Dark_Lord
Dark Lord of the Sith
- Joined
- Aug 29, 2004
- Messages
- 6,328
- Reaction score
- 261
- Points
- 73
I never found the controls that laggy, except occasionally with melee attacks. I found it pretty tight for the most part....
Bought it last weekend and plowed through it co-op with a buddy (which is the best way to enjoy this game). The interface and controls are tight, intuitive, and responsive....
I also thought the demo was a turnoffThe laggy controls from the demo pushed me to not purchase the game. I actually feel the game took a step backwards but maybe it's been too long since I played the original.
The laggy controls from the demo pushed me to not purchase the game. I actually feel the game took a step backwards but maybe it's been too long since I played the original.
Yeah I also felt like the controls were pretty laggy, almost Killzone 2 laggy.
I'm hoping most of you know that it's next to impossible for a game to have the actual controls (i.e. the player interface) experience lag. If this is seriously your issue then it's a HARDWARE problem and has nothing to do with the game itself. Kids these days...
Yeah I also felt like the controls were pretty laggy, almost Killzone 2 laggy.
Or, these youngins are band-wagon hoppers and simply lying or exaggerating.So, it was my controller or my console? Why does it not happen in any other game?
The only explanation I can think of besides hardware is that their servers were overloaded on the days I was playing the demo, thus delaying my movements. Most of the time it would delay a walk or aiming (sometimes pulling the sights upwards without the ability to interrupt).
We are talking about EA servers here.
I'm hoping most of you know that it's next to impossible for a game to have the actual controls (i.e. the player interface) experience lag. If this is seriously your issue then it's a HARDWARE problem and has nothing to do with the game itself. Kids these days...