• Xenforo Cloud has upgraded us to version 2.3.6. Please report any issues you experience.

Shovel Knight



PS Vita, Wii U, 3DS, PlayStation 4, Xbox One, PC, Switch
Shovel Knight coming to Switch, to be renamed Shovel Knight: Treasure Trove
Published 7 hours ago. 46 comments.
2D side-scrolling platform getting price raise in the spring.
Shovel-Knight-Switch-Ann.jpg

Ads by Kiosked

Shovel Knight is coming to Nintendo Switch, developer Yacht Club Games announced. And Shovel Knight will be renamed Shovel Knight: Treasure Trove across all platforms and get a price raise in the spring.

There’s a lot to take in, so here is Yacht Club Games’ blog post in full:
Body Swap Mode
Body Swap Mode is complete and will be included for Shovel Knight’s campaign! Get ready for sprites and illustrations of all-new designs for body-swapped versions of the main characters as the release draws closer. To get you primed, here’s your first look at body-swapped Shovel Knight and Shield Knight!
Shovel Knight Two-Player Co-op
Finally!! After many requests! Grab a friend and rejoice! Local two player co-op in Shovel Knight’s campaign is coming as a free update to all console and PC platforms (3DS/Vita not included). Amiibo not required!
Shovel Knight: Treasure Trove
Soon, the game you now know as Shovel Knight will become Shovel Knight: Treasure Trove. When that happens, you’ll also have new options to purchase each campaign as separate, standalone games on PlayStation 4, Xbox One, PC/Mac/Linux, and Nintendo Switch:




    • Shovel Knight: Shovel of Hope – Shovel of Hope is our new name for the original Shovel Knight game, since it needed a title like the others. What do you think!? Rewatch the adventure here.
    • Shovel Knight: Plague of Shadows – Plague Knight’s Campaign emerges from the Shadows to hopefully get some recognition this time! Watch it all here.
    • Shovel Knight: Specter of Torment – Specter of Torment is our most expansive campaign yet. We’re so excited for you to become the reaper! See Specter Knight in action here.
Later in 2017 the following will release (names TBD):




    • Shovel Knight: King Knight’s Campaign – A crazy campaign with the gilded goob himself!
    • Shovel Knight: Battle Mode – Duel with up to 4 players as your favorite heroic or villainous knight! (3DS/Vita not included.)
Why is this happening? Well, we hope providing less expensive standalone versions will provide better entry points for different types of players! Also, players can more easily grab an adventure (or Battle Mode) on another platform!
All owners of Shovel Knight on all platforms will automatically own Shovel Knight: Treasure Trove instead and will continue to get each of the planned free campaigns and features via updates. It will work exactly like how Shovel Knight was updated to include its first campaign addition, Shovel Knight: Plague of Shadows. Don’t worry!
Price Raise
In the spring, we will be raising the price of Shovel Knight. If you haven’t picked up Shovel Knight yet and want all the content included within Shovel Knight: Treasure Trove, buy it now before the price increases this spring! Or pick a selection of the standalone versions for a cheaper price!
Read More

3DS, PC, PlayStation 4, PS Vita, Switch, Wii U, Xbox One





source: Gematsu
 
Last edited:


Switch
Nintendo confirms Fast RMX, Shovel Knight for Nintendo eShop launch on Switch on March 3
Published 13 hours ago. 33 comments.

Nintendo to host Nindies Showcase on February 28.

Fast-RMX-March-3-Dated.jpg
Ads by Kiosked


Nintendo has confirmed that Fast RMX from Shin’en Multimedia, and Shovel Knight: Specter of Torment and Shovel Knight: Treasure Trove from Yacht Club Games will make up the Nintendo eShop launch lineup for Nintendo Switch on March 3.
Here are brief overviews of each game:


    • Fast RMX from Shin’en Multimedia: Challenge your friends to local split-screen competition or take part in online races against players from all over the world. This lightning-fast anti-gravity racer is exclusive to Nintendo Switch.
    • Shovel Knight: Specter of Torment from Yacht Club Games: The latest DLC for the critically acclaimed hit Shovel Knight is a full-featured game starring Specter Knight, one of the enemies from the original game. The massive campaign includes even more content than the last DLC, Plague of Shadows. Shovel Knight: Specter of Torment is exclusive to Nintendo Switch for a limited time.
    • Shovel Knight: Treasure Trove from Yacht Club Games: For Shovel Knight‘s biggest fans, Shovel Knight: Treasure Trove includes the original Shovel Knight game, as well as all previously released DLC – even Shovel Knight: Specter of Torment! Shovel Knight: Treasure Trove will be exclusive to Nintendo Switch for a limited time.

