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E3 2010

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Let me just iterate how lit this developer is. I honestly can't believe Konami is like "whatever" about it unless most of Konami are just baseheads that love to just get high and make games.

I have no problem with the fact that all three presenters in that video have possibly smoked 3 joints to the head, it provided comedy gold. Actually that makes plenty of sense. Just look at their games.

This is why Hideo Kojima is serious all the time. He needs to deal with these guys on a daily basis. :hehe:
 
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What the hell is up with those captions? Seriously they didn't understand them THAT much? :hehe:
 
What the hell is up with those captions? Seriously they didn't understand them THAT much? :hehe:

It's actually not part of the original video.

It's called transcribe audio a new option on Youtube videos which adds subtitles but its still in its beta form so it still has a few bumps as you can see.

Youtube will need to fix that problem with recognizing and making sense out of thick accents. I'm sure they'll figure it out.
 
The Konami press conference was a true gem of E3. Most memorable thats for sure.

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I need to watch that Konami conference, sounds like it was hilarious from what I'm seeing come out of it. I watched a clip with that dude that had to be high. I liked when he said something like, "It will be (whispers) *aaaamaaaazing* (/whispers). I thought that'd be funny.".



Also, seems like Microsoft got a bit of their oldselves back after E3. Usually they are a bit high on the arrogance factor during their press conference, but this year they were more laid back. GTTV is interviewing them tho apparently and they said,

GTTV just released and Geoff had an interview with Microsoft and they had some "nice" things to say about sony and nintendo even "We need a nice handicap for the competition""we won e3 because of the feedback we are getting from the fans, and the retailers" and that's just the icing of the cake!GT TV will be posted in a moment when its on GT

If they think Sony and Nintendo need handicaps for E3 this year because of Microsoft's press conference, maybe that Microsoft guy was taking some of what the Konami guy was taking lol.
 
Just saw the Ubisoft conference (or at least part of it) and wow it was as bad as you guys complained it was. Aside from the opening segment, I thought the first 15 minutes were pretty solid and then it completely fell apart. WTF was up with Joel McHale, Shaun White and that developer on stage talking to each other about the new skating game? It felt like a talk show bc they should have been talking to the audience instead of each other. The game itself looked good but they talked way too much. I dont know who coordinated this thing and thought it would look good bc their conference was very boring. I also didnt need to see a rehash of the Kinect fitness demo that they showed at MS's show. It was redundant and that time/space could have been used on something else
 
Nintendo and Microsoft conference was good......... Sony was epic fail
 
Was watching a repeat of the show on G4, and that one redhead british chick that is a correspondent on AOTS....goddamn her voice is like chalkboard nail aggravating.
 
Nintendo and Microsoft conference was good......... Sony was epic fail
this bolded part of this post....is epic fail. consensus is that Nintendo and Sony delivered solid conferences while Microsoft's was a disgrace, get with the program.
 
yeah everyone is entitled to their opinions, but Im interested in some clarifucation to why he feels the way he does
 
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Maybe he likes seeing animatronic elephants and young asian girls air-pet a tiger?
 
Edit - Not realizing the wall of text I posted yesterday I'm going to put the meat of what I typed in spoilers. Sad when even I realize how long my posts are lol.

Apologizing in advance for the length, but here's why I think MS lost E3 this year.

E3 is viewed by the hardcore. Casual's do not call in sick days, or get on the net to watch the internet via streaming off of a website while at the office. E3's purpose is to give flash and substance to reinvigorate the core base, and give hardcore gaming sites something to talk about. Then that core walk away from it and tell their casual friends about all of this exciting stuff. You could just as easily hold a seperate event or press conference and get Good Morning America to talk about your product. E3 itself is an event mainly followed by the hardcore, to get that core base talking. Microsoft forgot that.

