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I dont know. I love games just as much as the next guy, but damn, kids need to get outside and play sports more rather than sit in their house and play video games. I mean Americans are fatter and lazier now more than ever and video games, while they may not be a direct cause, sure as hell dont help.
I also think there needs to be MUCH tougher laws when it comes to kinds under the age of 17 purchasing games rated M. I think that selling a video game that carries a T rating to a 12 yr old should carry the same penalty that selling a box of cigarettes or beer to a 12 yr old should carry. If the parent allows the child to buy it thats fine(that nows falls on the parent). I also think that its up to the individual retailers to educate the parent when they are purchasing a game that is rated 17+ for their 13 yr old. The employee needs to make sure that the parent knows EXACTLY why the game is rated as it is(and i know that that info is printed on the box but as i said, Americans are lazier than ever and dont like to read). I dont think there needs to be laws that state what games can and can not be made but there deff needs to be a crackdown on what games can and cant be sold to certain age groups.
 
I added them to my myspace. What else can I do? :(
 
I dont know. I love games just as much as the next guy, but damn, kids need to get outside and play sports more rather than sit in their house and play video games. I mean Americans are fatter and lazier now more than ever and video games, while they may not be a direct cause, sure as hell dont help.
I also think there needs to be MUCH tougher laws when it comes to kinds under the age of 17 purchasing games rated M. I think that selling a video game that carries a T rating to a 12 yr old should carry the same penalty that selling a box of cigarettes or beer to a 12 yr old should carry. If the parent allows the child to buy it thats fine(that nows falls on the parent). I also think that its up to the individual retailers to educate the parent when they are purchasing a game that is rated 17+ for their 13 yr old. The employee needs to make sure that the parent knows EXACTLY why the game is rated as it is(and i know that that info is printed on the box but as i said, Americans are lazier than ever and dont like to read). I dont think there needs to be laws that state what games can and can not be made but there deff needs to be a crackdown on what games can and cant be sold to certain age groups.

Uhhmm... whhaaaaa?

The same penalty as selling a box of cigarettes or a beer? FYI, playing a Mature-rated game when you're 12 won't make you become an alcoholic and lead you to a life of debauchery and/or abusive parenting when you're older. Nor will it prove to be an addiction that ends up killing you and/or harming those around you.

People with ideas like yours are why America is in such a sad, utterly pathetic state it is. Video games =! cigarettes and/or alcoholic beverages. Get that through your head. The world is not a black and white film, Mr. Chaplin. There are shades of gray. Everywhere. Look, I'm 16 and I've been playing violent "video games" since I was.. 8 or 9. I saw Predator at age 7. It did not scar me for life. I have not turned out any worse for wear than I would've if I hadn't watched that movie or played that horrible Goldeneye game. People who try to shelter kids are the reason why you have idiots who are so disconnected with reality that once they hit college they either can't cope or they hit a downward spiral.
 
Uhhmm... whhaaaaa?

The same penalty as selling a box of cigarettes or a beer? FYI, playing a Mature-rated game when you're 12 won't make you become an alcoholic and lead you to a life of debauchery and/or abusive parenting when you're older. Nor will it prove to be an addiction that ends up killing you and/or harming those around you.

.


Well playing horribly violent games at a very young age DEFINITELY doesn't help the cause. It may not be a direct cause to anything(tho that hasnt been determined yet), but it deff doesn't help. If the ppl who ran the world thought as you do, anybody could just walk in to a gun shop and purchase a gun on the spot regardless of past history because you think that just owning a gun wont necessarily lead to an act of violence.
 
Violence existed long before Pong was invented.
 
Well playing horribly violent games at a very young age DEFINITELY doesn't help the cause. It may not be a direct cause to anything(tho that hasnt been determined yet), but it deff doesn't help. If the ppl who ran the world thought as you do, anybody could just walk in to a gun shop and purchase a gun on the spot regardless of past history because you think that just owning a gun wont necessarily lead to an act of violence.

But a video game doesn't kill people. It's a bunch of pixels! You can't compare a pixelated, virtual representation of violence with the actual real-world precipitator which is a gun. That's just illogical. That's like trying to say that murder on the silver screen is just as bad as murder in real life. It's just not true in any way, shape, or form.

Making such a large logical leap is really just grasping for straws. You can not compare the buying of an actual handgun, which can cause physical harm, to the buying of a video game. It just doesn't work.
 
But a video game doesn't kill people. It's a bunch of pixels! You can't compare a pixelated, virtual representation of violence with the actual real-world precipitator which is a gun. That's just illogical. That's like trying to say that murder on the silver screen is just as bad as murder in real life. It's just not true in any way, shape, or form.

Making such a large logical leap is really just grasping for straws. You can not compare the buying of an actual handgun, which can cause physical harm, to the buying of a video game. It just doesn't work.

But what you are basically implying is that there should be no age laws or restrictions for the sale of video games. Violent images to a mind that is not yet ready for them may not be a direct cause to violent actions but it does NOT help the cause.
 
