Bioshock: 'Game of E3'?

WhatsHisFace said:
Okay guys, I've been playing System Shock 2 lately and reading a good amount of articles on Bioshock. This is how it's going to go:

Bioshock is going to be an amazing game way ahead of it's time in terms of gameplay and concept, but none of you will buy it. The game will be underrated, sell modestly and we'll ride the game industry to hell.

What a shame, but I'm really looking forward to this masterpiece.

If you guys liked System Shock, Deus Ex, Thief or Vampire: The Masqerade: Redemption, you better be looking forward to this.

Oh, and by the way, 50% of Cryteck's engines are LOD systems. They're not polygon monsters, just really good LOD.

You hate Vampire, heathen.
 
That's the wrong vampire game, the one he was supposed to play was Vampire The Masquerade: Bloodlines, but he ****ed that up for himself. You can do better.
 
You never explained to me what the heck ATA and SATA meant for hard drives, does it matter if I'm just getting an external hard drive thing?
 
Zenien said:
You never explained to me what the heck ATA and SATA meant for hard drives, does it matter if I'm just getting an eternal?
They're just referencing the cables your motherboard uses to interact with your harddrive, and no, it doesn't matter if you're getting an external because that's going to connect via USB2.0 I think, but I've never used an external so I wouldn't know. If you're planning on playing games, or doing any video editing, audio editing, picture editing, stuff like that though, stay away from externals, the low access speed will kill you.


EDIT:Here, read this if you still need to know about ATA and SATA
 
Someone needs to tell me more 'bout this game, I don't know like anything about it. :(
 
XwolverineX said:
Someone needs to tell me more 'bout this game, I don't know like anything about it. :(
It has a cool setting, pretty good graphics, a nice soundtrack, a great story, and fairly good gameplay. That's all you really need to know. Buy two copies.
 
KingOfKings said:
It has a cool setting, pretty good graphics, a nice soundtrack, a great story, and fairly good gameplay. That's all you really need to know. Buy two copies.


Oh, sweet. ;)
 
KingOfKings said:
Hopefully it doesn't turn out like Oblivion.
The best RPG the PC has had in years, or the best open RPG the Xbox360 will likely ever have artistically or commercially?

And before you talk about "world leveling", die. I don't care what anyone says, it's the best way to handle open world games. Does the game get harder, not really. I'd say it stays the same, as it should, so enemies (and guards) are always a reasonable threat and you'll always get the quality of items best for you.

I don't need to get lost on something the proportional size of Newark, NJ and accidentally wander into the field of some insane monster before I even know how the game works, or where any weapons are. In the beginning of Morrowind, all you could do was allow yourself to get eaten alive by slaughterfish so at least your armor skill increases. Only after another 30 hours of play to be able to turn around and kill entire towns using only one weapon.

In Oblivion, you can do what you need to at all times. If it worked like Morrowind, you would not be able to save Kavatch until well into the game, leaving the main quest relatively worthless for a days worth of gaming, which for many could take more than a week.

I've played as a Warrior and a Thief, my Warrior does the main quest and the Thief just loots the hell out of The Imperial City's Market District and some town southward that starts with a "B".

I get a load of enjoyment out of both, and the only reason I stopped playing was because everytime I tried the "Item Dupe" cheat the game froze and I decided to play GRAW instead.

It's an awesome game in every respect. Far, far better than that Vampire piece of garbage from a studio that can't create a good idea without coming up with two mechanical flaws to insert in the game to bring it down a notch.
 
I'm going to unzip my pants and force my penis down the throat of the next person who supports level scaling. And no, Oblivion is far from the best RPG the PC has had in years, or the best that Xbox360 will have. KotORIII, Bioshock, Mass Effect 1-3, Jade Empire 2, Fable 2, those weird Japanese games that will suck just like final fantasy but I'll support just to piss zenien off, Elder Scrolls V (most of the developers have admitted in one way or another that they ****ed up), etc. Xbox360 isn't the rpg wasteland that Xbox was. Just like Oblivion isn't the "good rpg" that Morrowind was.
 
