You can make things as detailed (and thus computing intensive) as you want, with the extreme being CGI for Hollywood movies. To make an example, I think one scene in Frozen took 30 hours per frame to render, and they used 4000 computers simultaneously. So the sky is the limit (well, you're limited by your game engine and so on, but still). The old PC game Crysis was famous for that no computer could run it at max settings with good fps when it was released, so it became a meme for many years to ask "can it run Crysis?" when someone reviewed new hardware.
I remember the Crysis games, and for a while they were the most photorealistic games we ever saw! The last time my mind was blown like that again was with Red Dead Redemption 2. I haven't been as active this generation as I was last generation but honestly, I don't think I have seen a game from this generation that blew me away the same way.
Take Spider-Man 2, for example. to most other people its visual fidelity is probably something to impress, but to me without a side by side comparison, my brain just doesn't register much of a difference between it and the first game. I'd go so far as to say Redemption 2 was the greater technical feat.
I agree, to get the people that's been on the fence a price cut is the best way to go if it's possible. Hence why actually increasing the price made clearly harder to sell, even though the price increase was due to components getting more expensive.
the other thing about that I don't get is that with video game generations being more than half a decade long, I would think that overtime, with the cost of the old hardware going down, the cost of the newer hardware would be staying consistent in pricing and therefore should be something similar to what the old hardware was when
it was brand new, if that makes sense. that's why I was really thinking the Ps5 could have been $400 at launch, since its hardware launching 7 years after its predecessor.
Yes, it's fine that we don't agree. It's just about sharing opinions.
certainly! you are clearly very knowledgable on this subject, and as I said, I've been wrong about these things before so for right now only time will tell.
Smartphones are more vital in everyday life but so many people buy much more expensive phones than what's needed for how they use them, and they buy new ones way more often than they need as well. The cheapest version of the iPhone top model costs more than twice as much as a PS5, and Samsung aren't shy in their pricing either. I think it's highly unlikely that any other product can fool people out of their money as well as smartphones do, but if you can convince people that they want a premium product it will sell and I do think there is a market for a premium console somewhere between current consoles and higher end gaming PC's.
it is an unfortunate truth, and I feel like a lot of this is Apple's doing. they were the first to remove the headphone jack from their smartphones, they were the first to remove the charging adapter from the packaging, and they were the first to mark the price of a smartphone up to $1,000. ultimately though, there are more people with smartphones than video game consoles and they generally sell more and faster than video game consoles do.
since they come at more of a yearly basis, there is a more present trade-in program than there is for consoles so it's less of a perceived value lost for customers as well.
The problem with low pricing points is that PC components (and current consoles are pretty much just custom PC designs) have gone up quite a bit in price so that, and general inflation, does require higher prices to make new consoles that have the same relative power as previous ones at their releases. It's a tough balance for the companies between price and performance. With the Xbox team saying that the next generation will be a much bigger leap in performance I'm assuming the next generation will be more expensive, as Sony of course have to match that power to not seem like they have a poor product in comparison. But that's a matter for a few years from now.
this goes along with what I was saying before; yes, the next Xbox will be a much bigger leap in raw power, but that's still several years away; if it were to come out
now, it would be more expensive than the current Series X, but by the time it comes out, why wouldn't be a similar price to the Series X now?
we need Ratchet and Clank, and the Spider-Man games on Nintendo Switch and Xbox
why exactly do we "need" that? and do you feel the same way about Mario, Pokemon, Zelda & Metroid on Ps5 and Xbox?