PhoenixRisen
Sidekick
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- Mar 7, 2006
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I don't know if there is a thread for this but i have wanted one for a long time and blksuperman2 mentioned same thing so I thought maybe other people would want a thread like this I don't know.
It's for putting tutorials of how to do stuff like using programs or techniques. Also you can put here "generic" cutouts for manips or layers of certain effects that other people can use without crediting like freeware. That way everyone's stuff can get better and better and also take less time???
If someone asks you, How Did You Make That? then u could put the tutorial in here....
Or if you have a question of how to do something, you could put it here and maybe someone would answer....
For example here is a tutorial I used to make Phoenix fire in my avvy it is very basic but I found to be a good/fun tutorial...
http://www.tutorialwiz.com/animated_fire/
OH i forgot to mention i have a question....I am learning after effects and trying to make a Phoenix effect...does anyone know how to make the producer of a particle effect be a mask or shape or inverted alpha layer of a moving shape???? if that makes sense. I want the particles to generate from the shape but not be masked or confined to that shape in other words rise up from the feathers of the wings etc....
It's for putting tutorials of how to do stuff like using programs or techniques. Also you can put here "generic" cutouts for manips or layers of certain effects that other people can use without crediting like freeware. That way everyone's stuff can get better and better and also take less time???
If someone asks you, How Did You Make That? then u could put the tutorial in here....
Or if you have a question of how to do something, you could put it here and maybe someone would answer....
For example here is a tutorial I used to make Phoenix fire in my avvy it is very basic but I found to be a good/fun tutorial...
http://www.tutorialwiz.com/animated_fire/
OH i forgot to mention i have a question....I am learning after effects and trying to make a Phoenix effect...does anyone know how to make the producer of a particle effect be a mask or shape or inverted alpha layer of a moving shape???? if that makes sense. I want the particles to generate from the shape but not be masked or confined to that shape in other words rise up from the feathers of the wings etc....