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Fantasy ‘God of War’ TV Series - Amazon Prime

Judkins is no real loss (he also does Wheel of Time), but the creators of The Expanse have also left the series, which is a shame. I doubt they'll be able to attract better writers, especially after Amazon has now wasted two years on nothing.
 
Doesn't inspire the most confidence, but we'll see.
 
Weeping at the thought of Ron Moore getting roped into another nerd thing I don’t care about. :csad:
 
Well I was wrong about the show being able to get someone talented to take over. Moore's a great choice if this is a passion project for him, and if done well there's a good chance it'll actually be better than the games. I just hope it's not a paycheck for him.
 

During a recent interview with Katee Sackhoff on The Sackhoff Show podcast, Moore reveals that Amazon has already ordered two seasons of the God of Warshow. The showrunner reveals that he's currently hard at work in the writers' room for the series, despite not actually being able to figure out the game. Check out his comment below:

"Right now I'm working on the adaptation of this video game called God of War, a big title in the gaming world that Amazon has ordered two seasons of, and they have asked me to come in. I'm literally in the writers room and working on that. That's my new thing…

And I’m not a gamer, so it’s even more like, ‘Okay, I’ve never done this before.’"
 
Him not getting the game causes concern, but we'll see.
 
"And I’m not a gamer, so it’s even more like, ‘Okay, I’ve never done this before.’"

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Studios need to realize that the reason shows like The Last of Us and Fallout worked is because the showrunners were fans of the game. In the case of TLOU, one of the creators of the game was brought to that same role for the show.

You get someone who's not a gamer and doesn't fully understand the game and you're setting yourself up for disappointment.
 
Even if he does end up writing a really good script… seriously dude, why even say something like that out loud? Talk about putting a target on your back. Why not also talk about how stupid the story is and how all the characters suck? You’ll really be on a roll then!
 
I hate that I'm even referencing this movie right now but this is what that interview kind of reminds me of:

 
What did he say that was so bad? All he said was that he's not a gamer. He didn't bash the games, he didn't demean the genre. You don't need to be a twitch streamer to understand the storytelling of God of War and make a functional TV adaption.

The problem with past video game adaptations was not that the creatives weren't gamers, it was that the kinds of people that got hired for these jobs were always lacking in talent. The Last of Us succeed because the showrunner was the guy that had done Chernobyl, not because he had played the games. TV and video games are two entirely different mediums, and it takes someone with real skill to understand what will make a good translation from an interactive experience to a passive one.

Ron Moore doesn't need to prove his bona fides. After his work on Deep Space Nine, Battlestar Galactica and Outlander, I think the guy has earned the benefit of the doubt. You're not going to find anyone better qualified to handle this show than him.
 
Even if he does end up writing a really good script… seriously dude, why even say something like that out loud? Talk about putting a target on your back. Why not also talk about how stupid the story is and how all the characters suck? You’ll really be on a roll then!

It's kind of like the Halo writers all over again, and we saw how that worked out. At the very least, Ron Moore has experience writing some strong heralded work.
 
I listened to the podcast now, and I just thought I'd add some clarification about what Moore actually did or didn't say. He said that he tried playing the games, but he didn't have the skill set for it, as he grew up on arcade classics like Defender and Asteroids. His wife is a big fan of Skyrim, though, and his kids are gamers, too.

So he doesn't hate games, or not understand them at a conceptual level. Fandom needs to learn to take a chill pill.

The full episode is here (the video should open up at the correct timestamp):
 
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You can absolutely get an understanding of a heavily narrative, cut scene driven game by watching a playthrough - which I am sure he's done - obviously it is a very different experience, but you absolutely can. There's literally nothing in The Last Of Us, for instance, where it would have made a difference if they'd played the game or just watched it recorded.
 

Moore confirmed in a new interview with Collider’s Steve Weintraubat San Diego Comic-Con 2025 that the writers’ room is in full swing — and that there’s plenty to be excited about.

“We’re in the scripts phase. We're still working on scripts. It's going very well. We've got a good team. It's been a fascinating thing to sink my teeth into. I've never done an adaptation of a video game, and the deeper I got into it, the more impressed I was with the breadth and the depth of the mythology that's involved in this video game.”
Moore, best known for Battlestar Galactica, Outlander, and For All Mankind, was particularly struck by the level of detail behind the God of Warfranchise — and credited game director Cory Barlog for building such a rich world.

“Cory Barlog is a genius. That’s not a word I throw around very much, but I've had several meetings with Cory, and you ask Cory, ‘Well, tell me about the backstory of this or how this works,’ and he just can talk because he holds it all in his head. And I usually pride myself about, as a showrunner, I can hold the season in my head. I know what the 10 episodes are, and I can tell you about them. Cory can tell you the whole thing in every possible way — all the mythology, how it connects one to the other, what the puzzles were, why they did this, and what that artifact did. It's really impressive. I mean, it is like a gigantic novel, even bigger than the Outlandernovels, which is a lot to digest.”
Moore also made it clear that God of Warwon’t be a frame-by-frame remake of the 2018 game — but it won’t stray too far, either.

“This world and this universe are really rich, and it's interesting, and it's really been fun to adapt. It's an adaptation, so it's an adaptation-slash-interpretation as you go into live-action, and it's been really fun to sort of go, ‘Wow, there's a lot here we can play with. Okay, we want to keep the story. We want to keep the characters and the spirit of it.’ There's all this stuff that you can keep turning to for inspiration. It's really been interesting.”

Amazon reportedly ordered two seasons of the series upfront, but when asked how far the writers' room is planning ahead, Moore emphasized staying focused on one step at a time.

“I personally never try to get too far ahead of myself. Whether it's Galactica or Outlander or this, I try to just say, ‘Our job for now is to get from here to here. Let's just get from here to here, and let's not worry too much about what the next season or the next three seasons are going to be.’ So, we don't really talk about that, really, honestly, at all at this point.”
But as for when we'd see the cameras rolling on the series, we might be waiting a while as Moore confirmed it wouldn't be happening until 2026 at the very earliest, saying he "didn't know" when they would film, before adding "not this year," and saying "we shall see" when asked if it would be in 2026.


IGN: What drew you to God of War? I know you've said you're not really a gamer. What was it about the property that interested you?

Ronald D. Moore:
It was just when I started watching it, I started looking at the cutscenes together, and there's so much material there, and I really responded to the characters. I responded to the story of Kratos and his son, and then they set out on this epic journey in this world that was finely detailed and really interesting, and there's a lot of combat and interesting monsters along the way.

But I kept coming back to this story of father and son, and it was just emotional and it was different, and I hadn't seen anything like that before, and I had no expectations because like you said, I'm not a gamer. I knew the title, but I didn't really know what the story was, so I didn't really know what I was going to be looking at, and I was just taken with it. And so I said, yeah, I'd love to do it. I think it's really interesting.

IGN: And you haven't really played, you've watched cutscenes, but you haven't actually played it?

Ronald D. Moore:
I've tried to play it. I continue to try to play it, but I grew up in the arcade era, so I can bang away, just give me a Defender console or an Asteroids console, I'll kick your ass. But it's just a different thing. My family can do it. My wife can play video games. My wife plays Skyrim, but I lack the muscle memory of my thumbs. And so Kratos is fighting the troll and I'm constantly like, okay, which one's the B button? No, I'm dead. It is that kind of thing. But I try.

IGN: So in terms of Kratos, there've been different incarnations of him. Are you familiar with the earlier versions of God of War? And is there a chance that we will get little dollops of that?

Ronald D. Moore:
Well, maybe, you'll have to wait and see it.
 

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