Mjolnir Reborn
Blunt Instrument
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Yes, I guess one can take it as a sign that FromSoftware aren't interested in continuing that, since all the voices asking for it seem to be falling on deaf ears. Even though it can be easier said than done to increase an fps cap on a game there was someone that did that unofficially with Bloodborne so it certainly seems possible.Bloodborne may not have been a best seller for Sony, but it was definitely synonymous with the Ps4 within the first three years of its release. to this day, Bloodborne is now considered one of the greatest games of all time. you would think Sony would make a deal with FromSoftware for a Bloodborne 2, but here we are almost 10 years later with no 60fps patch and no news about a followup in any way shape or form. Not even a rerelease in the form of a remaster or a remake in a time where practically all we ever hear about are rereleases in abundance.
I think by Dark Souls 3's release, the Souls series overall went from being niche to mainstream. it's become a household name at this point and Elden Ring is Bandai Namco's fastest selling game ever.
That sounds like expected and the first step to lower graphics tends to be to lower resolution. A trick that's going to be used more and more the better real time upscaling technology becomes. I hope there is a lot of good development still to come in that area since that will really be a huge step in making games look and flow better.Yes, absolutely. One of the best examples is Uc4. this is a game that Naughty Dog originally aimed at having 1080p/60fps for the campaign and failed to do so; instead they compensated by keeping the multiplayer only at 60fps whereas the campaign is half that.
as someone who has played Uc4 a lot, a lot, a lot - probably my main multiplayer game of the previous generation, I can very easily notice the difference in the experience going from single player to multiplayer. I think the resolution for the online play is also less than full HD too.
