Soul Calibur: Broken Destiny and Tekken 6 for PSP

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http://www.gamespot.com/psp/action/soulcaliburbrokendestiny/news.html?sid=6208732

It has been 10 years since the original Soulcalibur graced the Dreamcast, and now the flashy weapon-based fighting game has moved over to the PlayStation Portable for the first time. Namco Bandai came by to give us a first look at Soulcalibur: Broken Destiny, made specifically for the PSP with many of Soulcalibur IV's features, plus enhancements and new characters. Your favorite Jedi masters, Yoda and Darth Vader, aren't going to make an appearance in this portable version, but we do know that the core cast of Soulcalibur will be included, along with a new member named Dampierre. Details were not given beyond a name, so we're supposed to come up with our own impressions by the character art below.

Makes you wonder what sort of moves Dampierre has up his sleeves...coin toss?

Director Noriyuki Hiyama from Namco gave us a quick overview of the game and highlighted some of the changes. Our demo consisted of a couple of matches, and we couldn't see much beyond a few initial menus. The character menu looked like it had enough slots for roughly 30 characters, but the final count hasn't been determined yet, since the developers are still working on the roster--there will definitely be more than 20, though. Taki, Mitsurugi, Tira, Astaroth, Ivy, Cassandra, Voldo, Siegfried, and Hilde were our only options for now, so we decided to pit the lethal whip-wielding Ivy against the burly katana-swinging Mitsurugi. As soon as we entered the match, it was like watching SCIV except on a smaller screen. The characters move with the same finesse and grace as they do in the console version, and the detailed visuals and over-the-top, epic-sounding music that SC has always been known for are included here. At this stage in development, the graphics and visual effects are quite impressive on Sony's handheld.

Broken Destiny isn't a port, though; the Project Soul team has built this version specifically to target beginners and novice players with SCIV's content but has added improvements. There will be arcade, versus, and survival modes, as well as a character creation mode, but the only details disclosed at this point are that there will be new parts to play with in the creation mode and that the other modes have been "evolved." What we do know is that a new single-player mode is being implemented to bring new players up to speed and show them the intricacies of the game--almost like an enhanced tutorial system. It is designed to help improve your fighting skills, so newcomers who might be intimidated by the series can find a way to ease into an intense fighting regimen. There are more than 80 exercise missions for you to hone your fighting skills in.

One of the features that Hiyama pointed out was that new lighting effects have been added so that the stages will have different times of day. You could be slicing your way to victory with a glorious sunset at your back instead of winning in broad daylight all the time. Key components of SCIV, like critical finish, soul crush, and armor destruction, are also included but have been improved. Our demo was limited in terms of finding out all the juicy details about the new additions, but we were told that the music was being rearranged so that it could complement the new stages.

The core cast returns in this portable version.

There will be ad hoc so players can beat each other senseless in a local match, but we will have to wait to see whether Wi-Fi is a possibility as well. We were impressed with our brief look at Soulcalibur: Broken Destiny and will update you as soon as more information becomes available. The game is currently set to be released exclusively on the PSP this summer.

and here's the Tekken news:

April 28, 2009 - We already knew that Tekken 6 would be storming the PlayStation 3 and Xbox 360 this fall, but today we've learned that the storied fighting franchise is also headed for the PSP.

Namco Bandai didn't release many specifics, but we do know that the portable version of the game is set to release alongside the other console iterations and will pack additional stages, content, items, and an ad-hoc multiplayer mode using "original" and "fan favorite characters." The PSP version will also have "Ghost" Infrastructure mode so that a player can upload his or her character data as well as download others' to see how everyone's skills stack up.

"A must-have for Tekken aficionados, Tekken 6 sees the return of many familiar faces as well as new characters to create the largest line-up the series has ever seen," a Namco Bandai release reads. "With a growing roster of fighters, each equipped with their own deadly techniques, martial art moves, and attack combinations, Tekken 6 will be the best 'King of Iron Fist Tournament' yet. Adding to the already rich gaming experience, a deeper character customization feature will only enhance the incredible fighting intensity as players go mano-y-mano."

http://psp.ign.com/articles/977/977050p1.html
 
PSP continues to amaze out of the blue.
 
Yea, I think Sony are actually pumping money into it now, what they should of been doing since the beginning.
 
My dreams have been answered over a new Tekken for the PSP. Roarrr..
 
PSP continues to amaze out of the blue.
I know what you mean. And people said the PSP had no games. Seems like such a change bc Sony is beefing up its third party lineup for 2009. ALOT of unexpected big franchises are coming to the platform
 
I know what you mean. And people said the PSP had no games. Seems like such a change bc Sony is beefing up its third party lineup for 2009. ALOT of unexpected big franchises are coming to the platform

Tell me about it, I mean we went from God of War and Crisis Core last year, and thinking all we were getting was Retribution and Patapon 2 this year to a whole slew of stuff.

Now we have:

LittleBigPlanet Portable
MotorStorm: Arctic Edge
Assassin's Creed 2
Rock Band Unplugged
Tekken 6
Soul Calibur: Broken Destiny
Dante's Inferno
Silent Hill: Shattered Memories
PixelJunk Monsters Deluxe
Jak and Daxter: The Lost Frontier

And a bunch of other stuff. I'm pumped!
 
This game looks amazing for a PSP title

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soulcalibur-broken-destiny-20090515080820805.jpg
 
Yeah, so uh... this game...




HAS KRATOS MOTHER F--KERS!
 
I'll buy a psp just to play as Kratos in Soul Calibur.I've been wanting that forever.
 
So I'm going to have to dust my psp.Soul Calibur with Kratos and a new Big Boss adventure.:woot:
 
I saw the trailer yesterday and was surprised to see Kratos as a playable character. Thats gonna be so much fun
 
KRATOS!

That is all.
 
I knew Kratos would be great for this game and he should have been in the PS3 version to begin with, damn it! Screw Yoda and Vader. :cmad: Now I have to get the PSP version.
 
It would be great if he was later included as DLC for the PS3 version but I doubt it
 
Soul Calibur : Broken Destiny is out and it got an 8.0 from IGN http://psp.ign.com/articles/101/1019792p1.html

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Namco pretty much did a great job of porting SCIV to the PSP and Kratos is fun to play as. I didnt think it was possible but they were right when they said they'd make the Character creation deeper bc there does seem to be more options available. Overall great game
 
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I picked up the game a few hours ago, I'll be playing it a little later, Kratos FTW!!!:D:up:
 
I played the game a bit last night, it rocks, the controls are great, Kratos is awesome and fits perfectly into the game!!!:D:up:
 
Its pretty much a portable version of SCIV. Im still amazed at what a great job they did with this one. SCIV only came out for the PS3/360 bc those were the only systems powerful enough to handle it, but Namco was able to scale it back and make it playable and beautiful on the PSP. I definetly have faith in their version of Tekken 6 bc I had my doubts when that was announced as well
 

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