Red Steel: 1:1 Swordplay CONFIRMED

TheGrayGhost

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The German online mag Nintendo-Lan.de was able to speak with Ubisoft on GC in Leipzig.
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Mordrag: Hi, in your interview with ubisoft you could ask how the swordfighting is going to work now, because it was announced to be redesigned. So that the swordmoves aren't predetermined any more but are converted 1:1.


N-LAN: That's the case indeed. A developer has confirmed that the control scheme will be completely redesigned so that the controller moves are converted into the game precisely. Besides the controller sensitivity will be completely adjustable in the final version. And the graphics were improved very well since E3, now the atmosphere is much more darklier and thrilling. But that's not all, there will be even more improvements on the graphics side.



Mordrag: Furthermore you could ask Ubisoft if there are any loading times in Red Steel or in other games on the Wii.

N-LAN: In Red Steel there will be no loading times at all because of smart streaming techniques. How it's handled in other Wii games we can't say at the moment. But it's a fact that Mario Strikers Charged will have loading times similar to the Gamecube version of the game. We were not told if that will be changed in the future. But we're sure that it will work like on the Gamecube. And as you know the loading times on Gamecube - if they have existed at all - actually were not a big deal.
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http://www.nintendo-lan.de/N-Vestigativ_Spezial_zur_Games_Convention_2006.239.0.html

In retrospect, this may not be a reliable source. You decide.
 
This is pretty good news, though I wish they just left the sword fighting out all together.
 
Spidey-Bat said:
This is pretty good news, though I wish they just left the sword fighting out all together.

Why? Thats the main drawcard of the entire game. Take it out and you have just another FPS.
 
Mentok said:
Why? Thats the main drawcard of the entire game. Take it out and you have just another FPS.

The sword-fighting doesn't really appeal to me. The FPS aspects of the game are more than ordinary. I wouldn't mind it just being a FPS because it would still be the first for the Wii anyway.
 
I'll probably try the game out, but I want to swing a Lightsabre, not a katana.:O
 
Spidey-Bat said:
The sword-fighting doesn't really appeal to me. The FPS aspects of the game are more than ordinary. I wouldn't mind it just being a FPS because it would still be the first for the Wii anyway.
There's also Far Cry. And Metroid Prime is a FPA...
 
I forgot about Far Cry. MPC is more of a FPA than traditional FPS.
 

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