GamerGate Film 'Crash Override' In Development

Slander? What I said is slander but you **** shaming a woman you have never met by accusing of her sleeping with five guys for money isn't slander? :funny:

I'd say that my "slander" is much nicer because I don't care how many people you have bedded for cash. But then again nobody would care would they because you are a man and men are allowed to sleep with as many women as they please and not get nearly the same amount of crap women get.

Do I need to bring up SentinelMind's wisdom about locks and keys? :o
 
Sounds classy...
One of my favorite people on YT literally started a hashtag, blankKonami, but not blank. Rather sad, considering this is a company that produced some of the best games, well ever. It got so bad, Kojima left and they won't even admit he has.
 
Yes video game reviews, not money.

I won't edit my original post, I'll just leave my mistake for all to see, it's been quoted anyway.
 
Please tell me what he said, I need more outrage for some reason.

I think it was him anyway. Something about "a key that opens many locks is prized, but a lock that opens to many keys is worthless" said on a topic along those lines.
 
Here's my thing on all this: Even if you accept that GamerGate is solely born from the idea that there is a serious problem with gaming journalism.... who cares? Is that such an issue that it warrants this kind of insanity? Even if you took the GamerGaters on face value, it still looks nuts. So some games get biased coverage due to personal associations or deals. Such a thing happens in nearly every form of media. Sports reporters will do fluff pieces on star athletes, to avoid getting on the bad side of said athlete and losing access to them. Movie reviewers will give glowing reviews to movies they have a personal interest or connection with. TV reviewers, same. It happens everywhere. Is it good? No. Is it dishonest? Yes. Is it something worth launching a massive campaign full of vitriol like GamerGate? **** no. Because all of these things have something in common. They don't REALLY matter. Video games, sports, movies, TV. They're entertainment. Who cares if someone is giving them inflated reviews? Decide for yourself on the quality of the product. This isn't the equivalent of covering up a political scandal.
 
I think it was him anyway. Something about "a key that opens many locks is prized, but a lock that opens to many keys is worthless" said on a topic along those lines.
It took me a second to realize what the metaphor was. He got banned right?
 
Here's my thing on all this: Even if you accept that GamerGate is solely born from the idea that there is a serious problem with gaming journalism.... who cares? Is that such an issue that it warrants this kind of insanity? Even if you took the GamerGaters on face value, it still looks nuts. So some games get biased coverage due to personal associations or deals. Such a thing happens in nearly every form of media. Sports reporters will do fluff pieces on star athletes, to avoid getting on the bad side of said athlete and losing access to them. Movie reviewers will give glowing reviews to movies they have a personal interest or connection with. TV reviewers, same. It happens everywhere. Is it good? No. Is it dishonest? Yes. Is it something worth launching a massive campaign full of vitriol like GamerGate? **** no. Because all of these things have something in common. They don't REALLY matter. Video games, sports, movies, TV. They're entertainment. Who cares if someone is giving them inflated reviews? Decide for yourself on the quality of the product. This isn't the equivalent of covering up a political scandal.
I completely agree. There are legit problems in the videogame industry. Sexism, distortion of the market, the way companies have artificially raised the price of games, working conditions, how game developers have lost their own IPs, etc. That someone who works on a game has their bonus decided on metacritic scores is a legit problem imo, one that effect families.
 
I completely agree. There are legit problems in the videogame industry. Sexism, distortion of the market, the way companies have artificially raised the price of games, working conditions, how game developers have lost their own IPs, etc. That someone who works on a game has their bonus decided on metacritic scores is a legit problem imo, one that effect families.

Even if you boiled it all down to a completely selfish, personal level, there are STILL issues in video games worth far more attention than GamerGate. Companies release full-priced games that are broken and buggy, like Assassin's Creed Unity or Arkham Knight on PC. That is something that affects a gamer on a direct level. Their wallet. Sure, there's anger and outrage over that, but nowhere NEAR the level GamerGate got. Which is completely telling. It isn't really the video games that is sparking their rage.
 
I am not an outsider.

I am, while I do alot of play PC games, I never consider myself to be a part of gaming cultur.Howvwe I do keep abreast of gamng news and I have friends who are games.

Who disagrees that game journalism is crap and that plenty of reviews are skewed? Who argues against this?

