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In this new KH title you take on the role of Roxas before he is accepted into the Organization XIV. And no you didn't read wrong its the Org 14, there was another female org member before Roxas joined, but I'm assuming she quit or died.
A look at the battle system.
The style of game play is Based off the CoM battle system, and there is not stylus touch screen control.
Some Minor Info.
Kingdom Hearts: 358/2 Days (Nintendo DS)
- Developed by the makers of FF Fables: Chocobo Tales (h.a.n.d)
- Multiplayer Mode is all mission-based & any Org. XIII member is playable
- Story illustrates the daily life of Organization XIII
- 14th Organization Member is not Namine
Information from the Nomura interview.
Moving on to 358/2 Days (that's pronounced "Three Five Eight Days Over Two," according to the pronunciation listed in Gemaga), Nomura answered one big question we've all been wondering: where will Disney characters fit into the storyline, which is centered around Roxas and Organization XIII. "They will appear in the game," said Nomura of the Disney family, "but in a slightly different form. KH is generally a story where you set out on a journey with a goal in mind. However, Roxas is a member of Organization XIII, so he always returns to the home base. So, this is not a story about a journey. Also, Roxas's personality is such that he does not actively attempt to come into contact with other characters. So, the relationship to Disney characters will be different from before."
Nomura and crew are, surprisingly, making minimal use of the stylus for this game. "Wonderful World is a game where we fully used the DS's functionality," explained Nomura. "However, this time, we're not really using the DS functionality. In order to not break the Kingdom Hearts control feel, we're not using the stylus. Also, we're planning on using the bottom screen for something."
So what is that "something"? We're not sure about single player, but during multiplayer mode, the bottom screen will be used for a unique chat system, Nomura revealed. Players will be able to draw on this screen in order to communicate messages to one-another. Different from Pictochat, everyone draws on the same screen. Nomura and crew are also considering adding a few action buttons to the chat screen; these will be for actions that don't specifically affect gameplay.
It should be noted that Nomura's mention of chat features isn't confirmation of Wi-Fi play being included in the game. For all we know, the game may just be local-area play for four players, with chat thrown in for fun (we imagine being able to draw on the same screen as being quite fun regardless of distance).
Local area or 'net based, multiplayer looks like it's going to bring plenty of replay value to the 358/2 Days. Players will be able to select from the thirteen members of the Organization XIII, although each player will have to choose a unique character. The game will offer up a variety of missions, some asking that you defeat enemies, some asking that you fight one another, and others requiring that you recover items. Single and multiplayer modes are connected in that your character's growth is shared between the two.