Additionally, Nintendo will host a “Nindies Showcase” video presentation on Tuesday, February 28 at 9:00 a.m. PT at Nintendo.com where it will showcase many of the upcoming downloadable indie titles for Switch. According to the company, more than 60 indie games will be released for Switch via the Nintendo eShop this year.
Finally, Nintendo shared some additional information about the launch of the Nintendo eShop on Switch:


    • People who already have funds in their accounts on other Nintendo devices can access them using a shared wallet that works on Nintendo Switch as well. Once they link their Nintendo Network ID and Nintendo Account and then their Nintendo Account to their Nintendo Switch system, this functionality becomes possible.
    • Virtual Console games will not be available on Nintendo Switch at launch. We will share more information in the future.
      A news feature will offer updates about the latest additions to Nintendo eShop, as well as providing information about upcoming games and other updates from Nintendo.
    • To access Nintendo eShop, a system update that will be available on launch day is required. The system update downloads in the background, is designed to install quickly and doesn’t disrupt gameplay.
    • After visiting Nintendo eShop on Nintendo Switch for the first time, gamers can also purchase Nintendo Switch digital games on Nintendo.com. Users can purchase the games on Nintendo’s website and have them download automatically to their Nintendo Switch system at home or on the go, wherever there is a Wi-Fi connection.

Switch is due out worldwide on March 3.

Read More


Switch, Fast RMX, Nintendo, Release Dates, Shin'en Multimedia, Shovel Knight, Switch, Yacht Club Games

source: Gematsu
 
Last edited:
http://operationrainfall.com/2017/03/07/review-shovel-knight-specter-torment/
http://operationrainfall.com/2017/03/07/review-shovel-knight-specter-torment/
http://operationrainfall.com/2017/03/07/review-shovel-knight-specter-torment/


http://operationrainfall.com/2017/03/07/review-shovel-knight-specter-torment/
http://operationrainfall.com/2017/03/07/review-shovel-knight-specter-torment/








REVIEW: Shovel Knight: Specter of Torment


Tuesday, March 7th, 2017
Time to slice and dice! Read more

Tuesday, March 7th, 2017

TitleShovel Knight: Specter of TormentDeveloperYacht Club GamesPublisherYacht Club GamesRelease DateMarch 3rd 2017 (Switch), April (other systems)GenrePlatformerPlatformPC, Steam, Switch, Wii U, 3DS, PS3, PS4, Vita, XBox OneAge RatingE for Everyone – Mild fantasy violenceOfficial WebsiteTo say I’m a big Shovel Knight fan is a somewhat of an understatement, so it’s no surprise I was incredibly excited to play Specter Knight’s DLC, Specter of Torment. While it was a bit of a surprise that it was initially bound to be a Switch exclusive, I had high hopes the quality of the product would make it well worth the wait. After all, Yacht Club Games has proven their pedigree not only for crafting a fantastic game but for expanding on it in creative and unexpected ways. Plague of Shadows certainly proved that the DLC was far more than a minor facelift, and from all accounts, Specter of Torment was an even bigger step up from that. So, how did my dance with death go?

Specter of Torment is the 3rd Shovel Knight DLC, and is obviously focused on the most mysterious member of the Order of No Quarter, the supernatural Specter Knight. It also serves as a prequel to the original Shovel Knight, which allows things to be quite radically different. Not only is each stage dramatically reworked to make use of Specter Knight’s unique abilities, they also feature expansive new areas full of challenge. I’d estimate that most stages make use of at least 50-70% completely new areas, depending on the stage. For example, Polar Knight’s stage is almost entirely unrecognizable from either Shovel Knight or Plague Knight’s campaign, though some stages, like King Knight’s stage, aren’t as radically altered. Best of all, these stages both look and feel completely new, so much so that Specter of Torment felt less like a DLC episode and more like a completely different game.
As for how the game plays, it is both very similar and very different from the previous campaigns. While you still go through the same pattern of going through stage, getting tools, fighting boss, rinse and repeat, there are many little changes. For one, there is no world map in Specter of Torment. At first I was concerned about this change, since I worried it would mean there was less game to play. However, after beating Specter of Torment, I can say with confidence that it is just as meaty an experience, if not more so, than either of the other versions. Furthermore, there’s something sexy and cool about the way Specter Knight teleports from stage to stage, appearing in a sudden bolt of lightning and darkness.
Specter Knight doesn’t have time to trudge through villages and roads, he has better things to do!

