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Need Some Help!!!

Astrø

The Man On The Moon
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I am doing a school project right now on my future career. I chose Game Design because its something I'm intrested in. I was hoping someone is a designer, used to be, knows someone that is, or knows a thing or two about Game Design. If anyone has any information I would really appreciate it. Thank You for your time. :bow:

-Venom Jr.
 
...Ummm thanks for the try but I need help. I you had a movie o somthing to watch that would help.
 
Which aspect of game design are you doing your project on? There's the art half, and the programming half. If you're doing the programming half, which is what game designers do, you should probably talk about graphics engines and the way things like in-game physics have evolved.

And just as a side note, if you plan on programming games, get very, very, very well aquainted with C++ and other programming languages, if you aren't already. If you haven't spent you're entire childhood programming computers, you're going to be at a serious disadvantage compared to other people. Programming is very competetitive, and most people end up burning themselves out within the first year of learning game design.

You'll also need to be a whiz at math, especially stuff with calculus and algebra. Writing even a tiny, pong like game can be like torture for an experianced programmer. I'm only saying this because most people go into game design without the slightest clue of what they are doing, and then are shocked by the mind-numbing amount of work necessary. My Open GL class started with around 20 kids, it just ended with about 5 in the class. And I'm not sure how many of us actually passed.
 
Venom.

I'd be interested in helping you, I'm a developer myself.
 
Which aspect of game design are you doing your project on? There's the art half, and the programming half. If you're doing the programming half, which is what game designers do, you should probably talk about graphics engines and the way things like in-game physics have evolved.

And just as a side note, if you plan on programming games, get very, very, very well aquainted with C++ and other programming languages, if you aren't already. If you haven't spent you're entire childhood programming computers, you're going to be at a serious disadvantage compared to other people. Programming is very competetitive, and most people end up burning themselves out within the first year of learning game design.

You'll also need to be a whiz at math, especially stuff with calculus and algebra. Writing even a tiny, pong like game can be like torture for an experianced programmer. I'm only saying this because most people go into game design without the slightest clue of what they are doing, and then are shocked by the mind-numbing amount of work necessary. My Open GL class started with around 20 kids, it just ended with about 5 in the class. And I'm not sure how many of us actually passed.
Okay. Thank You for your time. I found somethings that will help me in what you said.
 
PM lazur. He works in the gaming design industry as well.

jag
 
PM lazur. He works in the gaming design industry as well.

jag
Okay Thank You! Thank You for all for your help! I'm nearing the end of this project and all help that I can get is needed still. :yay:
 

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