TX85
Avenger
- Joined
- Jul 28, 2010
- Messages
- 26,354
- Reaction score
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- Points
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I realize this thread&topic may not be well received and that people outside the wrestling thread just won't care for it But I think it deserves a game thread and well maybe some people might be interested a bit!
Boxcover:
Trailer:
[YT]arQMM5iyT_o[/YT]
Press-Release:
http://www.wwe.com/inside/thq/wwe-13/wwe-13-press-release
Article with some details:
http://www.ign.com/articles/2012/05/29/igns-exclusive-debut-of-wwe-13
Info via twitter that I've gathered:
Wallpapers&Screenshots:
http://www.ign.com/images/games/wwe-13-ps3-127917/4fc65810f491fb7426655ddd
Boxcover:
Trailer:
[YT]arQMM5iyT_o[/YT]
Press-Release:
http://www.wwe.com/inside/thq/wwe-13/wwe-13-press-release
Article with some details:
http://www.ign.com/articles/2012/05/29/igns-exclusive-debut-of-wwe-13
Info via twitter that I've gathered:
-WWE '13 will not be at E3
-WWE'13 will be unveiled at Summerslam in August
-OMG moments can happen in any mode But it depends on match types/wrestlers&situations
-Can't play storymode as anybody else except 8 Attitude wrestlers
-Mark Henry has his Hall of Pain Shirt in his entrance,Camera is behind him like in real life
-Finisher catching required a bit of coordination,Currently there's no mid-air Codebreaker,Punk/ Undertaker and Mark Henry has"OMG" Catching Finishers so far though
-OMG Moments are technically called "Spectacular Moments"
-We can climb up on announce®ular tables again and do moves on it
-Only difference in the pin system is that the move done prior to getting a pin attempt plays a factor,A Tombstone has more impact than a body slam,You can't just do a scoop slam and get an easy pin
-New audio is still in development
-Some OMG moments are wrestler types specific But everyone has access to something else in OMG moments
-Breaking through the Hell in a Cell roof, and throwing opponents off the HIAC roof are both OMG moments ,overhauled for WWE'13
-Match experience settings are in standard settings,Just like you'd use to select an arena or the # of finishers at the start of a match
-Online servers are the same types from WWE'12,Leading to a better experience cause they(THQ) underestimated what was needed before
-OMG signs are"a little cartoony. Not... awful, but they definitely stand out. Game is Alpha - could easily change
-You can't fight in the crowd after breaking the barricade,It's more located to that holding area near the announce table.
-The time period for Attitude Era Mode has not been defined just yet,This is WWE's side of that era. Not WCW
-Graphics&game is still in"Alpha"
-Weight detection deals mostly with realistic move execution,Rey isn't going to bodyslam Show..He'll do a different move
-Besides Raw is War there are other Attitude arenas
​-The core gameplay is similar to WWE'12
-Attitude Era mode seems like a huge step-up compared to RTWM
-Punk's intro is far more faithful to what he does now
-Attitude Mode is still being worked on
-Sean Waltman/X Pac tweeted"I have a major announcement. Breaking. News. I'm going to be in WWE 13 as xpac. "
-Punk's cobra commander&pepsi logos tattoos in the game are"look-a-likes"
-WWE'13 will be unveiled at Summerslam in August
-OMG moments can happen in any mode But it depends on match types/wrestlers&situations
-Can't play storymode as anybody else except 8 Attitude wrestlers
-Mark Henry has his Hall of Pain Shirt in his entrance,Camera is behind him like in real life
-Finisher catching required a bit of coordination,Currently there's no mid-air Codebreaker,Punk/ Undertaker and Mark Henry has"OMG" Catching Finishers so far though
-OMG Moments are technically called "Spectacular Moments"
-We can climb up on announce®ular tables again and do moves on it
-Only difference in the pin system is that the move done prior to getting a pin attempt plays a factor,A Tombstone has more impact than a body slam,You can't just do a scoop slam and get an easy pin
-New audio is still in development
-Some OMG moments are wrestler types specific But everyone has access to something else in OMG moments
-Breaking through the Hell in a Cell roof, and throwing opponents off the HIAC roof are both OMG moments ,overhauled for WWE'13
-Match experience settings are in standard settings,Just like you'd use to select an arena or the # of finishers at the start of a match
-Online servers are the same types from WWE'12,Leading to a better experience cause they(THQ) underestimated what was needed before
-OMG signs are"a little cartoony. Not... awful, but they definitely stand out. Game is Alpha - could easily change
-You can't fight in the crowd after breaking the barricade,It's more located to that holding area near the announce table.
-The time period for Attitude Era Mode has not been defined just yet,This is WWE's side of that era. Not WCW
-Graphics&game is still in"Alpha"
-Weight detection deals mostly with realistic move execution,Rey isn't going to bodyslam Show..He'll do a different move
-Besides Raw is War there are other Attitude arenas
​-The core gameplay is similar to WWE'12
-Attitude Era mode seems like a huge step-up compared to RTWM
-Punk's intro is far more faithful to what he does now
-Attitude Mode is still being worked on
-Sean Waltman/X Pac tweeted"I have a major announcement. Breaking. News. I'm going to be in WWE 13 as xpac. "
-Punk's cobra commander&pepsi logos tattoos in the game are"look-a-likes"
Wallpapers&Screenshots:
http://www.ign.com/images/games/wwe-13-ps3-127917/4fc65810f491fb7426655ddd
Last edited: