TRANSFORMERS: GENERATION 1
Basic Game Design
- Choose between Autobots or Decepticons
- 3-5 Playable characters for each Faction
- Big free-roaming environments
- Customization & Upgrade System
Playable Characters: Autobots
Playable Characters: Decepticons
Mission Design
Each Mission should be playable by any Transformer. But depending on the Transformer you choose, different paths are open to you to finish your Mission.
Let's take the Decepticon side for an example.
- Megatron: He's pretty much the heavy hitter/ground Type. With him you've basically got the option to shoot your way through enemy lines like we're used to.
- Soundwave: With him you get 2 options, shoot your way through or use stealth & your ability to hack systems to accomplish your Missions .
- Starscream: Same Mission, but added Mission objectives leading him around the Map, so players won't just fly straight to the end of the stage. For example, destroy the Force Field Generators to progress. And he'd be the only one to face Airborn Autobot drones. And we'd also get bothered by anti-aircraft missiles.
I want to into some detail especially regarding Soundwave. He could be the most fun to play with if done correctly. Soundwave has got has got several Decepticons stored in his chest in form of cassettes, which would be Ravage, Laserbeak, Buzzsaw, Ratbat, Rumble, and Frenzy.
- Buzzsaw, Laserbeak and Ratbat, who all actually only have spy purposes, could be used to scout the area to either find a certain object or keep a lookout for enemy forces, which would appear as a small spycam feed at the left/right top corner of the screen.
- Rumble could clear certain paths or hidden caves by causing earthquakes with his piledriver arms.
- The remaining Decepticons Ravage and Frenzy don't seem to have any special skills, they, as well as the other Decepticons, could also be used during battle to aid Soundwave. Though no more than 2 or 3 should be at the same tme on the battlefield.
The Autobots would stick to the more traditional Mission design of the previous game.
Customization & Upgrades
G1 doesn't have any Mini-cons, but that shouldn't mean that we can't customize our Transformers anymore. In place of the Mini-cons, there should be a Equipment shop managed by Wheeljack or whoever does the Tech stuff on the Decepticon side.
In exchange for Credits/Energon, you'd be able to Upgrade your defense, speed, strength, even buy Nitro boost, a Force Field generator or additional melee moves. Prime for example could later be equipped with an Energon Axe. Megatron would be able to equip his Energon Mace. Decepticons should also be able to aquire the ability to fly for a short time. Once the fly ability is completely upgraded they can fly for an unlimited time.