Blitzkrieg Bop
Fight Owens Fight
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Anybody have all of the predator challenges for sneakyness?
Rocksteady demonstrated its professionalism and extraordinary development abilities with Batman: Arkham Asylum, said Kevin Tsujihara, president, Warner Bros. Home Entertainment Group. This arrangement is a great strategic fit and we are very pleased to solidify our relationship with this talented development team.
We are proud to strengthen our association with WBIE, a world class publisher that we have enjoyed working with since we began developing Batman: Arkham Asylum, said Jamie Walker, studio director at the London based Rocksteady Studios. Sefton Hill, games director, added, The Rocksteady team is very much looking forward to creating more great games based on widely recognized Warner Bros. brands like Batman.
With the successful release of Batman: Arkham Asylum, a franchise that is a key focus for Warner Bros., Rocksteady has proven that they have the expertise to create hit games with mass appeal, said Martin Tremblay, president, Warner Bros. Interactive Entertainment. We are currently working with Rocksteady on the sequel to Batman: Arkham Asylum and look forward to bringing the continuation of the franchise to fans worldwide.
We are delighted to be deepening our relationship with London-based Rocksteady Studios, one of the UKs most respected games developers and 2009 recipient of the VGAs coveted studio of the year award, said Josh Berger, president and managing director, Warner Bros. UK. Rocksteady clearly has the talent, expertise and technology to make great games and we are fortunate to continue working closely with them as we further expand our games portfolio.
What the ****? I beat the game 100% and Ra's body is still there!
What do you need help with?
Man, I'm hoping with that news we get a Flash or GL game, or maybe a game circled around DC heroes.
Judging from the trailer we got yeah, it looks like the players are going to roam certain parts of Gotham as Bats. Especially since Arkham was also moved to the city.
Judging from the poster, i agree with that and think that more than likely to happen or some part of it.Can they make Two-Face as deep as the comic character though?
I see him as being along the lines of Solidus Snake in Metal Gear Solid 2. Someone who throughout the game seems horribly ruthless and cold-blooded but upon explaining his motives makes you question whether or not he is in the wrong.
Just like The Long Halloween. Sure, he shoots Falcone twice in the head.
But throughout that story it had been shown that Falcone had manipulated the system to a point where he was untouchable. So from a certain angle you can understand the awful things he does.
That's how Harvey Dent should be handled. Evil actions for a greater good. Turning the city into a shooting range so he can "save" it later.
No cardboard mob boss please, Two-Face is so much more than that.
That was an awesome easter egg (in a game full of them).