You’re probably curious how the reaper plays, and I’m happy to say Specter Knight is a joy to control. While he lacks the ability to deflect attacks like Shovel Knight or double jump like Plague Knight, he is very capable and dangerous. For one thing, he can walk up walls, letting him traverse vertical heights with ease, with the downside that he can only go a limited distance before he flips off the surface. This isn’t a big issue, though, since Specter Knight can also home in on nearby enemies and do a dashing slash into them. This mechanic was by far one of my favorites, as it allowed me to zip around the stages with abandon, only requiring I was cautious not to fall into any bottomless pits or spike traps. Yes, Specter Knight is undead, but he can still be depleted of Willpower (his version of a life meter), which means Game Over. While he does have a basic scythe attack, its range is quite limited, meaning you’ll do well to alternate your assaults intelligently. Lastly, you can also acquire a rail grinding move which is high risk and reward, letting you scale even spiked surfaces!

But it wouldn’t be a Shovel Knight game if you didn’t have cool toys, and Specter of Torment delivers with a diverse array of Curios. Powered by your Darkness meter, these artifacts can be picked up from a kindly skeleton named Red in exchange for Red Skulls you find carefully tucked away in levels. These subweapons vary from simple long distance boomerangs to hovering in mid air to cloning yourself to even slowing down time, and they all opened up unique play options. My personal favorite was the Spider Scythe which, when thrown at a surface, climbs all over it, slicing and dicing any foes in their path. As if that wasn’t enough, each of the Curios can also be powered up for a nice chunk of change, drastically improving their power and gifting them with additional quirks, such as drawing gold to them magnetically.

Perhaps the most curious Curio is the mysterious locket that Specter Knight seems to dwell upon every time he returns to the Tower of Fate (the main hub area). Yes, this is the selfsame locket that Shovel Knight uses to turn temporarily ephemeral in the first game, but it also has a much deeper significance. I won’t spoil the secrets but suffice to say there is a reason that Specter Knight became the creature he is today, and he wasn’t always that way. These are illuminated well in sepia toned flashback stages in between the adventure, and they do a great job of setting the emotional tone for the game, which is one of bittersweet despair with just a hint of longing for things long past.

Speaking of the Tower, it’s a very streamlined hub area, bustling with evil minions, skeletal characters and things to do. Besides trading for Curios with Red, you can also buy alternate raiment there, power up your subweapons, talk with lackeys and even collect Will and Darkness extensions you may have missed in a stage. While I won’t say it entirely makes up for no Troupple Pond or Armor Outpost, it gave me lots to do and also kept me focused on the story. I also appreciated how the stage select screen kept track of how many Red Skulls I had collected in a given stage, which was something the previous campaigns lacked (looking at you, Alchemy Coins!). Lastly, it was a good balancing act to give Specter Knight gold upon beating bosses, since the challenging level design meant I often lost my life, and wasn’t always able to reach those hard to get floating money bags.

Design wise, Specter of Torment is a joy. I love how stages are tinged with a touch of melancholy and menace not present in either of the previous games, and the overall level design was top notch. Stylistically, I would compare the stage layout of Specter of Torment to such classics as Ninja Gaiden, though not as unforgiving. There are lots of precise jumps, slippery surfaces and dangerous traps. The game requires you have good reflexes, think quickly and be willing to take risks. That said, I felt that getting around as Specter Knight was smoother and less chaotic than playing as Plague Knight, even though I probably had more overall deaths. The design is more hardcore retro game than either Shovel Knight or Plague of Shadows. Also on the topic of aesthetics, there are several new enemies which are all well designed and challenging, such as the tombstone wielding zombies which burst from the ground in the Lich Yard.
The sound design is also fantastic, though I felt that there were less original songs than in the other versions of the game, as well as more remixes that turned tunes decidedly more Gothic. That said, the new songs, especially the theme for Tower of Fate, were very easy to listen to, and overall the music kept me totally focused and immersed in the game world.

