Things I NEVER want to see in a game ever again

Horrorfan

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First of all, no more goddamned sewer levels. I played Half life 2, and despite not thinking the first was too good, I heard words thrown around like 'genre defining' and expected a master piece. What I got was in the first ten minutes a grungy city level (never seen that before) and....a sewer level. Yes. in this genre defining effort, it had thrown in two gaming cliches in record time (not even mentioning the facist type soldiers). I took it back right away.

I am so fed up of sewer levels. It seems to show up in every single game.

Escort missions and 'save generic vip' levels too. Now sometimes, when the AI isn't too bad, it's tolerable (RE4), even though I don't like it being too prolonged. But at worst, it's the dumb ass ai who mistakes my order to 'grab cover' for 'run directly into the enemy nest/gunfire and die a horrible death'.

Timed missions. If I wanted time trials, I would join the army.

Dumb ass team ai: If you aren't gonna give my partners top notch ai (ie Halo), don't bother. They just get in my way and get themselves killed.

Tailing missions. Why????
 
Horrorfan said:
First of all, no more goddamned sewer levels. I played Half life 2, and despite not thinking the first was too good, I heard words thrown around like 'genre defining' and expected a master piece. What I got was in the first ten minutes a grungy city level (never seen that before) and....a sewer level. Yes. in this genre defining effort, it had thrown in two gaming cliches in record time (not even mentioning the facist type soldiers). I took it back right away.

I am so fed up of sewer levels. It seems to show up in every single game.

Escort missions and 'save generic vip' levels too. Now sometimes, when the AI isn't too bad, it's tolerable (RE4), even though I don't like it being too prolonged. But at worst, it's the dumb ass ai who mistakes my order to 'grab cover' for 'run directly into the enemy nest/gunfire and die a horrible death'.

Timed missions. If I wanted time trials, I would join the army.

Dumb ass team ai: If you aren't gonna give my partners top notch ai (ie Halo), don't bother. They just get in my way and get themselves killed.


Tailing missions. Why????

WOOOOORD!!
 
Horrorfan said:
First of all, no more goddamned sewer levels. I played Half life 2, and despite not thinking the first was too good, I heard words thrown around like 'genre defining' and expected a master piece. What I got was in the first ten minutes a grungy city level (never seen that before) and....a sewer level. Yes. in this genre defining effort, it had thrown in two gaming cliches in record time (not even mentioning the facist type soldiers). I took it back right away.

I am so fed up of sewer levels. It seems to show up in every single game.

Escort missions and 'save generic vip' levels too. Now sometimes, when the AI isn't too bad, it's tolerable (RE4), even though I don't like it being too prolonged. But at worst, it's the dumb ass ai who mistakes my order to 'grab cover' for 'run directly into the enemy nest/gunfire and die a horrible death'.

Timed missions. If I wanted time trials, I would join the army.

Dumb ass team ai: If you aren't gonna give my partners top notch ai (ie Halo), don't bother. They just get in my way and get themselves killed.

Tailing missions. Why????

Tell me about it...

Thousands of horrible sewer levels out there, Red Faction 2, X-men Legends 1 and 2, Deus Ex, Dark Forces. They're all dark mazes that are horribly boring. I don't want to wonder round a crap environment for 30-120 mins thinking "HOW THE **** DO I GET OUT OF THIS PLACE!?!?!" Its just really crappy and no fun at all.
 
Amen, I agree with everything you're saying. Developers are trying to rip-off us consumers with generic levels and sub-par AI. For $60, I expect a little more effort.
 
I despise escort missions.

When I had to escort Emma in MGS2, in a fit of boredom I tried...

1) playing pinball with her and some grenades
2) led her over some claymores I planted
3) use her as a human pincushion with my tranq gun
4) ask Mr. Owl how many punches does it take to knock her out
 
Horrorfan said:
Tailing missions. Why????
I remember those cracking me up in True Crime.

It was hilarious because you're following unsuspecting people in your car, and they're just going about their daily routine, and then you, as Nick Kang, are crashing into everything in sight and running over pedestrians. :D

It was just really, really funny.
 
Horrorfan said:
First of all, no more goddamned sewer levels. I played Half life 2, and despite not thinking the first was too good, I heard words thrown around like 'genre defining' and expected a master piece. What I got was in the first ten minutes a grungy city level (never seen that before) and....a sewer level. Yes. in this genre defining effort, it had thrown in two gaming cliches in record time (not even mentioning the facist type soldiers). I took it back right away.

I am so fed up of sewer levels. It seems to show up in every single game.

Escort missions and 'save generic vip' levels too. Now sometimes, when the AI isn't too bad, it's tolerable (RE4), even though I don't like it being too prolonged. But at worst, it's the dumb ass ai who mistakes my order to 'grab cover' for 'run directly into the enemy nest/gunfire and die a horrible death'.

Timed missions. If I wanted time trials, I would join the army.

Dumb ass team ai: If you aren't gonna give my partners top notch ai (ie Halo), don't bother. They just get in my way and get themselves killed.

Tailing missions. Why????

This is a great post.
You are a great man.
Who on Earth could disagree with these points?

I, personally, have never ever had fun racing a clock. I play to have fun, not to feel like I'm taking my S.A.T.s :down
 
Crates.

No matter how advanced PCs and Consoles become, there will always be a team of artists that focus on making high rez crates of all various materials.
 
Addendum said:
Crates.

No matter how advanced PCs and Consoles become, there will always be a team of artists that focus on making high rez crates of all various materials.
Hey, I like crates!!

But not barrels... damn you, barrels!!!
 
wow.

who actually buys halflife 2 or any steam games?

you can get a free account faster than...well really fast.
 
Time Trials aren't so bad, but I'd rather them be MEANS TO AN END rather than the END ITSELF.
 