Not me.

On the other hand, trying to avoid the harassment of a women and discussing who she decides to sleep with? Are you serious?

Which part of my post that I did that.

You just admitted you have no idea what you are talking about because you are an "outsider". So you are either lying or admitting you have no idea what you are talking about.

Re-read my post.
I'm an outsider in a sense that I don't care that much about gaming cultures nor do I consider myelf a gamer.

Seriously, whe the heell does you shop tobe able to buy strawmans this cheaply.


Whether you have or not, I don't know.

Obviously by your false assertion you don't enough about me to conclude anything on who I am .

But are you suggesting it was on this scale?

I never suggested of such thing.



Because it was a) BS, and b) a clear type of revenge porn.



Every single time you blame the victim of this crap by accusing her of prostitution. You just did it again.

You still mking the mistake of confusing me for being a gamergater.

if was about gaming jounalism ethics
I am not wrong in this. When I am wrong, I admit it. This, not wrong about.[/QUOTE]

So you're saying tha the statement "many gamergater believe that their movement was about gaming jounalism ethics" is false?

if was about gaming jounalism ethics
Do you? This didn't become a social issue because a few people did this.[/QUOTE]

Itwas becasue the loudest and most vocal part of the group are those type of people.

Slander? What I said is slander but you **** shaming a woman you have never met by accusing of her sleeping with five guys for money isn't slander? :funny:

I'd say that my "slander" is much nicer because I don't care how many people you have bedded for cash. But then again nobody would care would they because you are a man and men are allowed to sleep with as many women as they please and not get nearly the same amount of crap women get.

Could you pointo the post where I accuse her of prostituting herselfm or where I opined that "men are allowed to sleep with as many women as they please and not get nearly the same amount of crap women get."?
 
Here's my thing on all this: Even if you accept that GamerGate is solely born from the idea that there is a serious problem with gaming journalism.... who cares? Is that such an issue that it warrants this kind of insanity? Even if you took the GamerGaters on face value, it still looks nuts. So some games get biased coverage due to personal associations or deals. Such a thing happens in nearly every form of media. Sports reporters will do fluff pieces on star athletes, to avoid getting on the bad side of said athlete and losing access to them. Movie reviewers will give glowing reviews to movies they have a personal interest or connection with. TV reviewers, same. It happens everywhere. Is it good? No. Is it dishonest? Yes. Is it something worth launching a massive campaign full of vitriol like GamerGate? **** no. Because all of these things have something in common. They don't REALLY matter. Video games, sports, movies, TV. They're entertainment. Who cares if someone is giving them inflated reviews? Decide for yourself on the quality of the product. This isn't the equivalent of covering up a political scandal.


I'm in complete agreement with that.
 
Even if you boiled it all down to a completely selfish, personal level, there are STILL issues in video games worth far more attention than GamerGate. Companies release full-priced games that are broken and buggy, like Assassin's Creed Unity or Arkham Knight on PC. That is something that affects a gamer on a direct level. Their wallet. Sure, there's anger and outrage over that, but nowhere NEAR the level GamerGate got. Which is completely telling. It isn't really the video games that is sparking their rage.
Yep. And the release of full-priced buggy and broken games has so much to do with industry work practices. They shrink development cycles and release to dates, not actual completion of the game. The Day-One patch has given them the ability to work on the game up until release date, and even then the majority are broken.
 
Even if you boiled it all down to a completely selfish, personal level, there are STILL issues in video games worth far more attention than GamerGate. Companies release full-priced games that are broken and buggy, like Assassin's Creed Unity or Arkham Knight on PC. That is something that affects a gamer on a direct level. Their wallet. Sure, there's anger and outrage over that, but nowhere NEAR the level GamerGate got. Which is completely telling. It isn't really the video games that is sparking their rage.

They were mercifully spared the tankmobile. :o
 
I'm in complete agreement with that.
You do realize SlackBrian just said that this whole thing wasn't about videogame journalism, right? You do realize what you just agreed with? That GamerGate is a whole lot of BS?
 
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They stopped trying to fix the game on PC. I can't believe they did that. Made people wait months, and then just gave up.

