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Banjo Threeie - Will it suck?

Possible, Banjo Twooie was garbage.
 
Banjo Kazooie 3 will not suck. And two wasn't garbage. It just tried to do too much differently for the sake of it.
 
bk3_x360_20070401_01.JPG


:o
 
I can't see Rare releasing a great game anymore. At best, it'll be playable.
 
All platformers suck...well, unless you're 10 years old. :o :oldrazz:
 
Rare knows they have a lot to prove. They haven't had a hit for two generations. Banjo Kazooie 3, as all Rare games do, will have tight mechanics and great graphics. It's all up to level design. PDZ had awful level design, but then again Kameo's was very good. The team members get very jumbled but Rare confirmed the core team from Banjo Kazooie 1 is doing this game. Including Grant Kirkhope for the music = MUST HAVE.
 
WHF, where this that damn picture from!??!?!

:emopeterparker:
 
Kinda interesting, I googled Banjo Threeie and I saw pics from a Gamecube beta.
 
Kinda interesting, I googled Banjo Threeie and I saw pics from a Gamecube beta.

I kinda remember those. I remember it looked basically like the N64 games but with many more characters onscreen. They were just running through a canyon though. Not terribly interesting.

I think Nintendo just needed to show a project to spur interest in the LameCube.
 
GameCube did suck something horrible. :csad:

Banjo Threeie will rock, though.
 
I disappear at will, ready to strike from the shadows. I'll teach you mongrels some respect for daring to rise against me.
 
It doesn't matter. GFreeman isn't allowed to like Viva Pinata and dislike Banjo Kazooie 3. Oh... a man of such little faith. Rare may have botched PDZ... but if they can make a game about growing a garden fun and addictive, they can make a platformer worth playing. I know it.
 
You underestimate my powers of contradiction. Of course I can believe that Rare succeeded with Viva but will fail with Banjo.
 
Rare built itself with platformers, and considering how well the original Banjo Game stands up to crap like Ratchet & Clank: FUBAR, Rare doesn't need to break their backs in order to produce one of the greatest platformers of this generation.
 
Making the greatest platformer of this generation doesn't really save it from sucking though. There isn't much genre competition. And they built themselves on platformers a long time ago. They may not be able to pull it off again.
 
Making the greatest platformer of this generation doesn't really save it from sucking though. There isn't much genre competition. And they built themselves on platformers a long time ago. They may not be able to pull it off again.
The Banjo formula is flawless: solid platforming mechanics, Rare's charm and a billion things to collect.
 
I dunno, I think Rare is going to put their best into it considering as WHF said, haven't had a hit in two generations. I have a feeling though that Microsoft is getting a tad bit fed up with Rare though. The only reason why Rare hasn't been shut down yet is because Microsoft paid $375 million to acquire Rare.
 

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