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Arma III

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Possibly the last single player tactical shooter in existence.

[YT]bz9mIgaBmU8&feature=channel_video_title[/YT]

Other Arma 3 information topics:

Confirmed features of Arma 3

Use this thread to post confirmed features for the upcoming ArmA 3.
I will update the first post with new information once it's posted here. PLEASE keep it civilized and on topic.
If you mentioned something new and it's not added to the list by the end of the day, PM me with the info.
(give the source to your confirmed findings also, any posts not related to this thread will be deleted)


GAME REQUIREMENTS
(Note that this may change )

OS - Windows 7 / Vista
CPU - Intel Core i5 or AMD Athlon Phenom X4 or faster
GPU - Nvidia Geforce GTX 260 or ATI Radeon HD 5770, shader Model 3 and 896 MB VRAM, or faster
RAM - 2 GB
HDD - 15 GB free space
DVD - Dual Layer compatible
DirectX® - 10/11


General game features :

Single-Player Campaign:

Evolve from a lone prey into a military commander in the open-ended & story-driven campaign.

Customizable Soldier Load:

Choose your uniform (2), assemble your weapon kit, change your loadout, get loaded up.

Physical simulation & improved animations:

Take advantage of PhysX™ supporting the vehicle simulation, in-game interactions and the revamped animation system.
------------------------------------------------------------------------------------------------------
NOTE Pettka has confirmed that the PhysX in Arma3 works fine on systems with AMD/ATI cards .
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Multiplayer Gameplay:

Challenge both cooperative & competitive scenarios with full support of dedicated servers for both Windows and Linux.

Completely Extensible & Moddable:

Design & create countless customizable scenarios using the intuitive & easy-to-use mission editor.


Extended list:

Underwater Ops (2)
Volumetric clouds
HALO
All the buildings on Lemnos can be entered and are destructible .
Weapon modification on the fly is now possible.
The net code is being optimized. Ivan said more players that on OA should be possible.
3D editor is confirmed.

Action menus will be improved
Helicopter sounds will be on par with the ones in TOH.
Arma 3 will include the TOH flight model , but not in the main campaign .
The Mk8 SDV will have a periscope .
The player will be able to attach explosive charges to enemy boats.

The player will be able to remotely operate mortars .
Helmet mounted cameras
Tanks with railguns
Objects like tactical vests will have weight and different carrying capacits.
Headgear will offer different levels of projectile protection.
The game will feature more powerful sounds , similar to popular sound mods.
PvP will be improved.
Improved wounding system ( no specifics for now )
Improved MP interface
Improved command interface
The player will be able to wear civilian clothes :D
Hands are moving on the steering wheel
Different muzzle flash samples
Grenade launcher zeroing works like in real life
The player will be able to attach satchels to vehicles.
There will be a dropdown menu in the editor where you can customize your soliders gear such as camo,headgear, balistic vest and backpacks.
Fastroping will be suported.
Shockwaves will be simulated.
Different camo-types ( urban etc)
4 times more detailed ground texture
Improved Data-Streaming
Improved micro AI and pathfinding
Improved water ( visually aswell physically-PhysX)
Your loadout will affect your mobility- enhanced fatigue system
Blending from animations to ragdoll
Iimproved UAV's
Iimproved artillery system- set the angle etc manually
Higher particle limit
More audio samples
Heat haze effect
Vehicles can now be towed.
Micro UAV's that can be deployed on a squad level.
Some weapons platforms can be operated remotely and some can function on their own.
All the stationary armament can be dismantled and transported by troops or vehicles.
The MP chat system will be improved.



Sort of confirmed/developer wishes:

IFF transponders
Shooting out of vehicles.
Integrated mod support.
British special forces and eastern naval infantry.




Location:


  • Rich & authentic environment:
    Limnos island information
    Explore the unsurpassed modern ground combat experience set on the authentic Mediterranean island modeled from the real geographic data.
    The island is 2.4 times bigger then Takistan .
    The island will have 50 villages .
    Limnos is the only island present in the game.
  • Map of Lemnos

Story:


  • After years of intense warfare against Eastern armies, Europe has become the last stand for the battered NATO forces. On the verge of being driven into the sea, NATO command embarks upon a most desperate measure. In the hope of seizing what seems to be a well-guarded military secret, Operation Magnitude is launched.

    A small group of Special Forces and Researchers are sent to a Mediterranean island deep behind enemy lines. However, the mission is compromised and the task force destroyed, leaving Cpt. Scott Miller washed ashore upon the hostile island. In his effort to carry out the mission, he will face the dangers of modern warfare, an unforgiving environment, and the consequences of his own decisions...



Factions:


  • BLUFOR:
    • - NATO Faction info: Only deep reconnaissance, special operations and field intelligence services personnel may be encountered in the area of operation.
      Support for your mission is scarcely limited.

    OPFOR:
    • -Iran (2)
      Faction info:The presence of Iranian troops is estimated to consist of a battalion-sized combined fighting force with conventional capabilities. The highest concentration of forces is estimated in a newly constructed base adjacent to a former NATO/Greek air force base (ICAO: LGLM) and objective Omega. Majority of the force is designated to a base perimeter protection and counter-insurgency campaign to fend off the threat of the local resistance movement. There are also indications that base security may be partially provided by Russian-based private military company.
      The equipment and order of battle of the Iranian troops is reportedly compliant with the common Resource Zone Protection Force structure, including the enhanced defensive, ELINT and SIGINT capabilities. Due to the proximity of the Turkish coast, we estimate the force to be fairly well supplied.
      Avoid contact if possible.

