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Dex Puts You In A Rich, Side-Scrolling Cyberpunk RPG
By Eugene . December 9, 2013 . 4:30pmDo the words Drecker or Shodan send shivers down your Internet-ready spine? Then you need to check out Kickstarter darling Dex.
Here's the video
http://www.kickstarter.com/projects/dreadlocks/dex-cyberpunk-2d-rpg
Do the words Drecker or Shodan send shivers down your Internet-ready spine? Then you need to check out Kickstarter darling Dex. Already funded and Steam Greenlit, the games got about two days left to go before it heads to its steamy, cyberpunk hacker-heaven full production. And hey, nothing could be bad about a game that draws inspiration from Deus Ex, Splinter Cell, Castelvania, Metroid and Neuromancer
Dex is a 2D, side-scrolling RPG which brings to mind some of the best of the glamorized futuristic hacking lifestyle. Players will be able to choose from one of three different specializations, or mix them if they so choose, to approach problems.
And what will the world be like? Dark and dystopian for one. And with everyone wired up, there appears to be a collective We meta-mind force living within the net now. A living force that only needs one final experience to finish its transcendenceyou. As an incomplete biological, your life separate and living a life of ignorance and limited knowledge against the powers of the We will somehow tie into the final, overarching storyline.
Developers Dreadlocks have promised that they will give you less, but more meaty, side-missions (or runs, which sends happy quivers down my Netrunner back) so players get deeper immersion into the world. To that end the game will be non-linear, allowing you to both choose how youll advance the story as well as the ways to do so. Any problem, the team says, will have multiple solutionsincluding hacking into the mainframe.
Hacking wont be a mini-game, but an entirely possible solution to your problems. Players will be able to meld into their avatar, where time flows differently. From there, say the developers, players can do almost anything to those who stand before him from frying out enemy chips to disabling and overloading sentries and door locks.
The hacking system is already pretty in-depth and looks to be a solid part of the game with active defenses both in and around it as befits a cyberpunk world thats gotten used to the idea that someone might just try to jack into your brain. From handling ICE to Trojans and more, Dexs hacking looks, if nothing else, at least interesting in offering up the options you can play around with.
The game is supposed to be fully voiced acted by professional voice actorspart of what the Kickstarters for, apparentlyas well as paying for services such as professional proofreading by Andy Wolfendon (writer at Blizzard Entertainment) since the team doesnt actually speak English natively. Theres also to be music by Karel Antonin, whos done work on Miner Wars and a bunch of films. The game will be finishing up alpha by approximately February 2014, so its not like youre going into a completely new game here that hasnt even had work started on it.
At press, the games about $3,000 short of its next stretch goalto get on the Wii Ubut does have just the last couple days left if youre fast.
Dex is a 2D, side-scrolling RPG which brings to mind some of the best of the glamorized futuristic hacking lifestyle. Players will be able to choose from one of three different specializations, or mix them if they so choose, to approach problems.
And what will the world be like? Dark and dystopian for one. And with everyone wired up, there appears to be a collective We meta-mind force living within the net now. A living force that only needs one final experience to finish its transcendenceyou. As an incomplete biological, your life separate and living a life of ignorance and limited knowledge against the powers of the We will somehow tie into the final, overarching storyline.
Developers Dreadlocks have promised that they will give you less, but more meaty, side-missions (or runs, which sends happy quivers down my Netrunner back) so players get deeper immersion into the world. To that end the game will be non-linear, allowing you to both choose how youll advance the story as well as the ways to do so. Any problem, the team says, will have multiple solutionsincluding hacking into the mainframe.
Hacking wont be a mini-game, but an entirely possible solution to your problems. Players will be able to meld into their avatar, where time flows differently. From there, say the developers, players can do almost anything to those who stand before him from frying out enemy chips to disabling and overloading sentries and door locks.
The hacking system is already pretty in-depth and looks to be a solid part of the game with active defenses both in and around it as befits a cyberpunk world thats gotten used to the idea that someone might just try to jack into your brain. From handling ICE to Trojans and more, Dexs hacking looks, if nothing else, at least interesting in offering up the options you can play around with.
The game is supposed to be fully voiced acted by professional voice actorspart of what the Kickstarters for, apparentlyas well as paying for services such as professional proofreading by Andy Wolfendon (writer at Blizzard Entertainment) since the team doesnt actually speak English natively. Theres also to be music by Karel Antonin, whos done work on Miner Wars and a bunch of films. The game will be finishing up alpha by approximately February 2014, so its not like youre going into a completely new game here that hasnt even had work started on it.
At press, the games about $3,000 short of its next stretch goalto get on the Wii Ubut does have just the last couple days left if youre fast.
source:Siliconera