KingOfKings said:
I'm going to unzip my pants and force my penis down the throat of the next person who supports level scaling. And no, Oblivion is far from the best RPG the PC has had in years, or the best that Xbox360 will have. KotORIII, Bioshock, Mass Effect 1-3, Jade Empire 2, Fable 2, those weird Japanese games that will suck just like final fantasy but I'll support just to piss zenien off, Elder Scrolls V (most of the developers have admitted in one way or another that they ****ed up), etc. Xbox360 isn't the rpg wasteland that Xbox was. Just like Oblivion isn't the "good rpg" that Morrowind was.
KotOR 3 is neither announced, nor wanted by anyone. I heard the second was good enough, but the ending was worse than Halo 2's in terms of chopping-block endings.

Bioshock, as I have made clear, will be an awesome game. They didn't even need to create a brilliant world and concept for the game, because the Deus Ex formula works that well.

Mass Effect is obviously going to be awesome, as the only thing wrong with Bioware's past games is how bad they suck at coding, and now with Tim Sweeny's semi-idiot-savant brilliance, they don't have to worry about it.

Jade Empire 2, on the otherhand, will ass once again. Bioware, who wanted to do something "different", making a new IP, kept a lot the same while making Jade Empire 1, which for all intents and purposes was a KotOR mod with an even worse combat system.

Fable 2, I only anticipate because I will never give up on the spirit of Peter Molyneux. Yes, I know Fable's project leads were Dean and Simon Carter, but Molyneux, as Studio Lead, did get a fair amount of input, most which didn't make it into the game (but made everyone really excited).

Crapanese RPGs - the only one I care about is Lost Odyssey, because turn-based fighting sucks and so do little boys with spikey hair. Sakaguchi seems to be making the anti-JPRG with this one, so I'm really looking forward to it.

Oblivion and Morrowind are the kind of games you can step back from and say, "You know what, this game isn't that good" but you know deep down that you get more joy and more immersion out of those games than damn near anything else. That's really what mattes, not what you get out of 15 minutes of play before you turn it off (where GTA succeeds).

I know the 360 will have a lot of great RPGs, I'm anticipating most that I know of. It's simply that Oblivion is amazingly good and for the problems it has (far less than Morrowind), you'd still play it all over again.
 
KotOR is mentioned right beside of Halo, I assure you, it's wanted by a whole bunch of people, and I fail to see how Jade Empire keeping the best elements of the best game of 2003 somehow makes it "bad". It improved all that KotOR did wrong (and there wasn't much), and the kept what was good (virtually everything), resulting in a game that was good. I don't see the problem here. And Fable was a great game, you need to go back and play The Lost Chapters now that you're expecting it to suck and you'll see how good it was. Fable 2 is going to be awesome, more Molyneux input, fewer unrealistic expectations, and more experience going into the project, there's no way it can't rock. And it's impossible to be immersed in Oblivion man, impossible. Here's a world that has a magical switch thrown every time the player levels up, that changes EVERYTHING based solely on the player, and that's immersive? A world that says glass and daedric is rare and expensive...and yet there are people living in caves who shake you down for five gold who have full suits of it? And these same people living in a cave and shaking you down for virtually nothing also happen to have more money than all of the counts combined. That's immersive? I can be the champion of cyrodil, leader of all the guilds, champion of the arena, possesor of every daedric artifact out there...and yet I'm still getting chased around by a damn mountain lion? Immersive my ass. Oblivion is probably the most unimmersive game on the face of the earth as soon as you hit level 12 and the scaling starts to ramp up, which is sad since before that moment it's actually the perfect RPG. Level scaling blows ass, face it. Oblivion is still better than every Final Fantasy ever released, even with it, but compared to Morrowind, it just sucks.
 
KingOfKings said:
KotOR is mentioned right beside of Halo, I assure you, it's wanted by a whole bunch of people, and I fail to see how Jade Empire keeping the best elements of the best game of 2003 somehow makes it "bad". It improved all that KotOR did wrong (and there wasn't much), and the kept what was good (virtually everything), resulting in a game that was good. I don't see the problem here.
I really looked forward to Jade Empire when all we had was an announcement trailer. It was a really imaginative world, with a great stlye and a Shenmue-styled story and presentation. Everything was going perfectly, or so I thought, until I bought the game.

It turns out the story is "Well, let's go for a walk... OH MY GOD! Ghost Pirates!" And expands into a typical Bioware formula story: It had it's Carth, it had it's Revan, it's bastilla and even the crazy, endless dialogue trees. Then of course they need to polute it with a crappy civil-rights dialogue-game with John Cleese, I mean come on, from the get-go it's just a drawn-out wierd-fest that was too much writing and not enough substance to base it on. It's almost like MGS2, except there is dialogue instead of senseless cinematics.

