Transformers www.transformersgame.com

Didn't you see the game? Move your cursor over the faction symbols.

*continues playing*
 
I sign in and it says thank you than nothing.
 
yep same thing for me...but it says "summer 2007" and the registration is for their newsletter, there is no game yet
 
No game yet but cant wait.

even if the game sucks It should kick ass to play a transformers
video game. I've never played one. I heard there was one coming out a few years ago but never heard of it actually comin out???
 
yeah it came out on the ps2 i think it was for armada
 
The last one that came out was very fun. :up:

I hope this one ends up being good.:csad:
 
20070207022740_1.JPG


Seems to confirm it's for all systems and not just the Wii.
 
Damn, I really hope it's not just a fighting game.
 
"Control the outcome of the battle for Earth next summer with TRANSFORMERS: THE OFFICIAL GAME OF THE MOVIE. Protect the Earth as AUTOBOTS, or destroy it as DECEPTICONS, in fully interactive and destructible environments."


To me that should mean GTA, not 'dropkick Barricade into a stack of barrels'. I hope the tiny screenshots are just misleading.

E: Although I suppose decent sized maps and the ability to transform could make it much more than a typical fighting game, especially if you can do damage in vehicle mode.
 
sounds great!!!

now I have to figure out which system to get. I was waiting to
see if the Wii would get a lightsaber game or a simpson movie game to decide
but if this comes out on all three then it doesn't matter. I'll probably get the Wii 'cause that looks awesome. Any Wii opinions for me???
I still play my x-box and my friend has the PS3 & 360, so I guress can get the TF game on whatever system it looks best on?



Woo-Hoo can't wait!
 
Well, the Wii's graphics are pretty much equal to the GameCube's. So if you're wantin' it to to look pretty, count on gettin' it for 360 or PS3
 
Yeah I figured but I still want the Wii. I was just wonderin' how it played.

So I maybe I'll get the TF game for the 360 and play it on my friends untill the 360 comes down in price. I don't buy 2 systems until price breaks. thanks though
 
Damn, I really hope it's not just a fighting game.

Well, I could have swore there was 3 games in development for the Wii alone.

So I'd imagine so.

A racing game, an adventure game and a fighting game likely.

Kinda like Episode I's launch I'd guess.
 
Well, I could have swore there was 3 games in development for the Wii alone.

So I'd imagine so.

A racing game, an adventure game and a fighting game likely.

Kinda like Episode I's launch I'd guess.
I'm not sure if they are dividing it up among "genres" like that. From what I understand a Beast Wars game is among those in development. I would wager to guess, though cannot be fully sure, that "Heroes" would also recieve a tie in.
 
First details for you... Plus a playable version on show next week.

http://au.ps3.ign.com/articles/763/763237p1.html

It's been exactly a year since Activision last said anything about its game based on Michael Bay's upcoming robot movie, Transformers -- and even then, explicit information about the title was closely guarded (specific consoles hadn't been named; the developers weren't identified, etc). But after 52 weeks of nothing, our contacts at Activision have finally come clean and given us a couple of details to work with.

Officially known as Transformers: The Game, the Traveller's Tales-developed actioner is scheduled for just about every platform out there (PC, PS2, PS3, Wii, and Xbox 360) and will come out this summer with nearly identical content. Its storyline will follow the movie closely, giving players control over both the Autobots and the Decepticons as they choose to either protect the earth or pimp slap it.

The final number of playable characters is still unknown, but Activision has confirmed that Optimus Prime, Megatron, Starscream, Bumblebee, and Ironhide are among them. Each bot has their own set of special skills and abilities too, and gamers will be able to switch between robot and vehicle form at any time. Fully destructible environments (including entire buildings and vehicles) and the ability to use wreckage as weapons are also expected.

Combat mechanics still aren't very clear, but developers do say that each character's scale and weight affects how they fight. Both ranged and melee battles are possible as well, and there are a few other elements that haven't been expanded on yet.

Handheld fans should also take note that PSP and DS versions are in the works from Savage and Vicarious Visions respectively. No details about the Dual Screen edition were made public, wowever, we do know that the PSP edition boasts 20 playable Autobots and Decepticons and follows an expanded telling of the movie's storyline (complete with bot customization and ad hoc/ infrastructure multiplayer modes).

In addition to the info above, we also managed to uncover a couple of other tidbits when we spoke with the game's producer in an email Q&A session. To read it, follow this link and be sure to check back later today for hands-on impressions of the build that will make a public debut at the New York Toy Fair this coming weekend.

Check the link for the Q&A for more info.
 
After playing Transformers on the PS2, I always wished of being able to play Starscream. And now that it seems I'll get my wish fulfilled, I couldn't care less. Let's hope there are some G1 unlockables in the game.
 
