Spidey-Bat
Ours is the Fury
- Joined
- Feb 6, 2003
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- 39,480
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Backwards compatibility...
The idea would have been mind blowing during the first modern generation with the NES and SMS. It was obviously not worth it for the newer systems to play old games because of manufacturing costs. Correct me if I'm wrong, the PS2 was the first to be backwards compatible (I think an Atari system might have been). The Gamecube couldn't be due to the N64's cartridge.
But now we have the Wii which is fully BC, the 360's which is really an emulator for select games but it counts, and the PS3 but no more BC models are produced. I don't know about anyone else, but I have bought more games from current gen consoles than I ever did for my N64 (first console I got really into gaming). Games are more mass-produced so they stay on shelves longer, increase of second hand market, internet gives access to more deals and hard-to-find games, etc.
The problem with our current consoles is their lifespan. A 360 lasts 3 years, anymore and you're very lucky. PS3 is probably 4-6. Wii is the most durable. Considering this, should future consoles be backwards compatible with current gen games? It isn't so much an issue for older games because the consoles have a much longer lifespan. You can find an NES that works or repair it yourself. SMS, Genesis, SNES, and N64 are the same.
So I ask, is it important for future consoles to be backwards compatible with current gen games because of their life expectancy compared to previous generations? Nintendo, Sony, and Microsoft will only repair them for so long. When they stop servicing them, you'll be left with a bunch of expensive coasters and a giant paper weight.
The idea would have been mind blowing during the first modern generation with the NES and SMS. It was obviously not worth it for the newer systems to play old games because of manufacturing costs. Correct me if I'm wrong, the PS2 was the first to be backwards compatible (I think an Atari system might have been). The Gamecube couldn't be due to the N64's cartridge.
But now we have the Wii which is fully BC, the 360's which is really an emulator for select games but it counts, and the PS3 but no more BC models are produced. I don't know about anyone else, but I have bought more games from current gen consoles than I ever did for my N64 (first console I got really into gaming). Games are more mass-produced so they stay on shelves longer, increase of second hand market, internet gives access to more deals and hard-to-find games, etc.
The problem with our current consoles is their lifespan. A 360 lasts 3 years, anymore and you're very lucky. PS3 is probably 4-6. Wii is the most durable. Considering this, should future consoles be backwards compatible with current gen games? It isn't so much an issue for older games because the consoles have a much longer lifespan. You can find an NES that works or repair it yourself. SMS, Genesis, SNES, and N64 are the same.
So I ask, is it important for future consoles to be backwards compatible with current gen games because of their life expectancy compared to previous generations? Nintendo, Sony, and Microsoft will only repair them for so long. When they stop servicing them, you'll be left with a bunch of expensive coasters and a giant paper weight.