Annoying moments in games you really like

Spider-Aziz

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Even some of our favorite games have annoying moments, stages, moves, sometimes glitches. Here are what I remember of mine

Spider-Man 3 the game (one of my favorite games, I still disagree with most of the hate it gets):
  • Harry vs Sandman fight is dry and monotonous, takes too long and lacks fun
  • Loop points in hard trick races
  • Not being able to use reflexes in the tutorial before I'm told I have it
Metal gear Solid:
  • When I want to survive the shock treatment Revolver Ocelot puts Snake through
  • The stairs fight, can't even cheat using the stealth camouflage, and it's long
Street Fighter Alpha 3:
  • Bison/Vega using his Psycho Crusher
Spider-Man 2 and Ultimate Spider-Man:
  • All the compulsory missions before continuing story missions. USM did improve on it though
Resident Evil 2:
  • The final fight in scenario A, when G comes from out of the camera view and gives his killing blow
Resident Evil 4 & 5, also Marvel Ultimate Alliance:
  • Those blasted Quick Time events are so random. I can be a bit more lenient toward MUA for giving some time to press the button
Lego Lord of the Rings and Batman 2:
  • Sudden twist in camera view forcing me to see the inside of the playable Lego piece
Various games:
  • Unstoppable cutscenes
  • Forced slow walks (I never liked those)


List yours?
 
One immediately springs to mind: "All we had to do was follow the damn train CJ!"

It wasn't so much that the mission in GTA: San Andreas was difficult, it was that every time you failed your NPC 'friend' Big Smoke would yell that line. The repetition and condescending nature was infuriating. All Big Smoke did was sit on the back of the bike and shoot bad guys, meanwhile you were required to not only shoot bad guys, but drive the bike and avoid oncoming trains.

Of course it did make the end of the game infinitely more satisfying, so maybe it wasn't all bad.
 
The Water Temple. I don't even need to say which game I am talking about.
 
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Mass Effect 3 - The end

Spiderman 3 - The sudden jolt in difficulty when you fight venom at the end. This was many years ago and I was young but to this day I never completed it.

This seems to be with a lot of games but when your character is in cover and your still getting shot from somewhere even though that is clearly impossible.

Batman Arkham City - I just felt the Riddler stuff was a little too over the top this time.
 
The overly long cutscenes that spend waaaaayy too long on rather unimportant conversations in Metal Gear Solid 4. Love the gameplay itself and the story is good. Its just that there is far too much time spent on stuff i dont care about but cant bring myself to skip
 
Any time a game take me to the sewers. So many games have that.
I always hate the sewer sections. I can't think of any where I had fun in this part.
 
Various games:
  • Unstoppable cutscenes


  • I hate this the most. Nintendo is probably the most guilty of this. I almost stopped wanting to play new Zelda games because if you die, you have to sit through the damn cutscene every time.
 
I had to re-read the title. I thought "how can you like an annoying moment?" lol

Pretty much the entire second half of Silent Hill 4. Love the aesthetics of the game, music, story etc. The second half with Eileen is just annoying.

Also with annoying backtracking.....Kingdom Hearts 2. Plus the constant cutscenes in that one.
 
Mass Effect 3 - The end

Spiderman 3 - The sudden jolt in difficulty when you fight venom at the end. This was many years ago and I was young but to this day I never completed it.

This seems to be with a lot of games but when your character is in cover and your still getting shot from somewhere even though that is clearly impossible.

Batman Arkham City - I just felt the Riddler stuff was a little too over the top this time.

I was thinking the Riddler thugs you attack to get the hints. It sucks having to find them, but how quickly they give up all of their info after a humorous Batman threat is hilarious to me.
 
players dropping every wide open pass on 4th down in either madden or ncaa
 
Any time a game take me to the sewers. So many games have that.
I always hate the sewer sections. I can't think of any where I had fun in this part.

Oh yes this is very true especially in the Arkham games.
 
One immediately springs to mind: "All we had to do was follow the damn train CJ!"

It wasn't so much that the mission in GTA: San Andreas was difficult, it was that every time you failed your NPC 'friend' Big Smoke would yell that line. The repetition and condescending nature was infuriating. All Big Smoke did was sit on the back of the bike and shoot bad guys, meanwhile you were required to not only shoot bad guys, but drive the bike and avoid oncoming trains.

Of course it did make the end of the game infinitely more satisfying, so maybe it wasn't all bad.

I thought the RC missions for Zero were way more frustrating.
 
I thought the RC missions for Zero were way more frustrating.

They were, and they did spring to mind, but luckily they were optional. Also racing Hillary in GTA Vice City, especially seeings as the entire thing turns out to be completely pointless. The train chase you had to do in order to advance the story, but I didn't mind that so much. I'm okay with trying and failing a mission multiple times, I just get wound up when the fat lazy NPC rubs salt in the wound after every failed attempt.
 
GTAIII: Destroy 9 coffee stalls in a time limit. Super hard because they're spread all over the map and you destroy your car destroying the stand so you need a few cars, which slows you down. Main reason I don't replay the game.

GTA SA: Destroy the vans with an RC plane. Crap controls for the plane. Another single mission in a GTA that makes me not want to replay.
 
GTA SA: Destroy the vans with an RC plane. Crap controls for the plane. Another single mission in a GTA that makes me not want to replay.

Honestly, I never bothered to finish that mission. I played countless hours of San Andreas and went through the story numerous time, but after failing that nonsense with the RC plane over and over, I just skipped it completely. Zero was an annoying ass anyway, I was so happy when he got punched.
 
The moment in RC Pro Am when I realized the power-ups did nothing as the AI cheats and upgrades with you.

Link's Awakening -- That Genie and Jar

Duck Hunt -- Dog
 
The moment in jet set willy on the sinclair spectrum where you fall through endless screen so you have to load it again.
Old school but annoying!!
 
The new Tomb Raider. The broken elevator and you have to break all four gears and to do that you have to constantly change floors. I know it was an old island but couldn't the elevator at least work?
 
Lego: Lord of the Rings: Your save game getting corrupted after your Xbox 360 freezes up.
 
GTAIII: Destroy 9 coffee stalls in a time limit. Super hard because they're spread all over the map and you destroy your car destroying the stand so you need a few cars, which slows you down. Main reason I don't replay the game.

GTA SA: Destroy the vans with an RC plane. Crap controls for the plane. Another single mission in a GTA that makes me not want to replay.

I think Vice City had an RC mission too. Made me stop playing.
 
I had to re-read the title. I thought "how can you like an annoying moment?" lol

Pretty much the entire second half of Silent Hill 4. Love the aesthetics of the game, music, story etc. The second half with Eileen is just annoying.

Also with annoying backtracking.....Kingdom Hearts 2. Plus the constant cutscenes in that one.
Ah god, I know. For the most part she didn't get on my nerves too bad, but that final boss fight, I hated trying to beat Walter/Anti-God/whatever before she died. I think I saved and did it over at least once since I got at least two of the endings just by doing that.
 

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