- Coming to PS2, PS3, Xbox 360, Wii, PC, PSP, and DS.
- PS2/PS3/360/Wii/PC versions developed by Traveller's Tales
- PSP version developed by Savage Entertainment
- DS version developed by Vicarious Visions
- Two campaigns, one for Autobots, one for Decepticons. Autobot campaign follows movie plot, Decepticon campaign changes the film.
- Playable Autobots Confirmed: Optimus Prime, Ironhide, Bumblebee.
- Playable Decepticons Confirmed: Megatron, Starscream.
- New Transformers created just for the game, will be based on existing G1 TFs
- Movie VAs may voice the game
- Fully Destructable Environments - can use destroyed buildings as weapons.
- Can transform between vehicle and robot mode at any time
- Core Gameplay will be the same for the console versions, although the control scheme will change.
- PSP version features 20 playable TFs, includes ad-hoc and infrastructure modes.
- First full details/screens (supposedly) later tonight/tomorrow.
 
I'm still trying to get hold of the Japanese G1 version for the ps2.
 
Don't waste your time. It's one of the most horrible games I've played.

Here's a little IGN comparison between both Transformers games based on Armada and G1, so you just have an idea of how bad it is.
 
- Coming to PS2, PS3, Xbox 360, Wii, PC, PSP, and DS.
- PS2/PS3/360/Wii/PC versions developed by Traveller's Tales
- PSP version developed by Savage Entertainment
- DS version developed by Vicarious Visions
- Two campaigns, one for Autobots, one for Decepticons. Autobot campaign follows movie plot, Decepticon campaign changes the film.
- Playable Autobots Confirmed: Optimus Prime, Ironhide, Bumblebee.
- Playable Decepticons Confirmed: Megatron, Starscream.
- New Transformers created just for the game, will be based on existing G1 TFs
- Movie VAs may voice the game
- Fully Destructable Environments - can use destroyed buildings as weapons.
- Can transform between vehicle and robot mode at any time
- Core Gameplay will be the same for the console versions, although the control scheme will change.
- PSP version features 20 playable TFs, includes ad-hoc and infrastructure modes.
- First full details/screens (supposedly) later tonight/tomorrow.

Probably for the best :whatever:
 
20070207022740_1.JPG


Seems to confirm it's for all systems and not just the Wii.

Umm on that far right pannel, that looks like a sceen from the movie, I think its Bumble bee and Barricade.
 
Eyes On preview from ign.com... Looks like its HULK-UD + GTA + TRANSFORMERS.

http://au.pc.ign.com/articles/763/763524p1.html


As far as I'm concerned there are only two major rules when dealing with my childhood memories; don't screw with the Ninja Turtles, and don't screw with Transformers. As luck would have it, both franchises are getting rebirths this year on the big screen, and in true Hollywood fashion they're being screwed with in a huge, huge way. TMNT now looks like a shell (pun definitely intended) of its previous design, and Transformers is getting zapped with the Bay-ray, as the franchise is now true-to-life, has a ton of explosions, and is - quite frankly - pissing off the loyal fan base left and right.

Whether you're a fan of the movie or a hardcore loyalist, it really shouldn't matter too much when you jump into the official Transformers game though, as everything that's being added into the franchise remake - lots of explosions, mindless destruction, and robots kicking the ever-loving tar out of each other - are all fundamental elements for an entertaining videogame. Bumblebee may not be an 80's VW Bug, and Optimus has flames, but when it comes to busting some good ole' deceptichops Activision's movie-game still works to get the Transformers feel down.

From our first official eyes-on with the game today at Activision HQ, it was pretty easy to tell where the design inspiration for Transformers came from. Take one part Hulk: Ultimate Destruction, one part Grand Theft Auto, and one part Transformers remake, throw it in a pot and let it simmer on high for 20-25 minutes. Players can kick off the game by selecting either Autobot or Decepticon affiliation, and from there work through missions that run somewhat parallel to the main movie. We'll avoid any spoilers for die-hard fans out there (the 12 of you that haven't already read the script, that is), but basically the game builds off the key pops of the movie, recreating the battles, areas, and characters you'll be seeing on the big screen. On the Autobot side, the game is pretty much a comparable to the movie, since the Autobots are the focus in the main story. With the Decepticons, however, you're getting more of a "what if" scenario, as you try to topple the Autobot warriors and take over earth for yourself.