I'll wait to play Half-Life 2 when I get a 360.

I've tried Steam once and didn't like it at all.
 
If 360 Half-Life 2 has Counter-Strike Source, I'll get it.
But then again, Rainbow Six Vegas.... :o
 
The only protection mission I'd want to see is if they are protecting me. It'd probably be a hoot trying to find cover and run away while your team is blasting away.

Actually, a funny game could probably be made out of that concept, where you're the cliched character in distress, and you have to save yourself while parodies of cliche videogame heroes try to save you but suck at it.
 
Addendum said:
I'll wait to play Half-Life 2 when I get a 360.

I've tried Steam once and didn't like it at all.
how do you not like steam?

fps on comps own consoles in every way.
 
LobokDaikon said:
The only protection mission I'd want to see is if they are protecting me. It'd probably be a hoot trying to find cover and run away while your team is blasting away.

Actually, a funny game could probably be made out of that concept, where you're the cliched character in distress, and you have to save yourself while parodies of cliche videogame heroes try to save you but suck at it.


Ahh...what "Super Princess Peach" COULD have been :(


;)
 
Giant rats....... I hear how great Oblivion is and lo and behold, the first enemy Im attacked by is a giant rat.
 
I like missions where you're running from something, like in the beginning of Half Life 2 where you're running from the cop people on rooftops and stuff
 
Are there any games out there that have time limits, but depending on if you do it on time or not it affects the outcome of that part of the game? As in, not resulting in a game over? :confused: Oblivion and 24 are the only games I didn't really mind the time limits.
 
Leonard Shelby said:
how do you not like steam?
Unless I'm downloading the latest update (when I decide to), or trying to find a mod or TC for the game, I don't need to be connected to the internet to play the single player game, which is why I purchased the game in the first place.
I have NEVER had a problem finding updates for my PC games, and this was before Google.

Secondly, I don't like a program that scans my computer without my discretion, and I also don't like having to send a company my personal info.

When I used Steam, I downloaded Opposing Forces to try it out. The amount of precaching was horrible, and this is on a Pentium 4 with a T1 internet connection. When a game needs to precache every 5 steps, it's not worth the trouble. I then uninstalled Steam and Half-Life from my PC and am content with the WON version I have on CD.

When I get a 360, after the price drop, I'm picking up a copy of Half-Life 2 for it. If there is a 360 version, I'll use that. Or if the only version is for Xbox, I'll get that and use the backwards compatibility feature.

Leonard Shelby said:
fps on comps own consoles in every way.
I have had no problem playing a fps on PC or on a console. I can easily switch between a gamepad and a mouse/keyboard easily.
 
Horrorfan said:
First of all, no more goddamned sewer levels. I played Half life 2, and despite not thinking the first was too good, I heard words thrown around like 'genre defining' and expected a master piece. What I got was in the first ten minutes a grungy city level (never seen that before) and....a sewer level. Yes. in this genre defining effort, it had thrown in two gaming cliches in record time (not even mentioning the facist type soldiers). I took it back right away.

I am so fed up of sewer levels. It seems to show up in every single game.

Escort missions and 'save generic vip' levels too. Now sometimes, when the AI isn't too bad, it's tolerable (RE4), even though I don't like it being too prolonged. But at worst, it's the dumb ass ai who mistakes my order to 'grab cover' for 'run directly into the enemy nest/gunfire and die a horrible death'.

Timed missions. If I wanted time trials, I would join the army.

Dumb ass team ai: If you aren't gonna give my partners top notch ai (ie Halo), don't bother. They just get in my way and get themselves killed.

Tailing missions. Why????


This brings to mind those awful Danger Room missions from X-Men Legends 2 where you had to protect someone. Havok would always die as soon as I found him.
 
Usually people who beamoan fps on consoles usually just suck at them ;)

But also, WAREHOUSES.

What the hell's up with almost every game having a sewer level AND a warehouse level? I mean God damned, it's like each game feels obligated to shove them in there in some sort of misguided homage to games of the past.

And racing missions in a game where it shouldnt even be a consideration. Ultimate Spiderman was ruined by many things, ESPECIALLY constant boring racing missions you HAD to win. Its frustrating and not fun...if you must put them in, make them a bonus mission. dont make them sonmething you HAVE to do. (especially frustrating in gta san andreas and ult.spiderman). If I wanted a racing game, I'd buy one. Period.

NO MORE ****ING WORLD WAR 2 GAMES FOR AT LEAST 4 GENERATIONS.
All the major battles have been covered, and for pity's sake, EA is trying to convince us that adding a parachute to your pre-level insertion is some kind of revolution, and adding a knife to your gun counts as modding. The next COD looks awesome, but please, after that, no more.

Any 'normal' goons who can take fifty shotgun shells and three assault rifle clips without any ill effect (Black, I'm looking at you).
 
'Burning Laps' as found in Burnout and their equivalent. The most infuriating, non-fun aspect of the game ever. Who wants to repeat the same track over, and over, and over until they can complete it, constantly boosting, finding all the shortcuts, and without a single crash. It's just not very fun.
 
Horrorfan said:
NO MORE ****ING WORLD WAR 2 GAMES FOR AT LEAST 4 GENERATIONS.
All the major battles have been covered, and for pity's sake, EA is trying to convince us that adding a parachute to your pre-level insertion is some kind of revolution, and adding a knife to your gun counts as modding. The next COD looks awesome, but please, after that, no more.QUOTE]
I don't mind WWII games, but they should offer a little more variety than standard FPS ones. How about air combat (I mean ones that don't suck), or 3rd person? Perhaps a mix of both? I find FPS to be a very tired genre, especially when the ability to jump is considered an amazing extra feature.
 

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