Zenien
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Folklore
FACT SHEET
Publisher: Sony Computer Entertainment Worldwide Studios, JAPAN
Developer: Game Republic
Platform: PLAYSTATION®3 (PS3) computer entertainment system
Genre: Adventure/Fantasy
Players: Single-player
Rating: "RP" for Rating Pending
OVERVIEW
Developed by Tokyo's Game Republic under legendary game creator Yoshiki Okamoto, executive producer for Onimusha, Devil May Cry and Resident Evil, Folklore is a unique, dark fantasy adventure inspired by western fairy tales and built to showcase the power of PLAYSTATION®3 (PS3) computer entertainment system. Set in the mysterious town of Doolin, two strangers, Keats and Ellen, are drawn together to uncover a mysterious legend in a remote village that exists on the border between dreams and reality. They soon learn that the town serves as a gateway to fantastic realms, full of creatures, spirits and monsters. In order to solve the mystery of the town, and their past, the pair must journey through these worlds to uncover its secrets.
STORY OVERVIEW
Despite being a realist, Keats unhappily finds himself a journalist for a third rate occult magazine. One day Keats receives a phone call from a woman asking for his help.
Through the static Keats hears the word "Doolin". Sensing something wrong, Keats rushes to the village, but the woman he believes to have called him, is found murdered. He stays on to find out more about this murder. Strange events follow that night, and he travels to the "Netherworld".
Having lost her mother as a young child, Ellen is prone to dreaming and tends to look away from reality. Strangely, she spends her holidays actively searching England's countryside for folk stories. She is not so good with people but seems to have a rapport with children and the elderly. One day Ellen receives a letter from the mother she lost as a child, the message proposing a meeting in Doolin. She finds herself in the village at the same time as Keats. Here they wander between "reality" and the 7 Netherworlds, in search of the end to their stories.
KEY FEATURES
Journey to seven incredibly vibrant realms, all uniquely designed and tailored to fit their distinct personalities. From the ruins of the Undersea City to the never-ending maze of the Endless Corridor, each destination is different from the next.
Inspired by western fairy tales, players interact with or clash against a cast of over 100 originally designed creatures, characters and monsters.
Using the SIXAXIS wirelsess controller, the player must battle monsters and literally "shake" them into submission and "yank" their powers from them. The absorbed powers will be used to capture or defeat the monsters that lie ahead.
Begin the game as either Keats or Ellen and learn their story and gameplay style. Keats uses traditional direct attacks while Ellen uses strategic methods to trap her enemies. Decisions made in one story line will directly impact the story path of the other.
The game is amazing, one of the most surprising titles I saw at the two day event. Developed by Game Republic (yes, of historic Giant Crab fame), this game has you wandering the hills and forests surrounding a remote village in search of creatures. Once you battle and stun a creature in real time action play you can yank up their powers and store them for use against other creatures. You capture a creature's powers by using the SIXAXIS' motion controls. The capture motions vary, but the most common seemed to be holding in two trigger buttons and yanking toward you.
Once you capture a power, you can load it for instant use with the press of one of the four face buttons. You can capture more than 100 creatures, so you have to decide which powers best suit the situation and the creatures you're taking on.
To use a power you just press a face button and their spirit jets out of you, performs an attack and then dissipates, it's an amazing thing to behold. The game features two story lines and seven realms. I suspect it could be a title that pushes PS3 sales. I can't wait for it to hit.
Once you capture a power, you can load it for instant use with the press of one of the four face buttons. You can capture more than 100 creatures, so you have to decide which powers best suit the situation and the creatures you're taking on.
To use a power you just press a face button and their spirit jets out of you, performs an attack and then dissipates, it's an amazing thing to behold. The game features two story lines and seven realms. I suspect it could be a title that pushes PS3 sales. I can't wait for it to hit.