Why Are You Crouching Spock?
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Valve boss Gabe Newell just got done with his keynote address at this year's Design Innovate Communicate Entertain conference in Vegas. It was great! Here are the highlights.
- He says some great sutff about combating piracy. Really seems to hit the nail on the head when it comes to the PC market. He says that people aren't pirating because they're cheapskates, they're pirating because it's a better service. No regional delays, no DRM, instant downloading, that kind of thing.
Which Steam is aiming to match. They're not trying to stamp out piracy, they're trying to catch up.
- The team currently working on Team Fortress 2's excellent character videos are now working on comics. He didn't specify whether they'd be Team Fortress 2 comics, though, but you'd wager it'd be something Valve-related, or he wouldn't be mentioning it now, would he? MTV"s Stephen Totilo has let us know that, yes, they're working on Team Fortress 2 comics
- Steam sales don't increase sales. "Increase" is doing the benefit a disservice. Team Fortress 2 sales go up by over 100% when there's a free update on the PC. And the recent Left 4 Dead sale? That saw sales of the game increase by 3000%. And no, that's not a typo.
- The benefits of Steam as a retail platform don't stop there. Newell also mentioned that for a particular third-party game (which goes unnamed), sales went up 36,000% following a weekend sale. Sure, that's a hand-picked statistic (it's just one game, and we don't know how low sales were beforehand), but it's also an enormous figure.
- Responding to audience questions, Newell believes that it's inevitable that a service like Steam - which started on the PC - will eventually migrate to consoles.
http://kotaku.com/5156238/gabe-newells-dice-keynote-left-4-dead-sales-tf2-comic-books
Shacknews
Valve co-founder Gabe Newell announced during a DICE keynote today that last weekend's half-price sale of Left 4 Dead resulted in a 3000% increase in sales of the game, posting overall sales that beat the title's original launch performance.
Newell also mentioned that new Steam customers jumped 1600% over the same weekend, according to G4TV. Retail sales remained constant.
Sales of Team Fortress 2 went up 106% following a free update to the game. Retail wasn't left out in this case, with sales jumping 28%.
The massive Steam holiday sale was also a big win for Valve and its partners. The following holiday sales data was released, showing the sales breakdown organized by price reduction:
Furthermore, Valve has hired an experimental psychologist to maximize the excitement of Steam sales and other marketing opportunities. According to Newell, one suggestion by the psychologist was to provide one free copy of a Valve game to every 25th buyer of Left 4 Dead.
http://www.shacknews.com/onearticle.x/57308#
Steams also up to 20 million users now.
http://g4tv.com/thefeed/blog/post/6...009-Keynote---Gabe-Newell-Valve-Software.html
- He says some great sutff about combating piracy. Really seems to hit the nail on the head when it comes to the PC market. He says that people aren't pirating because they're cheapskates, they're pirating because it's a better service. No regional delays, no DRM, instant downloading, that kind of thing.
Which Steam is aiming to match. They're not trying to stamp out piracy, they're trying to catch up.
- The team currently working on Team Fortress 2's excellent character videos are now working on comics. He didn't specify whether they'd be Team Fortress 2 comics, though, but you'd wager it'd be something Valve-related, or he wouldn't be mentioning it now, would he? MTV"s Stephen Totilo has let us know that, yes, they're working on Team Fortress 2 comics
- Steam sales don't increase sales. "Increase" is doing the benefit a disservice. Team Fortress 2 sales go up by over 100% when there's a free update on the PC. And the recent Left 4 Dead sale? That saw sales of the game increase by 3000%. And no, that's not a typo.
- The benefits of Steam as a retail platform don't stop there. Newell also mentioned that for a particular third-party game (which goes unnamed), sales went up 36,000% following a weekend sale. Sure, that's a hand-picked statistic (it's just one game, and we don't know how low sales were beforehand), but it's also an enormous figure.
- Responding to audience questions, Newell believes that it's inevitable that a service like Steam - which started on the PC - will eventually migrate to consoles.
http://kotaku.com/5156238/gabe-newells-dice-keynote-left-4-dead-sales-tf2-comic-books
Shacknews
Valve co-founder Gabe Newell announced during a DICE keynote today that last weekend's half-price sale of Left 4 Dead resulted in a 3000% increase in sales of the game, posting overall sales that beat the title's original launch performance.
Newell also mentioned that new Steam customers jumped 1600% over the same weekend, according to G4TV. Retail sales remained constant.
Sales of Team Fortress 2 went up 106% following a free update to the game. Retail wasn't left out in this case, with sales jumping 28%.
The massive Steam holiday sale was also a big win for Valve and its partners. The following holiday sales data was released, showing the sales breakdown organized by price reduction:
- 10% sale = 35% increase in sales (real dollars, not units shipped)
- 25% sale = 245% increase in sales
- 50% sale = 320% increase in sales
- 75% sale = 1470% increase in sale
Furthermore, Valve has hired an experimental psychologist to maximize the excitement of Steam sales and other marketing opportunities. According to Newell, one suggestion by the psychologist was to provide one free copy of a Valve game to every 25th buyer of Left 4 Dead.
http://www.shacknews.com/onearticle.x/57308#
Steams also up to 20 million users now.
http://g4tv.com/thefeed/blog/post/6...009-Keynote---Gabe-Newell-Valve-Software.html
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