The E3 thread

Halo 3 is going to rock hard, just like the first one, possibly even more. Bungie got a little too ambitious for Halo 2 (the ideas they talked about in the previews were mindblowing) which was a lot more than what the Xbox could handle. The souped-up hardware of the 360 would now give them the power they need to make the game they've always wanted - a truly amazing game in it's own right, one that would hopefully redeem them of the disappointment of Halo 2.
 
Phaser said:
Halo 3 is going to rock hard, just like the first one, possibly even more. Bungie got a little too ambitious for Halo 2 (the ideas they talked about in the previews were mindblowing) which was a lot more than what the Xbox could handle. The souped-up hardware of the 360 would now give them the power they need to make the game they've always wanted - a truly amazing game in it's own right, one that would hopefully redeem them of the disappointment of Halo 2.
The Halo gameplay model would be greatly enhanced by environments sized as the ones in Farcry. I hope Bungie does everything they can to give Halo 3 the massive areas it deserves. When they started making Halo 2, they tried to make it look like Doom 3, which meant their levels had to be very small. Unfortunately, as you could see in the documentary, the lighting system never really worked out anyways, so they sadly had to tone-down Halo 2 and in the end Halo 2 felt like an inferior port of a superior game.

I have no doubt that the 360 can perform whatever challenges Bungie throws at it, but first of all, Bungie needs to be more organized with their ideas this time around.
 
Mr. Credible said:
the 360's got a damn impressive lineup this year. it's short, but those are all (supposedly) going to be top-tier games.

Asides from Viva Pinata, yes, that is a very impressive line-up :up:
 
WhatsHisFace said:
Judging from the interviews I've seen of Silicon Knights, and the company's track record in general, I'm very much excited for Too Human. Though the info E3 brings of it will also probably be a delay, I want to see more of this game. I'd also like to see more MGS4 footage, preferably gameplay and the "nowhere to hide" mantra applied to practicality, but the game I really want to see for the PS3 is Project Assassin.
Yep, Silicon Knights kick ass. I wonder what Kojima is going to do on how to wow us with Metal Gear Solid 4: Guns of the Patriots this year?


Sega can't hear you, they're too busy trying to "develop their relationships" (acquire) with mediocre-to-decent western developers and second-rate sports licenses.
I remember when Sega kicked ass :(

I've all but given up on Shenmue, sadly. After Microsoft published Shenmue 2 for America, I had strong hope that if Microsoft had bought Sega (like they were offering to) they would have continued the story. Sega became stupid and Sammy ruined everything.
If Microsoft really wanted a good foothold in the Japanese market, they should have bought Sega.

Yu Suzuki's working on something, but I'm having trouble recalling what right now. It doesn't matter though, because it's not Shenmue 3. :(

Shenmue 3 is never going to happen :o

Also, WHAT THE HELL HAPPENED TO YOUR RARE AVATAR, IT WAS A PART OF YOU :mad:
 
WhatsHisFace said:
The Halo gameplay model would be greatly enhanced by environments sized as the ones in Farcry. I hope Bungie does everything they can to give Halo 3 the massive areas it deserves. When they started making Halo 2, they tried to make it look like Doom 3, which meant their levels had to be very small. Unfortunately, as you could see in the documentary, the lighting system never really worked out anyways, so they sadly had to tone-down Halo 2 and in the end Halo 2 felt like an inferior port of a superior game.

I have no doubt that the 360 can perform whatever challenges Bungie throws at it, but first of all, Bungie needs to be more organized with their ideas this time around.

You might have read the huge cover story EGM did on Halo 2 around a year before the game's release, perhaps even before the first announcement trailer. There was tons of planned stuff that didn't make it into the game.

To start with, the infamous E3 in-game footage of New Moombasa was completely changed.

The game originally was slated to have a lot more vehicles - as far as I recall, there were at least four different versions of the Warthog and a new weaponless but ultra fast ATV-type vehicle.

The designers said that they also had a whole mission take place on a moon, complete with less gravity etc.

The levels were planned to be more along the lines of the first game's Silent Cartographer level, in that you'll be fighting alongside friendly A.I soldiers quite often right in the middle of huge warzones ala Saving Private Ryan.

And last but not least, Jason Jones highlighted that a big part of Halo 2's gameplay and story was about "taking the fight to the Covenant" in full-scale war.

Judging from that last one, I can't help but come to the conclusion that Bungie hit the reset button on Halo 2's development halfway through when they realised that the simply can't pull it off (this is very much apparent in the Bonus DVD features) and instead, concentrated squarely on multiplayer features.

The ending of Halo 2 also screams of the "back to square one" syndrome in that it is quite obvious that the third game will also start like the second one, with the Covenant launching a full-scale assault on Earth and the Master Chief diving in with guns blazing once again, and so, in Halo 3, we'd see what Halo 2 really would have been.
 
Just waiting for more info on Devil May Cry 4 and hopefully Team Ninja will announce the sequel for Ninja Gaiden.
 
