Playstation The Official Playstation 5 Thread

Okay I went back to read the report and it says:

“Given the recent challenging external environment, including the current fluctuations in the global economic situation and the impact it will have on our business, we have reached this decision,”

“We appreciate your understanding so that we can continue to provide our customers with the best gaming experience and operate a stable business.”

This seems like a valid explanation.
If the prices doubled in your country before you were about to buy and they gave that explanation would it still be a valid explanation? :D
 
If the prices doubled in your country before you were about to buy and they gave that explanation would it still be a valid explanation? :D
Yes, i would believe the same explanation. Price inflation are everywhere. From where I live, movie tickets have increased once again this year. So as transportation/food.

However I doubt they are going to double the price, as that would be $1,200. Ps5s (disc edition) from where I live are being sold at $600.
 
Yes, i would believe the same explanation. Price inflation are everywhere. From where I live, movie tickets have increased once again this year. So as transportation/food.
as I already told you, it has been proven that companies have hidden behind inflation as an excuse to raise prices when really they were just seizing an opportunity to make more profit.
Notably, consumers are still facing the negative impact of the pandemic’s price hikes, as the Commission’s report finds that some in the grocery retail industry seem to have used rising costs as an opportunity to further raise prices to increase their profits, which remain elevated today.
 

Foamstars going to be free to play!

Concord should follow this.
even if Concord follows, I don't think it's gonna help. Destruction Allstars was gonna be $70, and then it was the psplus game in February 2021 and it's probably Sony's second biggest flop after Concord.
 
PS5-Pro-croquis.jpg
 

The sketch looks underwhelming. But I shouldn't be surprised that it looks similar to the original Ps5/slim. PS6 should look a lot better than these console designs for the PS5, as they don't have a timeless look.
 

The sketch looks underwhelming. But I shouldn't be surprised that it looks similar to the original Ps5/slim. PS6 should look a lot better than these console designs for the PS5, as they don't have a timeless look.
The sketch was posted in the other thread already but here's a 3D render of it
Ps5-Prooo-770x433.jpg
 
Anyone interested in The Shapes collection? It's a Sony/Spinmaster line of figures based on Playstation games. First wave has Horizon, God of War and Ghost of Tsushima characters.
253709c11043fa66a238cc00b470c756e291683c.jpg


Aloy came out first and looks incredible. I'm particularly excited for Joel & Ellie from The Last of Us who are getting a 2-pack. I've waited years for figures of them. Boxed shots of them have leaked so release should be soon.
 
They look good but action figures don't have much use to me after sometime as they would just collect dust.

Also, PlayStation needs more of these mascots. I don't think they have a new one in the PS5 era? This year is particularly a boring year for them as there's no big game. Helldivers is a multiplayer, not really comparable to God of War/Ghost of/Horizon. While Astro has never been one of their blockbuster games. Next year doesn't seem promising as well. There's Death Stranding 2 but thats with Kojima.
 
Man it's crazy to me that Sony acquired Bungie, a studio responsible for arguably one of the greatest FPS multiplayer titles of all time, not to mention Destiny which I think has one of the most interesting and rewarding evolutions of live service narrative models... And then they're still barking up different trees to try and get some more live service models going?

Between this and seeing Helldivers fizzle, I think we're seeing the negative effects of Sony's slow corporate decision making. I think if they were smart, they would pour everything into Helldivers 2 and Destiny 2 (building towards Destiny 3), then just build out from there. Live service is such an incredibly difficult market to break into with something new... But if you've already got a foot in the door with other titles, just build and build and build. Throw regular, compelling content into the mix and give people a reason to keep coming back.

In the meantime your building your premiere teams, acquiring loads of new talent and you're getting a tonne of business data on what works for your company. I guarantee, they put excellent devs together and let them cook, sparks will fly and new ideas are inevitable. THEN you work on your new live service concepts, with teams that already know the lay of the land.
 
Like I said many years ago, they should have focused what worked in the PS4 era - single player games that played a big part of Ps4's success.

-Destruction AllStars flopped
-The Last of Us Multiplayer canceled
-Destiny 2 not living up to Sony's expectations
-Concord pulled out in less than a month

I'm just thinking of the new ips they could have launched from 2021 to now, if they aren't fixated by live service money.
 
Man it's crazy to me that Sony acquired Bungie, a studio responsible for arguably one of the greatest FPS multiplayer titles of all time, not to mention Destiny which I think has one of the most interesting and rewarding evolutions of live service narrative models... And then they're still barking up different trees to try and get some more live service models going?

Between this and seeing Helldivers fizzle, I think we're seeing the negative effects of Sony's slow corporate decision making. I think if they were smart, they would pour everything into Helldivers 2 and Destiny 2 (building towards Destiny 3), then just build out from there. Live service is such an incredibly difficult market to break into with something new... But if you've already got a foot in the door with other titles, just build and build and build. Throw regular, compelling content into the mix and give people a reason to keep coming back.

In the meantime your building your premiere teams, acquiring loads of new talent and you're getting a tonne of business data on what works for your company. I guarantee, they put excellent devs together and let them cook, sparks will fly and new ideas are inevitable. THEN you work on your new live service concepts, with teams that already know the lay of the land.

Chasing trends is unviable when your AAA games take near a decade to make.
 
Looking on CamelCamelCamel, the white controller got a price bump on Amazon Canada.

1725888048788.png
 

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