Yeah, on a serious note, that's appalling practice. That whole game's launch was a mess with the game missing features and now re-selling content that's already on the disk and the PC disaster.
 
Yep. And the release of full-priced buggy and broken games has so much to do with industry work practices. They shrink development cycles and release to dates, not actual completion of the game. The Day-One patch has given them the ability to work on the game up until release date, and even then the majority are broken.

The video game industry has often seemed like a broken industry, that goes through cycles of destroying and rebuilding itself constantly. The industry as a whole chugs along, but you see studios close after one moderately successful game. Not a failure, just a mediocre hit. But because the game didn't sell 4 million units, the studio becomes insolvent. It's unsustainable for all but the mega studios. Which gives them all the power. They can pump out garbage, then apologize for it after, and offer free DLC or some crap as a "make up". And gamers, by and large, accept this. They complain, stamp their feet, then buy it anyways. The mega studios like EA and whatnot have nothing forcing them to produce a functional product, because nothing exists that can. The only thing that could is the audience, which more or less acquiesces. It's this environment that makes GamerGate's hypocrisy so plainly clear. If they truly cared about ethics in gaming, they would have stood up long ago.
 
You do realize SlackBrian just said that this whole thing wasn't about videogame journalism, right? You do realize what you just agreed with?

Re-read his post.Correct me if I'm wrong but he basically said that even if the jounalism part is true the gaminggate fiasco shouldn't become the toxic move ment it is most famous for nor does it deserve the importance nad attention people assigned it with.In the bigger scale of thing it is still trivial entertainment industry fluff.
 
They were mercifully spared the tankmobile. :o

I enjoyed Arkham Knight a great deal. But goddamn, those tank missions. Why am I sneaking up on a tank, in a tank? How does this make sense? I have to quietly maneuver behind the tank so I can hit their Zelda-critical button, all the while I'm running over everything in sight. And then I have to do that exact same mission, again, later, just so I can NOT fight Deathstroke? I WANNA FIGHT DEATHSTROKE.
 
The video game industry has often seemed like a broken industry, that goes through cycles of destroying and rebuilding itself constantly. The industry as a whole chugs along, but you see studios close after one moderately successful game. Not a failure, just a mediocre hit. But because the game didn't sell 4 million units, the studio becomes insolvent. It's unsustainable for all but the mega studios. Which gives them all the power. They can pump out garbage, then apologize for it after, and offer free DLC or some crap as a "make up". And gamers, by and large, accept this. They complain, stamp their feet, then buy it anyways. The mega studios like EA and whatnot have nothing forcing them to produce a functional product, because nothing exists that can. The only thing that could is the audience, which more or less acquiesces. It's this environment that makes GamerGate's hypocrisy so plainly clear. If they truly cared about ethics in gaming, they would have stood up long ago.
I completely agree. I still remember when I read that the Tomb Raider reboot, after selling 3.4m copies in month was considered a financial failure by Square Enix. These larger publishers buy up these smaller companies, don't really pay them all that well, set them unrealistic goals and then shut them down when they don't meet them. How many talented smaller studios have died after being bought up by the bigger publishers?
 
Man , I gotta get mymyself some sleep.The amount odf my spelling/grammar( and even copypasting errors) are getting out of hand.
 
I enjoyed Arkham Knight a great deal. But goddamn, those tank missions. Why am I sneaking up on a tank, in a tank? How does this make sense? I have to quietly maneuver behind the tank so I can hit their Zelda-critical button, all the while I'm running over everything in sight. And then I have to do that exact same mission, again, later, just so I can NOT fight Deathstroke? I WANNA FIGHT DEATHSTROKE.

I knocked down a street lamp, ran over benches, ripped up trees and broke part of a building, yet I was still being stealthy apparently since the tanks didn't even notice. :o
 
Re-read his post.Correct me if I'm wrong but he basically said that even if the jounalism part is true the gaminggate fiasco shouldn't become the toxic move ment it is most famous for nor does it deserve the importance nad attention people assigned it with.In the bigger scale of thing it is still trivial entertainment industry fluff.
Continue to read the post in the thread. I got the intent, you didn't. At least I think I did. Calling those apart of GamerGate hypocrites who weren't sparked by videogame journalism. I wonder what the source of that rage was. Let me think...
 

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