It wouldn’t be a Shovel Knight experience without amazing and memorable boss fights, and Specter of Torment truly delivers, with perhaps the best bosses in Shovel Knight history. That might surprise some of you who think that you’re just fighting the Order of No Quarter again, but every boss fight has been reworked, much like the levels themselves, and offers a whole new challenge. This holds true for both the main boss fights as well as the mid bosses, and even some other battles I won’t mention to avoid spoilers. For some examples of how they vary, when going against Propeller Knight, the first half of the fight is the same, but for the second, you face him in mid air, climbing ranks of floating hovercraft as he jousts and calls bombs down upon your head. Another great example is the battle against Mole Knight, who summons blocks of jelly that bounce you back when you hit them, and who now burrows into the ceiling as well as the floor and walls. I was unable to beat any of the bosses without taking a hit, and they offered such robust challenge that I highly anticipate playing through the game again on New Game+.

It occurs to me after playing the game that although each version of the game was different, they each dealt with the concepts of love and loss. While Shovel Knight focused on his hunt to save Shield Knight and Plague of Shadows dealt with Plague Knight’s secret feelings for a certain someone, Specter of Torment’s story is not about romantic passion, but camaraderie. However, even then, there is a romance in the campaign between the skeleton Red and his lady love, Scarlet. More than anything though, Specter of Torment is a game about duty and the price of holding on to our humanity. I truly enjoyed my time with it, and spent a little more than 4 hours beating the game, with 85% item completion. The Nintendo Switch is truly fortunate to have Specter of Torment as an exclusive, and for those of you waiting, rest easy knowing it will be truly worth the wait. Specter Knight’s tale is a dark and epic one, and it makes me all the more excited for the next DLC Yacht Club Games has up their voluminous sleeves.
Review ScoreOverall
star2_full.png
star2_full.png
star2_full.png
star2_full.png
star2_full.png


[YT]qQY8HFgd8ms[/YT]


source: Operation Rainfall
 
Last edited:


Shovel Knight: Specter of Torment Is Headed To The Wii U In North America This Friday. April 19, 2017 . 8:00am

The game will also release on the 3DS in North America on next Tuesday, April 25th.

4 comments Read >

shovelknightspectertorment11656x369_thumb.jpg


Back when the Nintendo Switch released on March 3rd, Shovel Knight: Specter of Torment released on the system, and the expansion will soon be arriving on both the Wii U and the 3DS.

As announced by Yacht Games, the expansion is set to be released as a free update for the Wii U this Friday. The 3DS version will come next Tuesday, April 25th.




C9vMmPKUIAAkRrB.png



Yacht Club Games‏Verified account
@YachtClubGames
Follow​

More




Darkness looms! Specter of Torment will arrive as a free update to Shovel Knight on the North American eShop Wii U-April 21st 3DS-April 25th

  • RETWEETS383
  • LIKES1,028

6:12 PM - 18 Apr 2017

Shovel Knight: Specter of Torment is available on the Nintendo Switch. It is set to release in North America on the Wii U on April 21st and on the 3DS on April 25th.

Read more stories about Nintendo 3DS & Nintendo Switch & Shovel Knight & Wii U on Siliconera.


source:
Siliconera
 



Wall Jump Like In Mega Man X With Shovel Knight: Specter of Torment Cheat Codes. May 2, 2017 . 8:30am

Two versions of the cheat code are available, and while they are mostly the same, they change the color palette of Specter Knight to either red or blue while he is wall jumping.

4 comments Read >





Yacht Club Games has released a pair of cheat codes that will let those playing Shovel Knight: Specter of Torment to wall jump in a manner more akin to wall jumping in Mega Man X.



Two versions of the cheat code are available, and while they are mostly the same, they change the color palette of Specter Knight to either red or blue while he is wall jumping. This is likely an homage to the characters X and Zero from Mega Man X.

You can check out both cheat codes in the tweets below from Yacht Club Games’ official Twitter account.