The presence of Iranian troops is estimated to consist of a battalion-sized combined fighting force with conventional capabilities. The highest concentration of forces is estimated in a newly constructed base adjacent to a former NATO/Greek air force base (ICAO: LGLM) and objective Omega. Majority of the force is designated to a base perimeter protection and counter-insurgency campaign to fend off the threat of the local resistance movement. There are also indications that base security may be partially provided by Russian-based private military company.
The equipment and order of battle of the Iranian troops is reportedly compliant with the common Resource Zone Protection Force structure, including the enhanced defensive, ELINT and SIGINT capabilities. Due to the proximity of the Turkish coast, we estimate the force to be fairly well supplied. Avoid contact if possible.

    • -China
      Faction info: N/A

      -Greek militia
      Faction info:Several HUMINT sources claim the southwest of the operational area to be in the control of a local warlord. It is indicated that the said person controls an approximately battalion-sized paramilitary force maintaining law and order in the surroundings of Myrina. The intel source further indicated the militias are connected to and supported by the Iranian military force on the island, cooperating in a counter-insurgency campaign focused on neutralizing the resistance movement.
      Militias are armed mostly with light weapons, support weaponry and vehicles, including armor and support helicopters, acquired from the OPFOR ally.
      Cooperation with this group is not advisable under any circumstances.


      -Bandits
      Faction info:A large number of armed petty criminals is suspected to be present on the island, either as part of various paramilitary groups, local populace or originating from the fairly abundant number of refugees from Turkey, Crete, Cyprus, Balkans and North Africa.
      Armament of the bandit group may consist of infantry weapons including explosives and light anti-armor and anti-air missile capabilities.
      These groups are most likely to leave our troops undisturbed, however, they may take advantage of the situation of evading, escaping or wounded NATO personnel.

A large number of armed petty criminals is suspected to be present on the island, either as part of various paramilitary groups, local populace or originating from the fairly abundant number of refugees from Turkey, Crete, Cyprus, Balkans and North Africa. Armament of the bandit group may consist of infantry weapons including explosives and light anti-armor and anti-air missile capabilities. These groups are most likely to leave our troops undisturbed, however, they may take advantage of the situation of evading, escaping or wounded NATO personnel.

    INDEPENDENT:
    • -Greek guerillas
      Faction info:The presence of a local armed resistance movement is suspected, presumably sprouting from the pre-war organized crime structures. We expect this group to be hostile towards Iranian troops and Myrina Militias, whilst their relationships to smugglers and bandits may range from a neutral stance to a cordial cooperation. Little is known about the strengths and capabilities of this network.
      Little is known about resistance equipment. Only light armament is estimated, with the possibility of additional capabilities captured from the other belligerents and looted from pre-war military depots of the Greek army.
      Cooperation with local resistance is possible but not advisable due to the high security risks.

Several HUMINT sources claim the southwest of the operational area to be in the control of a local warlord. It is indicated that the said person controls an approximately battalion-sized paramilitary force maintaining law and order in the surroundings of Myrina. The intel source further indicated the militias are connected to and supported by the Iranian military force on the island, cooperating in a counter-insurgency campaign focused on neutralizing the resistance movement. Militias are armed mostly with light weapons, support weaponry and vehicles, including armor and support helicopters, acquired from the OPFOR ally. Cooperation with this group is not advisable under any circumstances.

    • - Russian PMC
      Faction info: N/A

      - Smugglers
      Faction info:According to Agency reports on the current situation on Aegean, a large network of smugglers and traffickers operates on the margins of OPFOR-controlled territories. These parties comprise of local criminal bosses and petty warlords, using a general shortage of supplies to run a gray economy on the Aegean islands, Enclave of Chalkidiki, Turkish coast and Crete. Smugglers are reportedly tolerated and cooperating with many of the local Iranian commanders.
      The smugglers are supposed to use mostly light weapons. Smuggling networks use a wide range of light vehicles, hover-crafts and speedboats.
      Cooperation with smuggling parties is possible only with the direct authorization of the theater intelligence command.

    CIVILIANS
    • Info:Civilian populace
      This populace is significantly low in numbers, inhabiting mostly the south-western part of the island, falling under control of either the Iranian military authorities or the local paramilitary force. Farmers often inhabit the remote farms and distant villages in the countryside and in the mountains; however, the defensive safe zones established by the Iranian troops across the island has left most of the island’s surface uninhabited since its capture in 2025 (see Environment – History for further details). In the past years, Limnos became the transition location for refugees from Mediterranean coasts of Asia and Africa, who formed several isolated colonies or blended with the local population in and around the city of Myrina.
      It is estimated that the amount of small arms in possession of the non-combatants may be fairly high.
      Cooperation with local populace is to be avoided, unless critical conditions (evasion, escape, severe lack of logistic support) occur, as HUMINT sources indicate a high portion of the locals are loyal to the paramilitary authority (see Militias). Due to the constant and long-standing threats perceived by the locals, surprise appearance or improper behavior may result in an attack on NATO personnel.

    OTHER: fish,dogs,donkeys,sharks,snakes

Vehicles:




Weapons:



http://www.armaholic.com/forums.php?m=posts&q=14450
 
Nice information and thanks for sharing the information of playing tact's that is very informative to me which i never had before and this is as important for others .
 
Thank's to this information.
another like this information you publish ok
 
ArmA 3 demos show off vehicles, diving and and night ops





Comments 47
at 04:35pm July 4 2012
Over the last few days, Bohemia have been posting videos to their youtube channel showing off different aspects of their E3 demo for Arma 3. There’s three so far, covering vehicles, night fighting and underwater action, and they’re all totally gorgeous. The underwater video in particular is incredible. Imagine a version of DayZ working in this engine. You could flee from zombies by hiding under the sea, there’s no way they’d get you there! Right Rocket? Are you listening?





source: pc gamer.
 

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