Batman Elimination Game: Round 30 - Signature Item

Bat-Item That Needs To Be Commercially Produced

  • Bat-Shark Repellent: For that nostalgic flair in dispatching predators with no known enemies.

  • Bat-Vitamins: Guaranteed to have you versed in 127 forms of combat and over a dozen languages.

  • Bat-Drawers: For the hero who wears his underwear on the outside, yet doesn't want to go 'commando'.

  • Bat-Latex: Handy in dealing with those late-night rooftop rendezvous. *bow chicka bow bow*


Results are only viewable after voting.
:dry:

Batmobile 43
Batsuit/Cape & Cowl 34 (+)
Utility Belt 23 (-)
 
Batmobile 42
Batsuit/Cape & Cowl 35 (+)
Utility Belt 23 (-)
 
Batmobile 42
Batsuit/Cape & Cowl 36 (+)
Utility Belt 22 (-)
 
Batmobile 41 (-)
Batsuit/Cape & Cowl 36
Utility Belt 24 (+)
 
Correction Included (405):

Batmobile 42 (+)
Batsuit/Cape & Cowl 36
Utility Belt 22 (-)
 
Batmobile 42 (+)
Batsuit/Cape & Cowl 37
Utility Belt 21 (-)
 
Batmobile 42 (+)
Batsuit/Cape & Cowl 37
Utility Belt 21 (-)
 
Batmobile 42 (+)
Batsuit/Cape & Cowl 37
Utility Belt 21 (-)
 
Batmobile 42
Batsuit/Cape & Cowl 38 (+)
Utility Belt 20 (-)
 
Batmobile 42
Batsuit/Cape & Cowl 39 (+)
Utility Belt 19 (-)
 
Batmobile 41
Batsuit/Cape & Cowl 40 (+)
Utility Belt 19 (-)
 
Batmobile 40
Batsuit/Cape & Cowl 41 (+)
Utility Belt 19 (-)
 
Correction Included (Mary Jane Time):

Batmobile 40 (+)
Batsuit/Cape & Cowl 41
Utility Belt 19 (-)
 
Batmobile 40
Batsuit/Cape & Cowl 41 (+)
Utility Belt 19 (-)
 
Batmobile 40
Batsuit/Cape & Cowl 40 (-)
Utility Belt 20 (+)
 
Batmobile 41 (+)
Batsuit/Cape & Cowl 40
Utility Belt 19 (-)
 
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