FAR CRY Wii details...

Mentok

Avenger
Joined
May 1, 2003
Messages
20,647
Reaction score
0
Points
31
http://vgmfusion.com/index.php?id=144

Today we have a big interview for ya. We talked to Andre Vu from Ubisoft the other day, and he revealed a whole bunch of info for the new Far Cry game on the Wii. Apparently, the game is called Far Cry Vengeance, and will have a boat load of new stuff in it, like 100% support for the Wiimote. Sounds exciting.

Program:
0:00 – Intro
0:56 – Tony identifies the correct month
1:40 – We talk about the upcoming interview
3:26 – Weekend updates
6:40 – Some feedback replying
7:20 – More feedback! More about the racisim, and Free Speech.
9:57 – Break
11:14 – Interview: Andre Vu, Developer at Ubisoft for Far Cry Vengeance, on the Wii
12:43 – Highlight question: How much are the graphics pushing the Wii?
16:10 – Highlight question: How well is the Wiimote working with an FPS?
18:32 – Highlight question: What about WiiConnect24?
20:03 – We chit chat about the interview
21:59 – Break
23:01 – Uwe Boll has made his decision
24:12 – Xbox 360 to get an HDMI cable in December
25:52 – PS3 will NOT include an HDMI cable
26:19 – Tony marvels once again at the “dsanity” the Japanese have for the DS Lite
26:56 – My DS Phat has a crack! Just like the DS Light
27:56 – Resident Evil on the Wii… to be called Biohazard Umbrella Corp. Chronicles?
29:39 – There are no issues with Wiimote production… nope. None.
30:16 – Sony denies PSP revision… again.
30:43 – There will be a Nintendo announcement on Sept. 14th in NY, NY… hope they friggen tell us everything already. Jeeeeeeeez.
31:56 – Outro
 
BRIEF SYNOPSIS OF THE PODCAST


"Gameplay information and the prospect of online play? Read the latest details inside...

Several tidbits of info on the Wii incarnation of the Far Cry series - now titled Far Cry: Vengeance have been revealed in a podcast by VGM Daily. The title will apparently soly focus on the gameplay, with controls intuitively mapped to the Wii-mote and nunchuck device. It will not just be a straight port from the Xbox versions.

In the game you can jump by lifting the nunchuck, make a feral or knife attack by slashing the Wii-mote across the screen, and crack down the nunchuck to hit enemies in the back. Easing forward the Wii-mote enables you to zoom in.

Displayed in widescreen, 480p, and at 30 frames per second, the title will boast over twenty hours of single-player gameplay, along with splitscreen multiplayer and possibly online modes too. Apparently in the testing stages right now, online play and WiiConnect24 compatibility are both possible in the final version, though the developers aren't ready to commit 100% to this as yet.

More information is expected later this month, stay tuned then and N-E will have the details!

Source: GoNintendo"
 
I really liked the Xbox version it was very well done (better than the X360 version IMO) even though the game is starting to get pretty old now I think they can do some interesting things on Wii with it.

Probably not enough to make me buy it though... Its a rental for me at most.
 

Users who are viewing this thread

Back
Top
monitoring_string = "afb8e5d7348ab9e99f73cba908f10802"