I think everyone traded places this year. Sony was more like the last few years of Microsoft, they had the closest to a megaton in the Gabe Newell and Twisted Metal announcements, and they used the word exclusive a lot. Nintendo was more like Sony in that they showed a lot of the more core 1st parties instead of their last few years which was far more about catering to the casuals and pushing their hardcores aside. Microsoft took up Nintendo's old mantel about appealing totally to the casuals with one or two glances towards their core audience, and they had hints of Sony's 2006 Riiiidge Racer show with some of their awkwardness.

The problem, IMO, comes in that Microsoft's hardcore fanbase (and when I say Microsoft's hardcore fanbase I mean the guys who act like Microsoft raised their children and give them a check everytime they praise the system, I don't mean hardcore gamers on the 360) isn't used to being told Microsoft lost. Every year since this gen started Microsoft and it's hardcore fanbase have proclaimed a victory at E3. This is the first year where they clearly didn't win. If you go to other gaming sites and read the E3 comments, suddenly every hardcore Microsoft fan has kids and relatives, and they're all hyped up about Kinect. They all claim Microsoft has their biggest E3 victory yet because they sold the casual crowd 10x over. The problem is the vast majority of the demographic Microsoft aimed this conference at didn't watch E3. Casuals by most definitions are non gamers or gamers who play very lighly and like to be able to pick up a controller from time to time and play. Most aren't ppl who actively seek out gaming news and give up 2-10 hours over the course of 3 days to watch a crappy streaming website feed about gaming.

So, IMO, Microsoft spent 2 nights and 4 hours total catering to a crowd that for the most part won't be watching. Meanwhile subjecting their hardcore crowd to something that will turn them off. On top of that Microsoft isn't Nintendo, the hardcore are their base. 40 million Xbox 360's out there, and I'd like to think that atleast 35 million of them are into more hardcore games (the Halo's, Gear's, Mass Effect's). They tossed aside that entire 40 million to try and cater to a demographic they probably don't have. Why pay $400 for a 360 Kinect bundle, plus $60 for Kinect sports, plus $60 for Kinectimals when you could pay $200 for a Wii and get Wii sports bundled in, and then pay a little extra for Nintendogs (for fairness sake, same for PS3, why pay $400 for Move).

Microsoft tossed aside their entire base to try and chase after the Wii base and Wii's potential future customers. In the end that decision could bite them on the ass if they alienate their main consumers and don't end up capturing their new target demographic. I'm not saying it's a fail for the 360 as a whole, but at the least I think Microsoft failed E3 because of it. They had 2x the conference length as anyone else, and still spent the majority of their E3 press conference showing off exactly what they showed off the night before. That's also not counting that their Kinect show was described as a poncho wearing acid trip, and that their actual E3 presentation was a Kinect heavy, ESPN akward, showing off games we knew about months ago, and possible best showing was of a multiplat game, boring show.
 
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Microsoft's huge problem when showing off Kinect was that they really needed to show off a game or 2 that would make everyone want to buy it, it doesn't have to be a hardcore title but it just needed to be that game that left you in awe on how the new hardware works. Instead they decided to give us Wii sports and Nintendogs. Not exactly the right way to go with that. That was really the only problem I had with their press conference, oh and seriously the last Bungie made Halo game and you don't end with it. Come on that should have been the last thing shown and it should have been epic, not just some little dinky quick demo.
 
I think my main problem is that Kinect just doesn't look good and they did nothing to convince me otherwise (despite spending the majority of their conference trying to).

I still can't even imagine a game I would want to play using that control style and I would love to hear what some people think the potential for it is.
 
Two issues stand out to me in regards to Kinect's,besides the rumored price of course.

Kinect can detect multiple people, but can only process two players movements at a time. Basically, there will not be 4 players at the same time type of games.

Lack of physical buttons hurt certain genres. Most notably, the two driving games shown at E3 had the computer press the gas and brake for you. All you do is steer.
 
Most games will probably be on-rails for the Kinect. I don't mind it sometimes, I enjoyed shooters like Dead Space: Extraction and the Resident Evil games on the Wii, but I wouldn't want all games to be like that.

Really, the lack of buttons hurts Kinect. How are you supposed to run around with your characters in games, like first-person-shooters, if all Kinect detects is you pointing at the screen?
 

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