Well, it's just because EA thinks they're hot **** because they churn out games as opposed to cars, books, or clothes. Though you don't hear book publishers, writers, car makers, or clothes designers complain about the second hand market.
I understand what you're saying and I sympathize, but what I meant by "luxury item" is that not everyone absolutely must have access to video games. It's not a basic necessity of life, it's a fun distraction. You seem to be treating it like this hypothetical kid has a right to obtain a copy of Madden 2010 at a reasonable price. He doesn't. Nobody has a right to any video games at any price other than what the publishers set. The publisher puts a game on the market at a certain price point, and if you can't meet it, you don't get to play it. It sucks, but that's the way commercialism works., I think anyone is entitled to video games hence why there made accessible everywhere, what is there some secret club where you buy games? but my logic in thinking is if I bought a game used why should I have to worry if the the designer is getting there cut. they already got there cut when the game was sold originally, plus most studios get extra money for DLC anyway.
so if I go up to a yard sale and buy madden 2010 for $10 I then have to turn around and pay another chunk of change to EA because they cant stand some joe smoe making money off there product that they already made money from? its almost like double jeopardy, in this case your trying to charge someone twice for the the same murder. madden 2010 even makes you pay anyway for upgrades plus $10 to get online? I got a salute for ea and it aint the american salute.
its sad how our economy is turning into a mentality of
"make money anyway you can to stay alive and rich"
Publishers dont set the prices unless an item is bought directly through them. They reccommend whats called an MSRP, Manufacturer Suggested Retail Price. Its up to the individual retailer to decide what price they want to sell the products for . Its why Amazon is almost always several dollars cheaper on new releases and why you'll find varying amounts from store to store. As far as Target, what you got wasnt a price drop; they put the game on clearance. Bc their gaming space is limited, they often put games on clearance rather quickly to free up space for newer title. This is not standard across all Target stores as you might find a game $20 in one location and then $40 in another. Those are YMMV and are set based on the manager's discretion for the individual storeGame publishers aren't the only ones that set prices. I bought a new copy of Condemned 2 at Target for $19.95 a few months after it came out. Every other place had it at least 20 bucks more.t:
, I think anyone is entitled to video games hence why there made accessible everywhere, what is there some secret club where you buy games? but my logic in thinking is if I bought a game used why should I have to worry if the the designer is getting there cut. they already got there cut when the game was sold originally, plus most studios get extra money for DLC anyway.
so if I go up to a yard sale and buy madden 2010 for $10 I then have to turn around and pay another chunk of change to EA because they cant stand some joe smoe making money off there product that they already made money from? its almost like double jeopardy, in this case your trying to charge someone twice for the the same murder. madden 2010 even makes you pay anyway for upgrades plus $10 to get online? I got a salute for ea and it aint the american salute.
its sad how our economy is turning into a mentality of
"make money anyway you can to stay alive and rich"
Publishers dont set the prices unless an item is bought directly through them. They reccommend whats called an MSRP, Manufacturer Suggested Retail Price. Its up to the individual retailer to decide what price they want to sell the products for . Its why Amazon is almost always several dollars cheaper on new releases and why you'll find varying amounts from store to store. As far as Target, what you got wasnt a price drop; they put the game on clearance. Bc their gaming space is limited, they often put games on clearance rather quickly to free up space for newer title. This is not standard across all Target stores as you might find a game $20 in one location and then $40 in another. Those are YMMV and are set based on the manager's discretion for the individual store
Its not a sale. Its strictly done to clear the inventory to make space for new stuff. Sales imply that its a temprorary price cut that will go back to the original price. Sales are also advertised to get you into the store. When Target marks its games down on clearance, they are thrown off to the side, in a pile with all the other clearance stuff in that department. Clearance items are also stuff they will no longer carry in the store and whatever is left is it. Games on sale will have their stock replenishedOr it's a sale designed to get you in the store and hoping you'll buy some other stuff when you get in there. They're most likely losing money on the game, but if you buy some batteries or speaker wire, maybe some new clothes they make the money back. Any game being sold below $60 for PS3 or 360 and $50 for Wii is usually just to get you to a place to buy more.
Game makers are entitled to the same amount of money from second-hand game sales that car makers are entitled to from used car sales, or book publishers and writers are entitled to from used book sales.Video games are a luxury item, which means they aren't a necessity to live.
