun enemies with paintballs. When used in PvP, it will actually splatter the opponent's screen. There will also be 13 new clothing items available at various stores.[/FONT]


Bug fixes

[FONT=&quot]• “Bio Hacking” blocker – Fixed an issue that was preventing some players from completing this mission.

• Duplicate operations – Fixed a bug that was sometimes causing duplicate operation entries in the DedSec App.

• Key Data – We’ve updated some Key Data units with proper definitions and descriptions on the map.

• Lots of other minor bug fixes and improvements we don’t want to bore you with.
[/FONT]

P C Specific – Title Update 1.013.177.1

[FONT=&quot]
• Fixed an issue when the game couldn’t be started in Steam after the download with "Launch the game as soon as it`s ready" option turned on.

• Fixed an issue when the San Francisco Fog was displaying incorrectly during rain.

• Fixed an issue when the game launched on laptops with integrated GPU, instead of dedicated.

• Lots of fixes to various minor issues with flickering, reflections, missing textures, windowed modes behavior, UI, text, online game modes, other stuff, yada yada.[/FONT]

IN THIS ARTICLE

[FONT=&quot][/FONT][FONT=&quot]Tags:
STEAM
[/FONT]



source: http://www.gamezone.com/
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That's weird. How does that even work?

But whatev I'll allow it
 
Here we go again.
 

1.6K views 2 days ago Published on 04/11/2018
Today in the Rundown, we have the details on new Mega Man X collections from Capcom! We also have some great news about backwards compatibility on the Xbox One, have rumours about new Forza and Watch Dogs games, go on a new adventure from Lord of the Rings author JRR Tolkien, and finally, learn how Isaac Asimov is serving as the foundation for Apple's leap to television!

source: EPN.tv
 
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Ubisoft’s Gaming Assistant AI Drops Another Hint At WATCH_DOGS 3 Teasing That "He" Will Come

Back in April, Ubisoft's virtual assistant Sam confrimed that Watch_Dogs 3 is in the works, as the AI just dropped yet another hint at Ubisoft Montreal's sandbox saying that unspecified "they" are coming...Read more


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WATCH_DOGS 2 Wrench's Voice Actor Is Teasing His Next Mysterious And "Awesome" Project
Voice actor Shawn Baichoo, who portrayed Machiavelli in Ubisoft's Assassin's Creed II and Wrench in Watch_Dogs 2 among countless others, has revealed that he has been cast in an "awesome" new project...Read more



source: GameFragger.com: Video Game News, Reviews, Trailers and more!
 


4 days ago
Seemingly Official Twitter Account Suggests That WATCH DOGS 3 Will Be Set In The UK & Revealed Very Soon
A newly created, official Twitter account seems to imply that Watch Dogs 3 will be revealed soon and set in London, UK. Hit the jump to find out more..Read more


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4 days ago
WATCH DOGS 3: Supposed LEAK Reveals Interesting Details About The Game's Protagonist & Gameplay
A leak recently surfaced online which seems to reveal gameplay and story details about Ubisoft's yet-to-be-announced third instalment in the Watch Dogs series.Read more



source: GameFragger.com: Video Game News, Reviews, Trailers and more!
 

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