Once you select your allegiance you're dropped right into the action. The game is laid out in the oh-so-familiar sandbox atmosphere of titles like GTA, Crackdown, or True Crime, where you've got a top-view map with destination blips, red dots for enemies, and green areas for objective sections. Along with the familiar map system is a integrated "good/evil" meter that works along the lines of Star Wars: Nights of the Old Republic. Just because you're an Autobot doesn't mean you can rampage through the city without the cops, military, and CIA noticing, and if you select Starscream and start helping little old ladies across the street instead of trying to become the Decepticon's "New LEADER!" you'll be sure to lose some alliance points as well. It's a pretty cool feeling to see Optimus rampage through the city knocking over police stations and Burger King buildings (it's like the old 80's episode where he turned evil, minus the red eyes), and while it's a bit out of character for the Autobots to be destroying everything, there's something to be said for taking into account the amount of collateral damage you cause during battles.

To add to the formula, nearly everything in Transformers can be smashed, picked up, and used as a weapon. Trees were torn from their roots, light posts were used to knock Decepticon cronies (that looked a bit like the 80's Shockwave, by the way) into busses, and buildings would crack and crumble as Bumblebee scaled them to reach a higher vantage point. If you want to knock a Decepticon on his ass and use him as a projectile, it's all fair game. Likewise, if the local police are getting in your way you can lift them sky-high, scout out a target, and give them a little airborne encouragement to fight the real enemy. It should be noted though, that players can't actually fight physical humans, so rather than having hundreds of puny earthlings nipping at your heals you'll be getting a lot of squad cars, tanks, and helicopters instead. We would have loved to stop over buildings, ending thousands of lives just to take a short-cut, but it just wasn't in the cards.

Since the game is still in development we weren't able to enjoy any of the more vehicle-specific missions, such as air combat with Starscream and Megatron (who, by the way, is a stealth bomber if you aren't up to speed in the new Transformers) or rampage driving missions with Optimus, utilizing real transform and roll out action. Still we had a chance to see the transformations in action, and though they don't have the classic noise from the original 80's show they're still really cool to watch. Switching from robot to vehicle is as easy as hitting a button, and a transformation can occur at any time. That means you can leap off buildings and go into jet mode with Starscream, transform from car to robot and then back again to jump over roadblocks with Jazz, or try to reenact the classic "Optimus jump" from the first movie, where Prime blazes into a group of enemies, transforms into a jump, and blasts the hell of them before landing. What we saw in action was a pretty solid start, but hopefully the idea of transforming everywhere (something that Activision was very adamant about) realizes its full potential before the game goes gold.

On the visual side of things, Transformers comes up a bit short when compared to the more dazzling 360 games out there, but is still a pretty standard visual presentation as far as sandbox games go. The amount of space in the towns and cities are pretty huge from what we could tell, and all graphical goodies such as normal mapping and bloom effects are put to good use. The game uses real-time shadows and has some solid explosion effects, but while the Transformers themselves are pulled directly from the movie models (scaled down a bit, of course), the world around the characters is a bit less impressive as a whole. Cars and busses have more of an Xbox look, rather than 360, and the human models are totally basic. Still, the game's presentation has a solid feel, with the camera bouncing to follow the robots' heavy steps, or shaking wildly as buildings crumble to the ground. It isn't the most visually-appealing title out there, but it does carry a decent overall style. As a quick note on audio, there's no official word yet as to whether or not the main actors will be used for VO or not, but we can tell you that the opening cinema (which had a pretty cool look), did have the voice of Optimus Prime included in it. They even end it with a classic line; one shall stand, one shall fall.

From what we saw today Transformers: The Game isn't a perfect title by any means. The game makes great use of the world the movie creates, plops some solid looking robot models into the mix, and delivers the same destrucable environments as a game like Hulk: Ultimate Destruction, minus some of the speed and solidarity. Still, the general entertainment in cruising through city streets, beating the hell out of enemy robots, or driving in a stealth "robots in disguise" mode to avoid panicking police is still a blast. It may not be the classic 80's game we imagined so many years ago, but it's definitely a good first step in winning us over into the new look and feel of the franchise. We're hoping to see a bit more frenzied action added into the mix, as the lack of killing humans makes for mainly vehicle/vehicle combat when dealing with police, and the addition of more character-based attacks or power-ups to look forward to is always a nice top-off as well.

As a final note, Activision couldn't tell us anything about the extras in the game, but knowing how big of fans the team seems to be with the franchise I'm personally expecting some awesome extras or bonus features included in the final version. Maybe we'll be treated to some classic audio samples or some sort of retro flair to the game, but if all else fails I'm still holding my breath for the song "You've Got The Touch" from the old 80's movie. Guys, we love that song, and in two decades of music there's still no better tune we can think of to light our darkest hour.

We'll have more on Transformers: The Game as it nears completion, as well as an official hands-on shortly. Transformers: The Movie hits theatres on July 4th.
 

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