godisawesome
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They are on entirely different planes in terms of resources and in terms of the direction their primary creators funneled them towards; the biggest similarity they have is in their source material being extraordinarily descriptive and fantastic.
Jackson's movies really embraced aesthetic diversity, almost dogmatically so. Not only do the elves have a unique sleek and graceful design basis, but we even have individualized eleven cultures across multiple time periods (Rivendell vs Mirkwood elves, age of the Last Alliance vs Third Age, etc.). The dwarves have their angular aesthetic, the Hobbits have their vaguely 1800's look, and the humans come off as such totally divergent cultures that wouldn't surprise you if they started talking in different languages. There's even easy to spot differences in the orcs!
Game of Thrones has gorgeous designs, but it is restricted by budget, and occasionally restrained on purpose by D & D. The Seven Kingdoms feel diverse, but not to the same degree as the Middle Earth films, and sometimes in ways that clearly shows the difference in resources. Frey costuming comes off as cheap, and most mooks have matching designs even when the mass produced methods required wouldn't make sense with their culture: a resource poor culture like the Iron-Born would have far more variance than their chest armor suggests.
And you've got stuff like the restraint used in translating designs for guys like Euron.
Jackson had the resources and desire to branch out even further in aesthetics, while D & D try and maximize a limited budget and try to embrace grit and cultural devolution as Winter falls on Westeros.
Jackson's movies really embraced aesthetic diversity, almost dogmatically so. Not only do the elves have a unique sleek and graceful design basis, but we even have individualized eleven cultures across multiple time periods (Rivendell vs Mirkwood elves, age of the Last Alliance vs Third Age, etc.). The dwarves have their angular aesthetic, the Hobbits have their vaguely 1800's look, and the humans come off as such totally divergent cultures that wouldn't surprise you if they started talking in different languages. There's even easy to spot differences in the orcs!
Game of Thrones has gorgeous designs, but it is restricted by budget, and occasionally restrained on purpose by D & D. The Seven Kingdoms feel diverse, but not to the same degree as the Middle Earth films, and sometimes in ways that clearly shows the difference in resources. Frey costuming comes off as cheap, and most mooks have matching designs even when the mass produced methods required wouldn't make sense with their culture: a resource poor culture like the Iron-Born would have far more variance than their chest armor suggests.
And you've got stuff like the restraint used in translating designs for guys like Euron.
Jackson had the resources and desire to branch out even further in aesthetics, while D & D try and maximize a limited budget and try to embrace grit and cultural devolution as Winter falls on Westeros.