The Amazing Spider-Man Spider-Man 4 Video Game Thread. - Part 1

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We should discuss the game in the spoilers forum, because its going to eventually contain spoilers.

I liked the 360 Spidey 3 game. Make the swinging more like Web of Shadows, make the air combat and wall combat like that too, but keep 3's ground combat. Graphics should be crazy real.
 
Because Spider-Man is a very physical person but he's never really used weapons before. It seems more... brutal than he's known for being. It's almost more acceptable to kick someone in the face than to beat the **** out of them with a parking meter, you know?
He hit GG on the head with a mail box in MKSM 1, and used some weapons against Morlun and Carnage like street light pillars

But both were an additional function of the wall-stick button in their respective game. SM2 had a Dodge/Wall-Stick button, and USM had a Grab/Action/Wall-Stick button.
In SM3 reflex button was to dodge and move faster slowing things around him, web button to grab, only flaw in it is not being able to carry thugs like how it's possible in SM2
 
He hit GG on the head with a mail box in MKSM 1, and used some weapons against Morlun and Carnage like street light pillars

In SM3 reflex button was to dodge and move faster slowing things around him, web button to grab, only flaw in it is not being able to carry thugs like how it's possible in SM2

Agreed, except for the latter, because I didn't play Spider-Man 3: The Game.
 
Agreed, except for the latter, because I didn't play Spider-Man 3: The Game.
Maybe it's for the best, to get a good well functioning copy of that and well working on your system needs a lot of luck. Some people had some copies they can't find any reason not to bash of how extremely glitchy they have it

Framerate varies from one copy to another, some are really fast, some are OK speed, some vary in speed

Personally it's my favorite, and people who had good copies and bashed them were way too harsh
 
Okay, I agree that he might need some help when it comes to villains, but I don't want him to use weapons on common thugs. It's not like him to wrap a parking meter around a purse-snatcher's head for no reason, you dig?
 
Okay, I agree that he might need some help when it comes to villains, but I don't want him to use weapons on common thugs. It's not like him to wrap a parking meter around a purse-snatcher's head for no reason, you dig?

It would be your choice.
 
Okay, I agree that he might need some help when it comes to villains, but I don't want him to use weapons on common thugs. It's not like him to wrap a parking meter around a purse-snatcher's head for no reason, you dig?
It would be fun
 
It would be your choice.

But it seams out of character for him. He's already strong as it is, it's kind of a bit overkill to hit him with a parking meter. People who to that sort of thing usually do so because they don't have anything special to give them an edge in the fight. Peter Parker, however, has super-fast reflexes, strength, spider-sense, and (most importantly) webs.

It's a bit too street and brutal for my taste. The games have done just fine without them and I personally don't want them to add stuff like environmental weapons everywhere for every encounter (as an option or not) just for the sake of having a game that's different.

Batman has basically always had the same gadgets and such, and yet Arkham Asylum was much better than the other games by reinterpreting the basics, making it fun, and having a damn good story. I simply want a Spider-Man game that does exactly the same thing without any gimmicks.
 
But it seams out of character for him. He's already strong as it is, it's kind of a bit overkill to hit him with a parking meter. People who to that sort of thing usually do so because they don't have anything special to give them an edge in the fight. Peter Parker, however, has super-fast reflexes, strength, spider-sense, and (most importantly) webs.

It's a bit too street and brutal for my taste. The games have done just fine without them and I personally don't want them to add stuff like environmental weapons everywhere for every encounter (as an option or not) just for the sake of having a game that's different.

Batman has basically always had the same gadgets and such, and yet Arkham Asylum was much better than the other games by reinterpreting the basics, making it fun, and having a damn good story. I simply want a Spider-Man game that does exactly the same thing without any gimmicks.

If you don't want to hit the Rhino in the face with a car during a boss battle, then don't grab a car and pummel him with it. To me, Spider-Man's strength is far too often taken for granted in video game adaptations, in my opinion.
 
If you don't want to hit the Rhino in the face with a car during a boss battle, then don't grab a car and pummel him with it. To me, Spider-Man's strength is far too often taken for granted in video game adaptations, in my opinion.

But that's a boss fight. I don't want do pick up a car in free roam and throw it into the Hudson. Too much free roam can turn a good superhero game into villainry. Ultimate Spider-Man was the best example of this because it gave you the best of both worlds.

When playing any Grand Theft Auto game, no matter what the intention of the developers was most people end up running around a breaking **** without finishing the game (which takes forever, by the way). I personally feel like that amount of of freedom would detract from the over-all experience. That's just how I feel.
 
But that's a boss fight. I don't want do pick up a car in free roam and throw it into the Hudson. Too much free roam can turn a good superhero game into villainry. Ultimate Spider-Man was the best example of this because it gave you the best of both worlds.

When playing any Grand Theft Auto game, no matter what the intention of the developers was most people end up running around a breaking **** without finishing the game (which takes forever, by the way). I personally feel like that amount of of freedom would detract from the over-all experience. That's just how I feel.

Once again, it would be optional at all times. If you don't want to pick up a car in free roam and throw it into the Hudson, that's your choice. Why shouldn't another person be able to if they wish?
 
I personally feel like that amount of of freedom would detract from the over-all experience. That's just how I feel.
I think it adds more to the fun, after finishing the story there are more things to do

I want a level select screen in a free roam game and I can play missions with all the upgrades I have, why is it impossible to happen so far?
 
I think it adds more to the fun, after finishing the story there are more things to do

I want a level select screen in a free roam game and I can play missions with all the upgrades I have, why is it impossible to happen so far?

Me too!
 
Once again, it would be optional at all times. If you don't want to pick up a car in free roam and throw it into the Hudson, that's your choice. Why shouldn't another person be able to if they wish?

Do you want to play a Superman game where you had the option to shoot hammer out of your hands at people?
 
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Do you want to play a Superman game where you had the option to shoot hammer out of your hands at people?
He has laser and freeze breath, why use a hammer?

But I still want to carry cars to save from traffic accidents or catch speeding drivers
And cars to toss
 
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He has laser and freeze breath, why use a hammer?

Spidey has webs, agility, and strength, why use a parking meter?

But I still want to carry cars to save from traffic accidents or catch speeding drivers

I agree! I want exciting rescues and daring deeds!

Or cars to toss

If it has to do with the mission, then yes but I don't want it in free-roam. It seems out of character, in my opinion.
 
Spidey has webs, agility, and strength, why use a parking meter?

Because if I'm fighting heavily armored robots who want to blow me to smithereens, I want to make sure that I'm maximizing damage done to them at every opportunity to minimize collateral damage.

I agree! I want exciting rescues and daring deeds!

Agreed.

If it has to do with the mission, then yes but I don't want it in free-roam. It seems out of character, in my opinion.

I'd love to have it as an option in combat. If you don't like it, don't use it.
 
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