Yacht Club Games‏Verified account
@YachtClubGames
May 1More



Happy Mega May everyone! Want to play Specter of Torment with a dash of Xtreme? Just enter this cheat when creating a profile:


Yacht Club Games‏Verified account
@YachtClubGames
Follow​

More




Want to climb and cling to walls as Specter Knight... but red is more your style? Use this cheat instead! S&CBHR


12:40 PM - 1 May 2017

14 replies 162 retweets 516 likes
Reply Retweet
Like
14 162 516




Shovel Knight: Specter of Torment is available for PC, PlayStation 3, PlayStation 4, PlayStation Vita, Nintendo Switch, and the Nintendo 3DS.

Read more stories about Nintendo 3DS & Nintendo Switch & PC & PlayStation 3 & PlayStation 4 & PlayStation Vita & Shovel Knight: Specter of Torment on Siliconera.


source:
Siliconera
 


Xbox 360, PS Vita, Wii U, 3DS, PlayStation 4, Xbox One, PC, Switch
Shovel Knight: Treasure Trove final campaign ‘King of Cards’ announced
Published 13 hours ago. 2 comments.


Due out in 2018.



Shovel-Knight_08-30-17.jpg



Yacht Club Games has announced Shovel Knight: King of Cards, the final campaign in the Shovel Knight: Treasure Trove saga, which is available across PlayStation 4, Xbox One, Switch, PlayStation 3, Xbox 360, Wii U, PS Vita, 3DS, and PC. It will launch in 2018.


Here’s an overview, via Yacht Club Games:
About
Shovel Knight: King of Cards is the final campaign in the Shovel Knight: Treasure Trove saga, and it’s bigger and grander than ever! Play as King Knight, the gilded goon himself, as he travels through 4 new worlds and more than 30 all new courses, on a journey to best the Three Kings who rule over the land. With a high flying spin and a boisterous bash, he can crash through all who would dare stand in his way!
Does King Knight have what it takes to become a ruler? Maybe he can pick it up along the way on this quirky quest! Experience refined platforming, exquisite visuals, new action-packed courses, brand new bosses, and amass a devoted following in Shovel Knight: King of Cards!
Key Features




    • Tackle enemies and obstacles head on with your signature bash attack and finish them off with a dazzling spinning strike! King Knight’s playstyle is all about bashing, bouncing, and bounding!
    • Collect tons of new weapons, armors, abilities, and followers to look your dandiest as you pummel foes with radiant skill.
    • Had your fill of glamorous adventure? Unwind and sharpen your strategic mind by competing in card battles with future subjects from across the land.
View the first set of screenshots at the gallery.
http://gematsu.com/gallery/shovel-k...ight-Treasure-Trove_2017_08-30-17_001.png.php
http://gematsu.com/gallery/shovel-k...ight-Treasure-Trove_2017_08-30-17_001.png.php
visit gallery »



source: Gematsu
 
Last edited:

PlayStation 3, PS Vita, 3DS, PlayStation 4, Xbox One, PC, Switch
Shovel Knight sales top two million
Published 14 hours ago. 32 comments.
2D side-scroller reaches new milestone.


Shovel-Knight-2-Million_04-11-18.jpg

Shovel Knight sales have surpassed two million copies, developer Yacht Club Games announced.


The game sold one million copies 18 months after its original debut, and finally reached two million copies 26 months later—at the end of February 2018.


Here is a breakdown of those two million sales by platform:



    • Windows – 24.4%: Around 70,000 units sold during launch month
    • 3DS – 23.9%
    • Switch – 17.6%: Around 370,000 total units sold, with around 110,000 units sold during the launch month and faster sales than any other platform
    • Wii U – 14.3%
    • PlayStation 4 – 9.1%
    • Xbox One, SIEE Cross-Buy, PS Vita, Mac, and Others – 10.7%

For more sales-related data, check out the Yacht Club Games blog post, which breaks down sales by region and revenue as well.




Shovel Knight first launched for PC, 3DS, and Wii U in June 2014, followed by Mac in September 2014, Linux in October 2014, PlayStation 4, PlayStation 3, PS Vita, and Xbox One in April 2015, Amazon Fire TV in October 2015, and Switch in March 2017.



source: Gematsu
 
Last edited:


PlayStation 3, Xbox 360, Wii U, PlayStation 4, Xbox One, Switch
Platform fighting game Shovel Knight Showdown announced
Published 16 hours ago. 20 comments.