And Fable was a great game, you need to go back and play The Lost Chapters now that you're expecting it to suck and you'll see how good it was. Fable 2 is going to be awesome, more Molyneux input, fewer unrealistic expectations, and more experience going into the project, there's no way it can't rock.
Fable is in no way a bad game, hype or not. However, compared to Oblivion, it just doesn't hold up. Fable 2 will likely go forward, if only because there's much less overhead in the much more powerful Xbox360. The only thing I fear about it is it's colonial setting. I mean, somebody gangster-finished a monster in the trailer, holding a musket sideways to the beasts head as they pulled the trigger.


And it's impossible to be immersed in Oblivion man, impossible. Here's a world that has a magical switch thrown every time the player levels up, that changes EVERYTHING based solely on the player, and that's immersive? A world that says glass and daedric is rare and expensive...and yet there are people living in caves who shake you down for five gold who have full suits of it? And these same people living in a cave and shaking you down for virtually nothing also happen to have more money than all of the counts combined. That's immersive? I can be the champion of cyrodil, leader of all the guilds, champion of the arena, possesor of every daedric artifact out there...and yet I'm still getting chased around by a damn mountain lion? Immersive my ass. Oblivion is probably the most unimmersive game on the face of the earth as soon as you hit level 12 and the scaling starts to ramp up, which is sad since before that moment it's actually the perfect RPG. Level scaling blows ass, face it. Oblivion is still better than every Final Fantasy ever released, even with it, but compared to Morrowind, it just sucks.
I think you wrote "immersion" where you meant to write "consistency". Yes, Oblivion lacks consistency, which as you mentioned, leads to some questionable hijinks as the game goes along, with the Highwaymen carrying weapons no high-ranking soldier would ever have in this game.

However, it's a very immersive world, from it's size, to the games length, to the hours of dynamic conversations people have about what is happening in the world. Read the reviews for more stuff because I haven't played it in a while and I'm missing a lot, but you can really believe this world exists while you're there.
 
I can't really convince you to like Jade Empire, but yeah, you're wrong. And Fable 2 will be good, don't worry, that was just a cgi trailer to show that they had guns, I'm sure there won't be any bandits doing a horse-drawn carriage drive by on the local dragons, and immersion, to me, is believing that the world is real, suspension of disbelief. And I'm sorry, but I can't break into the biggest manor of the Talos District of the imperial city and unlock the hardest locked chest there, and walk away with nothing but shoes and callipers, and be "immersed".

The good news though is that it's still better than the ps3 version, which I heard bethesda was making into a 2d puzzle game as a joke.
 
Fable was better than Oblivion imo....not that I thought Oblivion sucked, it did some cool things, but wasn't really my type of game. I thought Fable was far better.
 
Zelda is going to kill all of them, so there.
 
I think the Wii Zelda looks great, I just wish they'd replace that giant fairy thing with a little red dot or something else less...obvious. It just stands out too much.
 
I'd rather play the Gamecube version on the wii then deal with the fairy pointer, that like ruins the entire thing for me, besides Twilight Princess was made for the traditional controller first.
 
KingOfKings said:
I can't really convince you to like Jade Empire, but yeah, you're wrong.
It takes about 5 minutes of gameplay to see the whole game is a re-skinned KotOR. It's about half as long, half as interesting, and has no replayability. None.

And Fable 2 will be good, don't worry, that was just a cgi trailer to show that they had guns, I'm sure there won't be any bandits doing a horse-drawn carriage drive by on the local dragons,
That was hilarious. I'd actually like to see some wild-west thugs now. :( Just not anywhere near Fable 2.

and immersion, to me, is believing that the world is real, suspension of disbelief. And I'm sorry, but I can't break into the biggest manor of the Talos District of the imperial city and unlock the hardest locked chest there, and walk away with nothing but shoes and callipers, and be "immersed".
If you break into the master bedroom, that's where the goods are. Screw lockpicking unless you're in the bedroom, also. Infact, aside from stuff laying on counter-tops in stores, screw everything but the bedroom. No basement, no hallways.

The good news though is that it's still better than the ps3 version, which I heard bethesda was making into a 2d puzzle game as a joke.
Are the rumors of the PS3 version still going around? After it wasn't there at E3, and Bethesda saying they're putting all their effort into new things (the only team working on anything "Oblivion" is the DL content) I thought it was debunked.
 

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