Games I am following:
Resistance: Fall of Man (Insomniac/Sony)
Ratchet and Clank PS3 (Insomniac/Sony)
DC MMORPG (SONY)
Madden 07
NCAA Football 07

Mainly I am looking forward to see what my favorite Developer, Insomniac, has - they have never made a bad game in their entire history, and since they showed a teaser for Ratchet and Clank PS3 - I am praying that we get some type of news.

Ratchet and Clank is one of the greatest gaming series on this generation, period.
 
hippie_hunter said:
Yep, Silicon Knights kick ass. I wonder what Kojima is going to do on how to wow us with Metal Gear Solid 4: Guns of the Patriots this year?
I hope he has more than just the opening movie of the game. I'd really like to see the stealth model in action, from both a technical view, and from how it plays out in actual gameplay. I think he should hide the story though. Whenever developers release story info, people over-analyse and ruin that part of the game.

I remember when Sega kicked ass :( If Microsoft really wanted a good foothold in the Japanese market, they should have bought Sega. Shenmue 3 is never going to happen :o
Microsoft was offering virtually infinite money to buy Sega, but Sega didn't want to sell to them. Instead, they chose Sammy, and now their games have coincidentally begun to suck. Sammy can kiss the gaming world's ass for being tools and wanting Sega to focus on arcades.

Also, WHAT THE HELL HAPPENED TO YOUR RARE AVATAR, IT WAS A PART OF YOU :mad:
I took this size-change as an opportunity to show my support of the Lionhead buyout as I was a fan of B&W and Fable, and as a bonus it pisses Zenien off. I'll go back to Rare before too long.
 
Metal
Gear
Solid
4
Guns
of
The
Patriots

For the record, it's been confirmed that Raiden will debut in the E3 trailer.
 
Phaser said:
There was tons of planned stuff that didn't make it into the game. To start with, the infamous E3 in-game footage of New Moombasa was completely changed.
That level was incredible. Better than everything in Halo 1. It's a shame that didn't make it into the final game, but there was a short homage in one level that lasted about ten seconds.

The game originally was slated to have a lot more vehicles - as far as I recall, there were at least four different versions of the Warthog and a new weaponless but ultra fast ATV-type vehicle.
I remember that. There was a vehicle even specifically designed for snow levels, even though the final game didn't actually have a snow level. (Well, there was that section of the one, but as it sucked so much it doesn't count in my book, not when levels like "Assault on the Control Room" exist).

There was also this Batmobile-looking Covenant vehicle that I was expecting to see, a picture was leaked or by someway discovered alongside the leak of those bug-type aliens. The bugs made it in, but the awesome vehicle didn't.

The designers said that they also had a whole mission take place on a moon, complete with less gravity etc.
Again, an element of this did make it into the game and absolutely not as cool as what was scrapped. There's a part in the first level when you're walking on top of your space station, that was really lame. :(

The levels were planned to be more along the lines of the first game's Silent Cartographer level, in that you'll be fighting alongside friendly A.I soldiers quite often right in the middle of huge warzones ala Saving Private Ryan.
That's something I felt was far different from the first Halo. Halo 2 definitely lacked the amount of "platoon" missions that Halo 1 had. The one that stands out most to me is in the inside of that big Covenant city, but that was nowhere near the standards set by Halo.

And last but not least, Jason Jones highlighted that a big part of Halo 2's gameplay and story was about "taking the fight to the Covenant" in full-scale war.
At this point, I hope the team pulls a Kameo, upgrading the graphics sufficiently, and then having 5000 people onscreen. I know just from Kameo, the power of the 360 could place you in a warthog running over thousands of Covenant "on their own turf", we'll just have to see what Bungie wants.

Judging from that last one, I can't help but come to the conclusion that Bungie hit the reset button on Halo 2's development halfway through when they realised that the simply can't pull it off (this is very much apparent in the Bonus DVD features) and instead, concentrated squarely on multiplayer features.
And I'd really like for them to bring in everything they cut out of Halo 2 into this one. It was Jamie Greissemer I believe who said that they in fact did have to start over, just because everything they were working on up to that point had no cohesion. I'd like for them to revisit their unfinished work and squeeze it into the Halo 3 campaign. I would still like to play the E3 2003 New Mombassa level, as well as see the Chief with even more fidelity than he was first shown with. All I can do is hope, or just expect Bungie to make something even better.

The ending of Halo 2 also screams of the "back to square one" syndrome in that it is quite obvious that the third game will also start like the second one, with the Covenant launching a full-scale assault on Earth and the Master Chief diving in with guns blazing once again, and so, in Halo 3, we'd see what Halo 2 really would have been.
It's true Halo 2's campaign was rather inconsequencial, even the non-Arbiter parts. However, despite the game's development hell, it's still surprisingly one of the best games on the Xbox, and of this generation. It's clear the multiplayer half of the game didn't run into these problems, because there's not to much wrong with the multiplayer technically (it's the players and cheaters who mess it up).

But the important things are that Bungie has learned from this, has moved to a new location, and has expanded it's team sizes. Halo 3 ought to be pretty awesome.
 
