Zenien
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- Vic Vance is the main character. He's a 28 years old US Marine. If you don't remeber, Vic is the guy who dies early on the original Vice City game
- This game is set in 1984, 2 years before the ps2 game.
- The city is in a different stage of development.
- Vice City Stories is a much much bigger game than Vice City on PS2 (Rockstar still hasn's said how many hours).
- They have some suprises in store for the title that aren't going to be revealed until Septemeber (TGS?)
- VCS will have multiplayer modes. However, Rockstar is tight-lipped about it for now.....
- This game is twice the sice of LCS on the PSP. In fact, the overall size an the polygon count in VCS is even greater than that of the original VC on PS2. The draw distance has also been vastly improved. There's a greater vareiety of pedestrians and vehicles on the screen at any one time. There will be all manner of new features and aspects to VCS that will be surfacing in coming weeks. Rockstar says "the sept up from LCS will be instantly recognisable when you get your hands on it".
- New weather effects.
- The soundtrack is still a secret. But they confirm the return of your favourite stations loaded with a new set of killer tunes.
- Missions where you go from A to B are finished. Now misions will be designed to be multi-tiered and split between various skill sets.
- This game will have in-depth tasks that make greater use of the enviornment
- This time will be flyable vehicles.
- Jumping between vehicles
- LCS is a rookie fist-gen PSP title compared to VCS, which blows it off the map. It blows the PS2 VC off the map and even gives Sand Andreas a run for its money. The world is breathtaking.
- It has the most epic draw-distances the open-worlds genre has yet seen. Standing on the beach we could see buildings and trees miles down the sandy shore, and in the suburbs we gazed across canals, shops and traffic to an impressive cityscape with starling clarity. And we won't even get started on how damn cool everything looked from the air.
- A massive array of new animations
- A fair richer colour palette that bring things like sunsets to all new levels of beauty and realism
- Increased density of pedestrians, cars and objects and a reduction in clumping.