Can this be the year of the Duke?

Light of day or darkest of night?

  • Come get some....in 09...only for the 360 and PC

  • It will come in 09, but not exclusive

  • Maybe timely exclusive, but not forever, oh yeah, and 09 release

  • It´s too early to talk about exclusivity as the game is not going to be released this year

  • The day it gets released is the day the Earth dies in a ball of flame

  • I just don´t care anymore


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This game has been in development for more than a decade, and Gearbox maintained the style of what it would have been had it been finished back then, only with improved graphics.

Thats true. I'm afraid with all the hype around it's release people might have been expecting something revolutionary. It's just a Duke Nukem game.
 
i've got this game now...and im quite disappointed with it, its very average..yeah its funny in places but with being crude only..not like unchartered which i thought was funny.
graphics are poor,controls are iffy and its a shame cos i was looking forward to this.
with crysis 2,killzone 3 etc pushing fps to new levels at least graphically this seems like something that came prior to doom 3.
shame.only thing i can say is its very old school and is quite fun but below par for a 2011 game.
 
After reading all the terrible terrible reviews this is getting, a big part of me wants to wait until it's much much cheaper. Doesn't seem like a game worth $60
 
I was fully expecting crap reviews so I don't care about that. Honestly, the reviewers seem to have no clue what this game is even about. The biggest critique I've heard is that it plays like a 90's game, which is exactly the point. It's Duke Nukem Forever. It's not trying to be a revolutionary shooter. It's not trying to be a modern COD-style FPS. It's just being Duke Nukem, and I applaud Gearbox for that.

I don't go and critique COD for not playing like Halo. It never tries to be Halo. Gearbox has been very clear about Duke Nukem Forever being a throwback. WTF were people expecting??
 
I was fully expecting crap reviews so I don't care about that. Honestly, the reviewers seem to have no clue what this game is even about. The biggest critique I've heard is that it plays like a 90's game, which is exactly the point. It's Duke Nukem Forever. It's not trying to be a revolutionary shooter. It's not trying to be a modern COD-style FPS. It's just being Duke Nukem, and I applaud Gearbox for that.

I don't go and critique COD for not playing like Halo. It never tries to be Halo. Gearbox has been very clear about Duke Nukem Forever being a throwback. WTF were people expecting??

What I'm getting from these reviews is that it's just not a good game. It has bland graphics, boring gunplay, janky controls, unnecessarily long/dull sequences and unfunny dialogue. Sure it's a throwback (an odd term to use considering how old this game really is), but that doesn't automatically give it a pass when it isn't actually fun to play.
 
thats what's getting me. If a game isn't fun to play then I'm out. No matter how much I like the subject matter. I love Hellboy, but that Hellboy game they released a few years ago isn't even a little bit fun to play. $60 is a lot to spend on mediocre IMO (and this is coming from a hardcore Duke Nukem fan)
 
What I'm getting from these reviews is that it's just not a good game. It has bland graphics, boring gunplay, janky controls, unnecessarily long/dull sequences and unfunny dialogue. Sure it's a throwback (an odd term to use considering how old this game really is), but that doesn't automatically give it a pass when it isn't actually fun to play.

I'm not saying it gets a free pass. If it's not fun, it's not fun. That'll suck if that's the case. But crying because the game doesn't play like a modern shooter is stupid.
 
^^ Exactly, and I think people need to stop basing their opinions from critics opinions.
 
In watching those gameplay vids, I kinda want the game again......
 
I'll wait until it's cheaper. I hope this doesn't mean that Aliens: Colonial Marines won't be mediocre.
 
In watching those gameplay vids, I kinda want the game again......

Me too. I'm probably going to rent the game and buy it when it get cheap.

And nice avatar! Hail The Villain! Great local band!
 
I am not sure to be honest. I'm apt to think it's going to actually be successful due to the crazy length of time and the cult status it's already attained. But if the game is terrible I'm afraid there's going to be a huge backlash and it won't achieve much sales after the fact. But then again, it might be so bad it's good. Like Frank Miller's All Star Batman. ;)
 
Me too. I'm probably going to rent the game and buy it when it get cheap.

And nice avatar! Hail The Villain! Great local band!

I am genuinely surprised somebody recognized my avvy. Hail the Villain kicks some major ass
 
I could tell by the demo that it wasn't a good game. It's not even an "ok" game. The demo made it seem like a BAD game...

Apparently it is.

Not shocked.
 
Maybe they are just expecting enough sales based on shock value then
 
IGN's review.

Duke still has the maturity of a twelve year old boy, objectifying women whenever possible, and barking out movie quotes with voice actor Jon St. John's bassy cadence. He's unapologetically vulgar, which is good for a few nostalgic laughs as he again kills aliens to save to the world. It's disappointing that during Duke Nukem Forever's preposterously protracted development, nobody took advantage of the immense opportunity to do something thematically creative. Instead of playing with the idea of Duke as an anachronism, Duke returns in classic form, and he's never felt so old, so out of place, and so embarrassing.
 
Why does none of this surprise me? Duke Nukem was NEVER a good game, ever. It was always low brow, toilet humor at best and not even the occasional good toilet humor. It had a stupid setting, a stupid protagonist and stupid weapons.

The only reason this game is even being talked about is because of the hoopla surrounding its 10 year hiatus.

Glad Gearbox can finally move on and focus on some products that will actually be worth a damn.
 
I'll wait until it's cheaper. I hope this doesn't mean that Aliens: Colonial Marines won't be mediocre.

I doubt it, Gearbox does make good shooters, the thing is they practically were tasked with moreso just releasing this game, rather than actually making it good.
 
Eh? Outside of Brothers In Arms (only the first one really) and Halflife: Opposing Force GearBox ain't all that great. That new game that basically looks like some strange Team Fortress/inglorious basterds emulation doesn't look too promising either. The original Duke Nukem was awsome by the way. I'll take that over Call Of Dutys SP any day.
 
The second Brothers in Arms handled exactly like the first one and was even more difficult. The third one handled okay but wasn't quite as good though it had a few moments and Borderlands is pretty good for what it is.

I watched a Giantbomb thingamajig wherein they said the new Brothers in Arms was actually pretty fun, though I'll be skipping on that on account of completely deviating from the tone of the previous games.

Again though I don't hold Duke Nukem against them, it was this weird project that was kind of partly done and from all the video I've seen it shows. Its not really a Gearbox production so to speak.
 
Borderlands could have been a classic, it just ended up being "ok" imo.
Terrible car handling, skill sets that no one used to support each other or barely on themselfs most of the time. A stylized art-style like Team Fortress 2 but still lacking any actual character. A far too steamlined inventory. Overuse of DOF. Just tons of bad moves on a good concept. Kinda like Far Cry 2.
 
Well, I'm not the world's biggest Borderlands fan - I simply saw it as a MP shooter with a few light rpg elements that people would play together, I spent some time with the game had a bit of fun and moved on. I'll let somebody else pick up that sword if they want it but *shrug*

Still, I'm jazzed that they're getting back to work so to speak on Colonial Marines and I believe that they have the talent and ability to pull that project off - which is what I was getting at. Gearbox has done more right than wrong for me at this point.
 
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