WhatsHisFace said:
I hope he has more than just the opening movie of the game. I'd really like to see the stealth model in action, from both a technical view, and from how it plays out in actual gameplay. I think he should hide the story though. Whenever developers release story info, people over-analyse and ruin that part of the game.
Agreed

Microsoft was offering virtually infinite money to buy Sega, but Sega didn't want to sell to them. Instead, they chose Sammy, and now their games have coincidentally begun to suck. Sammy can kiss the gaming world's ass for being tools and wanting Sega to focus on arcades.
Sega was stupid on that decision. It would have beneficial to both Sega and Microsoft if you ask me. Sega would have gotten its reputation as a maker of first party console games again and it would make more GOOD games if they were bought out by Microsoft instead of the crap they make with Sammy, Sonic has reduced to the 15 year old house pet that now craps on the rug. Microsoft would have benefited by gaining Sega's Japanese reputation, had a good foothold in the Japanese market and wouldn't be the embarassment it is now in Japan, and Sonic could have been the mascot for the Xbox like Mario is for Nintendo's consoles and Crash Bandicoot was for the original Playstation.


I took this size-change as an opportunity to show my support of the Lionhead buyout as I was a fan of B&W and Fable, and as a bonus it pisses Zenien off. I'll go back to Rare before too long.
Use the Rare avatar that had Christian Bale in the background :up:
 
Boom said:
Metal
Gear
Solid
4
Guns
of
The
Patriots

For the record, it's been confirmed that Raiden will debut in the E3 trailer.

Kick ass, here's to hoping that Raiden has matured into a more MANLY (hint Kojima ;)) character now.
 
And I'd really like for them to bring in everything they cut out of Halo 2 into this one. It was Jamie Greissemer I believe who said that they in fact did have to start over, just because everything they were working on up to that point had no cohesion. I'd like for them to revisit their unfinished work and squeeze it into the Halo 3 campaign. I would still like to play the E3 2003 New Mombassa level, as well as see the Chief with even more fidelity than he was first shown with. All I can do is hope, or just expect Bungie to make something even better.

I'm ready to bet 10 bucks that all the stuff that was cut from Halo 2 will make it into the sequel. And really, why shouldn't it? Some of the ideas that didn't make it into Halo 2 were pretty neat.

It's true Halo 2's campaign was rather inconsequencial, even the non-Arbiter parts. However, despite the game's development hell, it's still surprisingly one of the best games on the Xbox, and of this generation. It's clear the multiplayer half of the game didn't run into these problems, because there's not to much wrong with the multiplayer technically (it's the players and cheaters who mess it up).

That's why I trust in Bungie as a developer. Truly a talented lot. It's a shame that their extreme ambitions took a toll on the final product. But with the power of 360, they just might be ready to deliver an undoubtedly kickass product.

But the important things are that Bungie has learned from this, has moved to a new location, and has expanded it's team sizes. Halo 3 ought to be pretty awesome.

Of course. If both Halo 3 and MGS4, both killer apps of their respective systems, manage to show up at E3, it's going to be a battle of the titans all over again. I hope Halo 3's release date coincides with MGS4's, which will make it the third time Microsoft's premiere franchise collides with Kojima's baby. :D :up:
 
hippie_hunter said:
Kick ass, here's to hoping that Raiden has matured into a more MANLY (hint Kojima ;)) character now.
You wouldn't fight him :o.



:(
 
Boom said:
You wouldn't fight him :o.



:(

I wasn't saying to fight to kill him, fight alongside him, or fight as him. Raiden was just too damn girly in Metal Gear Solid 2: Sons of Liberty. He needs to get a few gallons of testosterone in him :o
 
hippie_hunter said:
I wasn't saying to fight to kill him, fight alongside him, or fight as him. Raiden was just too damn girly in Metal Gear Solid 2: Sons of Liberty. He needs to get a few gallons of testosterone in him :o

A few gallons of testosterone? Freakin' Barbie is more "manly" than Raiden. I doubt he even has a penis. :down:

EDIT: Uh right, he doesn't. :O
 
I doubt it, well probally see more of Solid Snake and his faction (Otacon, Meryl, Mei Ling, Naomi, Raiden, and Rose). The only bad guy we'll probally see is Revolver Ocelot/Liquid Snake.

However, I wonder if Vamp will join Solid Snake's faction, considering that they share the similar goal of bringing down the Patriots and Vamp is to be in Metal Gear Solid 4: Guns of the Patriots.
 
Boom said:
Metal
Gear
Solid
4
Guns
of
The
Patriots

For the record, it's been confirmed that Raiden will debut in the E3 trailer.

not to be a dick, but where was this confirmed (considering that we've got a whole board of people pretty much dedicated to comics/video games, who search the net every day for things like this to post, and i've never seen an interview from anyone saying this) ?
 
SouLeSS said:
Edit;
Halo 3 shouldn't happen. There are too many games that people are only semi-interested in that need to have a good show. Like, N3 and Gears Of War. If they just said "HEY BY THE WAY HALO 3 IS COMMING!" then thats all anyone would rave about for the whole show. Come on, give Microsoft more credit than that

Halo3 will get an announcement, along with more info on the first Halo film.
 
Rockstar said they would be talking about Grand Theft Auto at E3. I still suspect that M$ has managed to secure an exclusivity deal with them.
 

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