Batman Elimination Game: Round 30 - Signature Item

Bat-Item That Needs To Be Commercially Produced

  • Bat-Shark Repellent: For that nostalgic flair in dispatching predators with no known enemies.

  • Bat-Vitamins: Guaranteed to have you versed in 127 forms of combat and over a dozen languages.

  • Bat-Drawers: For the hero who wears his underwear on the outside, yet doesn't want to go 'commando'.

  • Bat-Latex: Handy in dealing with those late-night rooftop rendezvous. *bow chicka bow bow*


Results are only viewable after voting.
Batmobile 25 (-)
Batsuit/Cape & Cowl 48 (+)
Utility Belt 27
 
Batmobile 24 (-)
Batsuit/Cape & Cowl 48 (+)
Utility Belt 28
 
Batmobile 23 (-)
Batsuit/Cape & Cowl 48 (+)
Utility Belt 29
 
Batmobile 22 (-)
Batsuit/Cape & Cowl 48 (+)
Utility Belt 30
 
Batmobile 22 (-)
Batsuit/Cape & Cowl 48 (+)
Utility Belt 30
 
Correction #158, and including:

Batmobile 20 (-)
Batsuit/Cape & Cowl 51 (+)
Utility Belt 29
 
Batmobile 19 (-)
Batsuit/Cape & Cowl 53 (+)
Utility Belt 28
 
Batmobile 18 (-)
Batsuit/Cape & Cowl 54 (+)
Utility Belt 28
 
Batmobile 17 (-)
Batsuit/Cape & Cowl 54 (+)
Utility Belt 29
 
Batmobile 17
Batsuit/Cape & Cowl 54 (+)
Utility Belt 29 (-)
 
Batmobile 16 (-)
Batsuit/Cape & Cowl 55 (+)
Utility Belt 29
 
Batmobile 15 (-)
Batsuit/Cape & Cowl 55 (+)
Utility Belt 30
 
Batmobile 14 (-)
Batsuit/Cape & Cowl 56 (+)
Utility Belt 30
 
Batmobile 15 (+)
Batsuit/Cape & Cowl 55 (-)
Utility Belt 30
 
Batmobile 14 (-)
Batsuit/Cape & Cowl 53 (+)
Utility Belt 31
 
Batmobile 13 (-)
Batsuit/Cape & Cowl 54 (+)
Utility Belt 31
 

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