The only time I've seen video games have an actual effect in real life was a story ESPN did last year about how some NASCAR drivers are using the video game simulation of NASCAR tracks so they could have a basic grasp of the course, especially if it's one they've not raced at before. Of course, the video game racetrack can't factor in every little chuckhole in the asphalt or the windspeed or even the human factor in other drivers.

Aside from that one example, there isn't anything else with the video game/real life connection.

Mastering a football game doesn't make one a qualified football coach, mastering the Tony Hawk games doesn't make one a pro skater, nor does mastering a FPS make one an infantry wiz.

The rating system is good. The rating is on the front, and the explanation of the rating is on the back. If a person lacks the brain capacity to understand that, then that's their problem.
 
But what you are basically implying is that there should be no age laws or restrictions for the sale of video games. Violent images to a mind that is not yet ready for them may not be a direct cause to violent actions but it does NOT help the cause.

I'm not saying there shouldn't be age restrictions. But to say that they should carry the same legal weight as a minor procuring alcohol or tobacco? That's just madness. Minor legal actions could probably be taken, but beyond that it's just naive to believe the child won't find some other medium to learn of it from.

It's just not healthy to spend all the time in the world to try to "protect" the children of this world. Shielding them from some of the basic realizations of maturity isn't doing them many favors in the long run.
 
I'm not saying there shouldn't be age restrictions. But to say that they should carry the same legal weight as a minor procuring alcohol or tobacco? That's just madness. Minor legal actions could probably be taken, but beyond that it's just naive to believe the child won't find some other medium to learn of it from.

It's just not healthy to spend all the time in the world to try to "protect" the children of this world. Shielding them from some of the basic realizations of maturity isn't doing them many favors in the long run.


The average 6 yr olds NEED to be shielded from most images seen in an R rated movie or M rated game.Period. Its not to say that all 6 yr olds are the same, but most of them dont need to be subjected to that type of media at that age.
 
The average 6 yr olds NEED to be shielded from most images seen in an R rated movie or M rated game.Period. Its not to say that all 6 yr olds are the same, but most of them dont need to be subjected to that type of media at that age.

And it's the parent's responsibility. No one else's
 
And the M-rated games ring up the same as an R-rated movie: Is the customer 17 or older?
 
And the M-rated games ring up the same as an R-rated movie: Is the customer 17 or older?


Iv worked with people who just ignore it. Why? Because there really is no severe penalty attached with doing such action.
 
Because a child playing a video game isn't the same thing as a child drinking some scotch and smoking a cohiba
 
It's the parent's responsibility to shield their child from the world, and no one else's. The government isn't there to hold our hands from cradle to grave. And frankly, the only way a child could play a M-rated video game is to either have the consent of their parents, either directly or via silence, or for the parents to be completely incompetent, in every way that it's possible for a parent to be incompetent. It's mind boggling how many people in the government and media truly can't grasp such a simple thing. At the very least, I have the comfort of knowing that someday the idiots who preach about restricting this and censoring that when it comes to games are going to sound just as stupid as the idiots who proclaimed that rock and roll was "the devil's music".
 
As iv stated before, a child playing a violent game may or may not directly lead to violent actions, but giving them the access to it wont help.

Dont get me wrong, i am not for any kind of legislation that will inhibit the producing of certain video games, but i do feel that there needs to be harsher penalties for selling violent games to minors. Maybe i over exaggerated by saying they should carry the same penalty as tobacco but it certainly doesn't need to be just a little slap on the wrist.
 
Nor will it hurt. Violent people are violent people for reasons that don't include violent entertainment. If that weren't the case, we would all be psychotic mass murderers by now.
 
Nor will it hurt. Violent people are violent people for reasons that don't include violent entertainment. If that weren't the case, we would all be psychotic mass murderers by now.


Thats incorrect. Sit a child down in front of Power Rangers and watch him. Ill guarantee you that before the end of the show is over hell be jumping around th room doing karate kicks. Now thats not to say he would actually go an kick anyone in the head but still it says enough.
 
So you think that if that child were not exposed to violent entertainment of any kind, that he wouldn't be jumping around and doing those sorts of things? Hahaha. No, I'm sorry, but that's just ridiculous. Little boys were playing rough before they invented the wheel, much less the brightly colored spandex costume and the joystick.
 
So you think that if that child were not exposed to violent entertainment of any kind, that he wouldn't be jumping around and doing those sorts of things? Hahaha. No, I'm sorry, but that's just ridiculous. Little boys were playing rough before they invented the wheel, much less the brightly colored spandex costume and the joystick.


No, I'm not saying that at all. But you honestly cannot say that violent images have ZERO effect on certain people. That same child would be MUCH less likely to be doing jump kicks around the room if he had NOT just sat through and episode of Power Rangers. But those kids "playing rough before the invention of the wheel" were most likely mimicking something or someone, they just didnt get that behavior from nowhere.
 

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