Also, say you buy Madden 2010 at a garage sale, yes, EA got there money once for the game. When you bought it though, they got nothing, they're not trying to charge someone twice for the same game, they're trying to charge everyone that buys the game once and they aren't even charging you for single player, just online multiplayer. While it does suck for people who use Gamefly or borrow games, I don't see the reason for outrage over people trying to save a couple bucks buying used. Of course EA wants a piece of the pie and they're only going after that piece if they want online stuff, single player will always be 100% fully intact.
Game makers are entitled to the same amount of money from second-hand game sales that car makers are entitled to from used car sales, or book publishers and writers are entitled to from used book sales.
Nothing.
I agree on that point. I think this move sucks because they're essentially double-charging used game buyers for content that should be readily available on the disc. Same reason I hate DLC that was obviously just cropped out of the main game.it pisses me off for the same reason I would get pissed off at stuff like what capcom pulled with versus mode, they're locking out content already on the disc and making you pay more to access it
Game makers are entitled to the same amount of money from second-hand game sales that car makers are entitled to from used car sales, or book publishers and writers are entitled to from used book sales.
Nothing.
What about people like me that can't afford to get new games everytime they come out? I have to use Gamefly to play games these days. Nothing is evil about that. EA is making tons of money. Example: They sold over 5 million copies of Madden 2010 last year. Lets make the average game price new at $45.00 and you do the math. They made their money and now they want to take some from me. They do not need the used game market to support them at all.
Its sad idots like EA are so fat with money to the point there are out of touch with the economy and fanbase, and just sit around thinking of how they can make more money. yet Im sure all EAs emplyees get free copies of all new games so its no skin off there back..
EA currently gets nothing from used game sales. I don't think the goal of this is to kill the used game market, but rather to indirectly force used game retailers to give them a cut of the profits from reselling used games. Right now, Gamestop sells used games for $55 shortly after the release window. That means that the customer saves $5, and the retailer gets pure profit while the publisher gets none.
If EA's system works out the way I think it will, then that means that in order to remain competitive, a store like Gamestop will have to either lower the price on used games to $45 since the online activation isn't included, and optionally/or include the activation with the purchase which means giving EA $10 when they sell the game.
I am not against the existence of a used game market. In fact, I think it's very important since it allows people to get money back on games they don't play, and it allows people to buy older or rarer titles that have gone out of print. I think EA's new system could potentially work out very well. Gamestop can still sell used games, the customer can still save $5 by buying used, and EA stops losing money to the used game market. Everyone wins-- well, except the used game retailer, whose profits will go down a bit from this, but they'll still be making enough money to stay open.
EA currently gets nothing from used game sales. I don't think the goal of this is to kill the used game market, but rather to indirectly force used game retailers to give them a cut of the profits from reselling used games. Right now, Gamestop sells used games for $55 shortly after the release window. That means that the customer saves $5, and the retailer gets pure profit while the publisher gets none.
If EA's system works out the way I think it will, then that means that in order to remain competitive, a store like Gamestop will have to either lower the price on used games to $45 since the online activation isn't included, and optionally/or include the activation with the purchase which means giving EA $10 when they sell the game.
I am not against the existence of a used game market. In fact, I think it's very important since it allows people to get money back on games they don't play, and it allows people to buy older or rarer titles that have gone out of print. I think EA's new system could potentially work out very well. Gamestop can still sell used games, the customer can still save $5 by buying used, and EA stops losing money to the used game market. Everyone wins-- well, except the used game retailer, whose profits will go down a bit from this, but they'll still be making enough money to stay open.
Well, as long as you buy the game new it doesn't sound like you'll have any headaches from this move. The whole DRM is a different beast all together and, I assure you, it was not welcomed with open arms. Even today there's still a lot of controversy surrounding it.
Sure, some of this is greed, but as I said, both sides have their evils. It's as much a reaction to the growing used game market, a market that does not support the companies making these games that gamers are throwing into. You can call up other industries, but in the end, that doesn't matter. As I said before, if those industries could find a way to realistically combat used sales, I guarantee they would try in some form, if they haven't tried something already.
As I said before, I do put myself against this move and all, but to me it looks like there's equal evils and rationalizations for both sides. I just can't join in the whole 'down with the man' thing this time around
EA isn't not owed ANYTHING from the used game market. No matter if it's from Gamestop, a sale online, or a friend selling a game to his buddy for a few bucks.