Available as a standalone release and free update to Treasure Trove.

Shovel-Knight-Showdown_08-28-18.jpg

Yacht Club Games has announced Shovel Knight Showdown, the final game part of the Shovel Knight: Treasure Trove.


Shovel Knight Showdown will be available as a standalone release for $9.99 and as a free update to Shovel Knight: Treasure Trove on PlayStation 4, Xbox One, Switch, PlayStation 3, Xbox 360, Wii U, PC, Mac, Linux, and Amazon FireTV. A release date has yet to be announced.


Here is an overview of the game, via Yacht Club Games:

About
Duel with up to four players and scramble after gems as your favorite heroic or villainous knight in Shovel Knight Showdown. All the classic Shovel Knight characters you know and love are playable, many for the first time ever! Gather your pals for endless multiplayer clashes, or take control of your favorite character and dig into Story Mode. Familiar controls, items, and mechanics return, making this a platform fighting game that anyone can jump into and try.
Key Features




    • Play as all the key heroes and villains from Shovel Knight, many for the first time ever! Master over 16 playable characters including Shovel Knight, Shield Knight, Black Knight, The Enchantress, and all of the Knights of the Order of No Quarter!
    • Compete in one-on-one duels, frantic 4 player free-for-alls, and cooperative team battles against AI opponents or your friends in modes like Gem Clash, Showdown, and more!
    • Battle through Story Mode, a multistage journey customized for each character! Your chosen hero will face a rival, defeat scores of opponents, relax with a minigame or two, and hopefully see their tale completed after an all-new final encounter!
    • Explore myriad stages inspired by famous characters and locales in Shovel Knight, as well as a plethora of all-new stages.
    • Prepare and perfect your moves in a full-featured practice mode.
    • Yacht Club Game’s beautifully authentic style bridges the gap between yesterday and today. Design, art, and audio hearken back to the days of 8-bit, but with a frenetic new coat of paint!
    • New songs compliment an award-winning soundtrack composed by Jake “Virt” Kaufman.
    • Balanced and intuitive gameplay is a warm welcome to newcomers, and an old embrace for experts.
Watch the first footage below, via IGN.



[YT]Nr81mmA_inA[/YT]


View the first screenshots at the gallery.






source: Gematsu
 
Last edited:


1 day ago
Latest Trailer For SHOVEL NIGHT: SHOWDOWN Puts The Spotlight On Shovel Knight Himself
Shovel Knight is the star of the latest character highlight trailer for Shovel Knight: Showdown, which gives us a look at the popular character's moveset.Read more


| 10/18/2019
Filed Under: "Indie" Source: Yacht Club Games
SHOVELKNIGHTSOWDOWNBanner-October18.png


Independet studio Yacht Club Games revealed in August of last year that they were working on a brand-new Shovel Knight fighting game that borrowed some elements from other party fighting games like Nintendo's critically acclaimed, and long-running Super Smash Bros. series.

Much like in the Super Smash Bros. series, in Shovel Knight: Showdown players will fight against either the CPU or their friends in 1-vs-1 or 4-player free-for-all matches; with the goal being to knock opponents out of the stage in order to rack up points.

Today, Yacht Club Games has released a new gameplay trailer for Shovel Knight: Showdown, which showcases Shovel Knight himself; showing off some of the popular character's moveset, which have all been faithfully borrowed from the original Shovel Knight title.

Check it out:




Duel with up to 4 players and scramble after gems as your favorite heroic or villainous knight in Shovel Knight Showdown. All the classic Shovel Knight characters you know and love are playable, many for the first time ever! Gather your pals for endless multiplayer clashes, or take control of your favorite character and dig into Story Mode. Familiar controls, items, and mechanics return, making this a platform fighting game that anyone can jump into and try.

Shovel Knight: Showdown will be available for the PlayStation 4, Nintendo Switch, Xbox One, PlayStation 3, Nintendo Wii U, PC, Mac, Linux, and Amazon FireTV in December of 2019.


source: GameFragger.com: Video Game News, Reviews, Trailers and more!
 

Users who are viewing this thread

Back
Top
monitoring_string = "afb8e5d7348ab9e99f73cba908f10802"