Shadow Tower

Galactus

Devourer of Worlds
Joined
Sep 1, 2000
Messages
16,277
Reaction score
1
Points
31
Hudson's New Wii Game
An adventure in the world of shadows.
by John Tanaka
August 5, 2009 - Chances are, when you see screenshots of Hudson's latest Wii title, you're going to end up doing a double take. At a glance, this 2.5D action title looks like nothing but backgrounds, with no character on screen. To see the characters, you have to look a little closer -- at the shadows.

Hudson's new Wii title, first shown on the pages of this week's Famitsu, is Shadow Tower. You play as the shadow of a boy, and must navigate the shadows cast by foreground objects onto walls and the ground.

Official screenshots of the game haven't been shared outside of Famitsu, so we'll try our best to explain. A typical scene in Shadow Tower looks like a screenshot from any other game, but minus character elements. The foreground objects in the scene cast distinct shadows onto the far background. You control your shadow character on those shadows.

In addition to running and jumping between platform shadows, you'll also have to come with ways to alter the shadows in order to create paths. You can do this by making foreground objects move. Let's say you encounter a lever in the shadow dimension. Pulling on it will make the same lever in the real world move. This could make a machine move, causing the shadows to shift, and opening new paths.

You also have access to a butterfly-like character called Kuro Ageha. Unlike your character, this character can interact directly with the real world. You can take direct control of Kuro Ageha to make alterations to the world -- moving light sources around to change the shadow orientations, for instance. While the magazine isn't clear on this, Kuro Ageha looks somewhat like a pointer, so we're under the impression that you'll move her around with pointer controls.

The "Shadow Tower" of the game's name is in reference to a tower that's seen far in the distance in the game world. You're trying to get to the top of the tower for a reason that has yet to be explained.

It has an intriguing concept along with some eye popping art work that reminded us of ICO at first. Unfortunately, Shadow Tower looks like it may be a bit early right now, as Famitsu lists it as being 30% complete and without a final release date.
 
Nintendo Power showed some shots of this thing...it looks really crazy. And well done.
 

Users who are viewing this thread

Back
Top
monitoring_string = "afb8e5d7348ab9e99f73cba908f10802"