Trying to Deliver the Most Convincing Digital Human
“Gemini Man,” which spawned an experimental Disney de-aging test in the early 2000s, is analogous to the VFX Oscar winner, “The Curious Case of Benjamin Button.” It required technology to catch up to its digital human scenario. Like “Billy Lynn’s Long Half-Time Walk,” Lee is also shooting “Gemini Man” at 120fps/4k/3D (lensed by Dion Beebe). Jerry Bruckheimer produces with David Ellison.
“The clone (created through motion capture) is a major character in the film, and is present for 400-plus scenes in over half the movie, delivering full ‘in your face’ emotional performances,” said Oscar-winning production VFX supervisor Bill Westenhofer (“Life of Pi”). “Our full methodology involves a combination of scenes where Will plays his younger self wearing appropriate costumes for his body and a motion capture head rig. These scenes are done ‘on set’ and cover all of the action where young and old versions are not on screen together.
“For scenes where both are playing against each other, we have a body double for the young character. Both he and Will are filmed together on set. The geometry of the set is recreated later in a motion capture volume where Will performs the young character over again. Given the tight coupling with head and body action, we will often need to fully replace the body double with a digital version, though there will be times when we can salvage some of him and just replace the head.”
Because of the magnified, large-format scrutiny of its digital humans, “Gemini Man” requires a more complex de-aging technique than what Lola achieves with its revered 2D skin smothing and shape warping on the Marvel movies. “That’s why we are pushing the envelope as hard as we possibly can to potentially be the first to deliver a fully convincing digital human,” Westenhofer added.