DoomRulz
A guy that comes and goes
- Joined
- Apr 27, 2007
- Messages
- 3,736
- Reaction score
- 208
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- 73
Why is it that developers just can't seem to get the AI to behave with brains when it comes to video games these days?
I've been playing Command and Conquer 3 and replaying Generals lately, and all the AI seems to know is rush, rush, rush. And the AI cheats for some reason... The pathfinding is horrendous, as units can't seem to work their way out of a trench or w/e and instead flop on building corners like dying fish.
Turok's AI is so unbalanced, that one minute they're sharpshooting snipers and the next they don't even know how to use a gun.
Can anyone think of anything else?
I've been playing Command and Conquer 3 and replaying Generals lately, and all the AI seems to know is rush, rush, rush. And the AI cheats for some reason... The pathfinding is horrendous, as units can't seem to work their way out of a trench or w/e and instead flop on building corners like dying fish.
Turok's AI is so unbalanced, that one minute they're sharpshooting snipers and the next they don't even know how to use a gun.
Can anyone think of anything else?